Torque3D/Engine/source/platformPOSIX/POSIXStdConsole.h

76 lines
2.3 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _X86UNIXSTDCONSOLE_H_
#define _X86UNIXSTDCONSOLE_H_
#define MAX_CMDS 10
#ifndef _CONSOLE_H_
#include "console/console.h"
#endif
#ifndef _EVENT_H_
#include "platform/event.h"
#endif
#include <termios.h>
class StdConsole
{
bool stdConsoleEnabled;
bool stdConsoleInputEnabled;
// true if we're running in the background
bool inBackground;
int stdOut;
int stdIn;
int stdErr;
char inbuf[512];
S32 inpos;
bool lineOutput;
char curTabComplete[512];
S32 tabCompleteStart;
char rgCmds[MAX_CMDS][512];
S32 iCmdIndex;
// this holds the original terminal state
// before we messed with it
struct termios *originalTermState;
void printf(const char *s, ...);
public:
StdConsole();
virtual ~StdConsole();
void process();
void enable(bool);
void enableInput(bool enabled);
void processConsoleLine(const char *consoleLine);
static void create();
static void destroy();
static bool isEnabled();
void resetTerminal();
};
extern StdConsole *stdConsole;
#endif