mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-17 13:43:48 +00:00
Adds new assimp options to the importer gui. Copies the importer gui to the BaseGame template.
687 lines
No EOL
22 KiB
Text
687 lines
No EOL
22 KiB
Text
//--- OBJECT WRITE BEGIN ---
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%guiContent = new GuiControl(AssimpImportDlg,EditorGuiGroup) {
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isContainer = "1";
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Profile = "ToolsGuiDefaultProfile";
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HorizSizing = "width";
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VertSizing = "height";
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position = "0 0";
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Extent = "1024 768";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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canSaveDynamicFields = "0";
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new GuiWindowCtrl() {
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resizeWidth = "0";
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resizeHeight = "0";
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canMove = "1";
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canClose = "1";
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canMinimize = "0";
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canMaximize = "0";
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minSize = "50 50";
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closeCommand = "Canvas.popDialog(AssimpImportDlg);";
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EdgeSnap = "1";
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text = "Open Asset Import Library";
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Margin = "0 0 0 0";
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Padding = "0 0 0 0";
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AnchorTop = "1";
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AnchorBottom = "0";
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AnchorLeft = "1";
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AnchorRight = "0";
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isContainer = "1";
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Profile = "ToolsGuiWindowProfile";
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HorizSizing = "center";
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VertSizing = "center";
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position = "254 136";
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Extent = "416 390";
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MinExtent = "8 8";
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canSave = "1";
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Visible = "1";
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Accelerator = "escape";
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tooltipprofile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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internalName = "window";
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canSaveDynamicFields = "0";
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new GuiTextCtrl() {
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text = "Up Axis";
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maxLength = "1024";
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Margin = "0 0 0 0";
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Padding = "0 0 0 0";
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AnchorTop = "1";
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AnchorBottom = "0";
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AnchorLeft = "1";
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AnchorRight = "0";
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isContainer = "0";
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Profile = "ToolsGuiTextRightProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 31";
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Extent = "40 16";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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canSaveDynamicFields = "0";
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};
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new GuiPopUpMenuCtrl() {
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maxPopupHeight = "200";
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sbUsesNAColor = "0";
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reverseTextList = "0";
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bitmapBounds = "16 16";
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maxLength = "1024";
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Margin = "0 0 0 0";
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Padding = "0 0 0 0";
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AnchorTop = "1";
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AnchorBottom = "0";
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AnchorLeft = "1";
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AnchorRight = "0";
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isContainer = "0";
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Profile = "ToolsGuiPopUpMenuProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "56 30";
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Extent = "66 18";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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internalName = "upAxis";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Convert To Left Handed";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 50";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::ConvertToLeftHanded";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Converts the model to left-handed";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Triangulate";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 70";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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Active = "0";
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variable = "$Assimp::Triangulate";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Triangulate polygons with more than 3 edges.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Calculate Tangent Space";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 90";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::CalcTangentSpace";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Calculate tangents and bitangents, if possible.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Validate Data Structure";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 110";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::ValidateDataStructure";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Perform a full validation of the loader's output.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Improve Cache Locality";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 130";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::ImproveCacheLocality";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Improve the cache locality of the output vertices.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Remove Redundant Materials";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 150";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::RemoveRedundantMaterials";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Removes redundant materials.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Find Degenerates";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 170";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::FindDegenerates";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Remove degenerated polygons from the import.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Find Invalid Data";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 190";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::FindInvalidData";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Detect invalid model data, such as invalid normal vectors.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Generate UV Coordinates";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 210";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::GenUVCoords";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Convert spherical, cylindrical, box and planar mapping to proper UVs.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Transform UV Coordinates";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 230";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::TransformUVCoords";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Preprocess UV transformations (scaling, translation ...)";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Flip UV Coordinates";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 250";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::FlipUVs";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "This step flips all UV coordinates along the y-axis and adjusts material settings and bitangents accordingly.\nAssimp uses TL(0,0):BR(1,1). T3D uses TL(0,1):BR(1,0). This will be needed for most textured models.";
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hovertime = "1000";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Find Instances";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 270";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::FindInstances";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "search for instanced meshes and remove them by references to one master.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Limit Bone Weights";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "10 290";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::LimitBoneWeights";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Limit bone weights to 4 per vertex.";
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hovertime = "1000";
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internalName = "overrideScale";
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canSaveDynamicFields = "0";
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};
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new GuiTextCtrl() {
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text = "LOD";
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maxLength = "1024";
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Margin = "0 0 0 0";
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Padding = "0 0 0 0";
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AnchorTop = "1";
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AnchorBottom = "0";
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AnchorLeft = "1";
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AnchorRight = "0";
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isContainer = "0";
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Profile = "ToolsGuiTextRightProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "210 31";
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Extent = "22 16";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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canSaveDynamicFields = "0";
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};
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new GuiPopUpMenuCtrl() {
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maxPopupHeight = "200";
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sbUsesNAColor = "0";
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reverseTextList = "0";
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bitmapBounds = "16 16";
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maxLength = "1024";
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Margin = "0 0 0 0";
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Padding = "0 0 0 0";
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AnchorTop = "1";
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AnchorBottom = "0";
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AnchorLeft = "1";
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AnchorRight = "0";
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isContainer = "0";
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Profile = "ToolsGuiPopUpMenuProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "238 30";
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Extent = "92 18";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Method used to determine LOD for meshes in the model";
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hovertime = "1000";
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internalName = "lodType";
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canSaveDynamicFields = "0";
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};
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new GuiTextEditCtrl() {
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historySize = "0";
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password = "0";
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tabComplete = "0";
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sinkAllKeyEvents = "0";
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passwordMask = "*";
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text = "2";
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maxLength = "1024";
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Margin = "0 0 0 0";
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Padding = "0 0 0 0";
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AnchorTop = "1";
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AnchorBottom = "0";
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AnchorLeft = "1";
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AnchorRight = "0";
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isContainer = "0";
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Profile = "ToolsGuiTextEditProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "338 30";
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Extent = "49 18";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Detail size for all meshes in this model (when LOD type is SingleSize)";
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hovertime = "1000";
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internalName = "singleDetailSize";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Center Model";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "210 50";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::adjustCenter";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Translates model so the origin is at the center";
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hovertime = "1000";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Floor Model";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "210 70";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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variable = "$Assimp::adjustFloor";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Translates model so the origin is at the bottom";
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hovertime = "1000";
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canSaveDynamicFields = "0";
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};
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new GuiCheckBoxCtrl() {
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useInactiveState = "0";
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text = " Join Identical Vertices";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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isContainer = "0";
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Profile = "ToolsGuiCheckBoxProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "210 90";
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Extent = "200 13";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
|
|
variable = "$Assimp::JoinIdenticalVertices";
|
|
tooltipprofile = "ToolsGuiToolTipProfile";
|
|
ToolTip = "Identifies and joins identical vertex data sets within all imported meshes.";
|
|
hovertime = "1000";
|
|
canSaveDynamicFields = "0";
|
|
};
|
|
|
|
new GuiCheckBoxCtrl() {
|
|
useInactiveState = "0";
|
|
text = " Flip Winding Order";
|
|
groupNum = "-1";
|
|
buttonType = "ToggleButton";
|
|
useMouseEvents = "0";
|
|
isContainer = "0";
|
|
Profile = "ToolsGuiCheckBoxProfile";
|
|
HorizSizing = "right";
|
|
VertSizing = "bottom";
|
|
position = "210 110";
|
|
Extent = "200 13";
|
|
MinExtent = "8 2";
|
|
canSave = "1";
|
|
Visible = "1";
|
|
variable = "$Assimp::FlipWindingOrder";
|
|
tooltipprofile = "ToolsGuiToolTipProfile";
|
|
ToolTip = "This step adjusts the output face winding order to be clockwise. The default face winding order is counter clockwise.";
|
|
hovertime = "1000";
|
|
canSaveDynamicFields = "0";
|
|
};
|
|
|
|
new GuiCheckBoxCtrl() {
|
|
useInactiveState = "0";
|
|
text = " Invert Normals";
|
|
groupNum = "-1";
|
|
buttonType = "ToggleButton";
|
|
useMouseEvents = "0";
|
|
isContainer = "0";
|
|
Profile = "ToolsGuiCheckBoxProfile";
|
|
HorizSizing = "right";
|
|
VertSizing = "bottom";
|
|
position = "210 130";
|
|
Extent = "200 13";
|
|
MinExtent = "8 2";
|
|
canSave = "1";
|
|
Visible = "1";
|
|
variable = "$Assimp::FlipNormals";
|
|
tooltipprofile = "ToolsGuiToolTipProfile";
|
|
ToolTip = "Reverse the normal vector direction for all normals.";
|
|
hovertime = "1000";
|
|
canSaveDynamicFields = "0";
|
|
};
|
|
|
|
new GuiButtonCtrl() {
|
|
text = "OK";
|
|
groupNum = "-1";
|
|
buttonType = "PushButton";
|
|
useMouseEvents = "0";
|
|
isContainer = "0";
|
|
Profile = "ToolsGuiButtonProfile";
|
|
HorizSizing = "right";
|
|
VertSizing = "bottom";
|
|
position = "120 348";
|
|
Extent = "86 22";
|
|
MinExtent = "8 2";
|
|
canSave = "1";
|
|
Visible = "1";
|
|
Command = "AssimpImportDlg.onOK();";
|
|
tooltipprofile = "ToolsGuiToolTipProfile";
|
|
ToolTip = "Load the COLLADA model";
|
|
hovertime = "1000";
|
|
canSaveDynamicFields = "0";
|
|
};
|
|
new GuiButtonCtrl() {
|
|
text = "Cancel";
|
|
groupNum = "-1";
|
|
buttonType = "PushButton";
|
|
useMouseEvents = "0";
|
|
isContainer = "0";
|
|
Profile = "ToolsGuiButtonProfile";
|
|
HorizSizing = "right";
|
|
VertSizing = "bottom";
|
|
position = "220 348";
|
|
Extent = "86 22";
|
|
MinExtent = "8 2";
|
|
canSave = "1";
|
|
Visible = "1";
|
|
Command = "AssimpImportDlg.onCancel();";
|
|
tooltipprofile = "ToolsGuiToolTipProfile";
|
|
ToolTip = "Exit without loading the COLLADA model";
|
|
hovertime = "1000";
|
|
canSaveDynamicFields = "0";
|
|
};
|
|
};
|
|
};
|
|
//--- OBJECT WRITE END ---
|
|
|
|
function AssimpImportDlg::showDialog(%this, %shapePath, %cmd)
|
|
{
|
|
%this.path = %shapePath;
|
|
%this.cmd = %cmd;
|
|
|
|
// $Assimp::OverrideUpAxis value. Default is z-axis (no change to transforms)
|
|
if ($Assimp::OverrideUpAxis $= "")
|
|
$Assimp::OverrideUpAxis = 2;
|
|
%this-->upAxis.clear();
|
|
%this-->upAxis.add("X_AXIS", 0);
|
|
%this-->upAxis.add("Y_AXIS", 1);
|
|
%this-->upAxis.add("Z_AXIS", 2);
|
|
%this-->upAxis.setSelected($Assimp::OverrideUpAxis);
|
|
|
|
if ($Assimp::lodType $= "")
|
|
$Assimp::lodType = 0;
|
|
%this-->lodType.clear();
|
|
%this-->lodType.add("DetectDTS", 0);
|
|
%this-->lodType.add("SingleSize", 1);
|
|
%this-->lodType.add("TrailingNumber", 2);
|
|
%this-->lodType.setSelected($Assimp::lodType);
|
|
|
|
if ($Assimp::singleDetailSize $= "")
|
|
$Assimp::singleDetailSize = "2";
|
|
%this-->singleDetailSize.text = $Assimp::singleDetailSize;
|
|
|
|
//Triangulate is a default(currently mandatory) behavior
|
|
$Assimp::Triangulate = true;
|
|
|
|
//FlipWindingOrder assimp uses ccw, t3d uses cw. Is there any reason to expose this?
|
|
$Assimp::FlipWindingOrder = true;
|
|
|
|
// $Assimp::FlipUVs will be needed for virtually all textured models
|
|
$Assimp::FlipUVs = true;
|
|
|
|
Canvas.pushDialog(%this);
|
|
}
|
|
|
|
function AssimpImportDlg::onCancel(%this)
|
|
{
|
|
Canvas.popDialog(%this);
|
|
ColladaImportTreeView.clear();
|
|
}
|
|
|
|
function AssimpImportDlg::onOK(%this)
|
|
{
|
|
Canvas.popDialog(%this);
|
|
ColladaImportTreeView.clear();
|
|
|
|
$Assimp::OverrideUpAxis = %this-->upAxis.getSelected();
|
|
|
|
$Assimp::lodType = %this-->lodType.getSelected();
|
|
$Assimp::singleDetailSize = %this-->singleDetailSize.getText();
|
|
|
|
// Load the shape (always from the DAE)
|
|
$assimp::forceLoad = true;
|
|
eval(%this.cmd);
|
|
$assimp::forceLoad = true;
|
|
} |