Torque3D/Templates/BaseGame/game/data/UI/sounds/buttonClick.asset.taml
marauder2k7 5d85664b40 Change GuiProfile to use Sound Asset
-Added SoundAssetInspector to bypass circular issue
-Added SoundAsset to GuiTypes
2022-08-29 23:40:51 +01:00

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Text

<SoundAsset
AssetName="buttonClick"
soundFile="@assetFile=buttonClick.wav"
PitchAdjust="1"
VolumeAdjust="1"
is3D="false"
minDistance="1"
maxDistance="100"
sourceGroup="AudioChannelGui"
/>