..
assetBrowser
Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues
2022-09-16 16:16:12 -05:00
base
Fixes and cleans up various issues and error spam for core and tools folders
2022-03-17 02:43:18 -05:00
classIcons
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
componentEditor
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
convexEditor
Fixes bounds scaling issue making the object box in the editor be double the convex's size
2022-06-12 04:27:32 -05:00
datablockEditor
Fixes and cleans up various issues and error spam for core and tools folders
2022-03-17 02:43:18 -05:00
debugger
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
decalEditor
Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
2021-11-14 21:39:51 -06:00
editorClasses
Editor GUI Update
2022-09-13 19:55:27 -03:00
forestEditor
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
2022-08-26 15:25:17 -05:00
gui
Editor GUI Update
2022-09-13 19:55:27 -03:00
guiEditor
Add 1440p & 4K resolutions to Gui Editor
2022-08-16 00:21:27 +01:00
levels
Updated default levels and pre-exposed ACES Tonemapper
2022-09-11 18:31:19 -03:00
MainEditor /guis
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
materialEditor
Editor GUI Update
2022-09-13 19:55:27 -03:00
meshRoadEditor
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
2022-08-26 15:25:17 -05:00
missionAreaEditor
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
2021-10-28 23:52:58 -05:00
navEditor
Fixes and cleans up various issues and error spam for core and tools folders
2022-03-17 02:43:18 -05:00
particleEditor
Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
2021-11-14 21:39:51 -06:00
physicsTools
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
projectImporter
Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups
2022-03-31 18:58:06 -05:00
resources
Removed unneeded default irradiance and prefilter cubemaps, and their convars
2022-04-03 20:00:30 -05:00
riverEditor
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
2022-08-26 15:25:17 -05:00
roadEditor
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
2022-08-26 15:25:17 -05:00
shapeEditor
Adds animations for Playerbot
2022-06-21 00:25:03 -05:00
shapes
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
VerveEditor
Editor GUI Update
2022-09-13 19:55:27 -03:00
VPathEditor
Editor GUI Update
2022-09-13 19:55:27 -03:00
worldEditor
Editor GUI Update
2022-09-13 19:55:27 -03:00
fbx.sis
Adds function to get material definition by mapTo usage
2020-08-24 04:41:17 -05:00
glb.sis
Import Options gui Update
2019-05-21 01:19:35 -04:00
gltf.sis
Import Options gui Update
2019-05-21 01:19:35 -04:00
main.tscript
Fixes and cleans up various issues and error spam for core and tools folders
2022-03-17 02:43:18 -05:00
settings.xml
Editor GUI Update
2022-09-13 19:55:27 -03:00
tools.module
followup: readd, and rename the module.ScriptFile entries to thier lower case
2021-07-20 12:15:05 -05:00
tools.tscript
followup: readd, and rename the module.ScriptFile entries to thier lower case
2021-07-20 12:15:05 -05:00