Torque3D/Templates/BaseGame/game/tools/worldEditor
2019-09-15 13:32:56 -05:00
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gui pad the internals of the GuiScrollCtrl encapsulated within the EWCreatorWindow/[CreatorWindow] to prevent overhang issues due to the parent rescaling it's position/extent 2019-09-15 13:32:56 -05:00
images Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used. 2017-02-27 15:29:35 -06:00
scripts Adds ability to adjust padding to guiTextListCtrl's rows 2019-09-06 00:00:17 -05:00
main.cs Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00