Torque3D/Engine/source/gui/editor/inspector
2025-12-23 11:49:24 -06:00
..
customField.cpp uninitialized variables-gui 2020-05-11 15:03:27 -05:00
customField.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
datablockField.cpp Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 2024-02-13 20:33:14 -06:00
datablockField.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
dynamicField.cpp Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
dynamicField.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
dynamicGroup.cpp Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. 2024-02-13 20:33:14 -06:00
dynamicGroup.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
field.cpp don't trip onInspectorFieldModified unless the value actually changed 2025-12-23 11:49:24 -06:00
field.h Converts the ad-hoc design of the Material Editor to utilize the same inspector interface as most everything else does. 2025-08-03 12:03:02 -05:00
group.cpp Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis 2025-12-21 16:39:19 -06:00
group.h Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis 2025-12-21 16:39:19 -06:00
variableField.cpp uninitialized variables-gui 2020-05-11 15:03:27 -05:00
variableField.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
variableGroup.cpp Console Refactor 2023-09-13 10:33:20 +02:00
variableGroup.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
variableInspector.cpp streamline shape asset 2025-06-20 15:58:20 +01:00
variableInspector.h rest of virtuals removed 2024-03-18 18:40:22 +00:00