mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
51 lines
1.3 KiB
C
51 lines
1.3 KiB
C
/* Define the alignment attribute for externally callable functions. */
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#define FORCE_ALIGN @ALSOFT_FORCE_ALIGN@
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/* Define if HRTF data is embedded in the library */
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#cmakedefine ALSOFT_EMBED_HRTF_DATA
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/* Define if we have the proc_pidpath function */
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#cmakedefine HAVE_PROC_PIDPATH
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/* Define if we have dlfcn.h */
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#cmakedefine HAVE_DLFCN_H
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/* Define if we have pthread_np.h */
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#cmakedefine HAVE_PTHREAD_NP_H
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/* Define if we have cpuid.h */
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#cmakedefine HAVE_CPUID_H
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/* Define if we have intrin.h */
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#cmakedefine HAVE_INTRIN_H
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/* Define if we have guiddef.h */
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#cmakedefine HAVE_GUIDDEF_H
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/* Define if we have GCC's __get_cpuid() */
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#cmakedefine HAVE_GCC_GET_CPUID
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/* Define if we have the __cpuid() intrinsic */
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#cmakedefine HAVE_CPUID_INTRINSIC
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/* Define if we have pthread_setschedparam() */
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#cmakedefine HAVE_PTHREAD_SETSCHEDPARAM
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/* Define if we have pthread_setname_np() */
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#cmakedefine HAVE_PTHREAD_SETNAME_NP
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/* Define if we have pthread_set_name_np() */
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#cmakedefine HAVE_PTHREAD_SET_NAME_NP
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/* Define the installation data directory */
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#cmakedefine ALSOFT_INSTALL_DATADIR "@ALSOFT_INSTALL_DATADIR@"
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/* Define to 1 if we have DBus/RTKit, else 0 */
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#cmakedefine01 HAVE_RTKIT
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/* Define to 1 if building for winuwp, else 0 */
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#cmakedefine01 ALSOFT_UWP
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/* Define to 1 if building with legacy EAX API support, else 0 */
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#cmakedefine01 ALSOFT_EAX
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