Torque3D/Templates/BaseGame/game/tools/navEditor
AzaezelX c9bc7aa6cb navmesh creation default fixes
fx navmesh scale detection
fill in mission file based .nav file name
account for walkableclimb having more filter weight than walkableslope when it comes to slanted quads generating navmesh data
2025-12-18 13:56:28 -06:00
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images Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
CreateNewNavMeshDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
CreateNewNavMeshDlg.gui navmesh creation default fixes 2025-12-18 13:56:28 -06:00
done.wav Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
ENavEditorSettingsPage.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
main.tscript add cover tool 2025-07-28 08:24:20 +01:00
navEditor.tscript - Fixes the display of the preview in the MaterialAsset fields 2025-08-25 23:35:28 -05:00
NavEditorConsoleDlg.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
NavEditorConsoleDlg.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
NavEditorGui, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
NavEditorGui.gui - Fixes the display of the preview in the MaterialAsset fields 2025-08-25 23:35:28 -05:00
NavEditorSettingsTab.gui Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
NavEditorToolbar,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
NavEditorToolbar.gui added navmesh tester tool 2025-07-26 10:34:19 +01:00