Torque3D/Engine/lib/openal-soft/al/source.cpp

5087 lines
168 KiB
C++

/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "source.h"
#include <algorithm>
#include <array>
#include <atomic>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cmath>
#include <cstdint>
#include <cstdio>
#include <iterator>
#include <functional>
#include <limits>
#include <memory>
#include <mutex>
#include <numeric>
#include <optional>
#include <stdexcept>
#include <string>
#include <string_view>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <utility>
#include <vector>
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "AL/efx.h"
#include "albit.h"
#include "alc/backends/base.h"
#include "alc/context.h"
#include "alc/device.h"
#include "alc/inprogext.h"
#include "almalloc.h"
#include "alnumeric.h"
#include "alspan.h"
#include "atomic.h"
#include "auxeffectslot.h"
#include "buffer.h"
#include "core/buffer_storage.h"
#include "core/except.h"
#include "core/logging.h"
#include "core/mixer/defs.h"
#include "core/voice_change.h"
#include "direct_defs.h"
#include "filter.h"
#include "flexarray.h"
#include "intrusive_ptr.h"
#include "opthelpers.h"
#if ALSOFT_EAX
#include "eax/api.h"
#include "eax/call.h"
#include "eax/fx_slot_index.h"
#include "eax/utils.h"
#endif
namespace {
using SubListAllocator = al::allocator<std::array<ALsource,64>>;
using std::chrono::nanoseconds;
using seconds_d = std::chrono::duration<double>;
using source_store_array = std::array<ALsource*,3>;
using source_store_vector = std::vector<ALsource*>;
using source_store_variant = std::variant<std::monostate,source_store_array,source_store_vector>;
using namespace std::string_view_literals;
Voice *GetSourceVoice(ALsource *source, ALCcontext *context)
{
auto voicelist = context->getVoicesSpan();
ALuint idx{source->VoiceIdx};
if(idx < voicelist.size())
{
ALuint sid{source->id};
Voice *voice = voicelist[idx];
if(voice->mSourceID.load(std::memory_order_acquire) == sid)
return voice;
}
source->VoiceIdx = InvalidVoiceIndex;
return nullptr;
}
void UpdateSourceProps(const ALsource *source, Voice *voice, ALCcontext *context)
{
/* Get an unused property container, or allocate a new one as needed. */
VoicePropsItem *props{context->mFreeVoiceProps.load(std::memory_order_acquire)};
if(!props)
{
context->allocVoiceProps();
props = context->mFreeVoiceProps.load(std::memory_order_acquire);
}
VoicePropsItem *next;
do {
next = props->next.load(std::memory_order_relaxed);
} while(context->mFreeVoiceProps.compare_exchange_weak(props, next,
std::memory_order_acq_rel, std::memory_order_acquire) == false);
props->Pitch = source->Pitch;
props->Gain = source->Gain;
props->OuterGain = source->OuterGain;
props->MinGain = source->MinGain;
props->MaxGain = source->MaxGain;
props->InnerAngle = source->InnerAngle;
props->OuterAngle = source->OuterAngle;
props->RefDistance = source->RefDistance;
props->MaxDistance = source->MaxDistance;
props->RolloffFactor = source->RolloffFactor
#if ALSOFT_EAX
+ source->RolloffFactor2
#endif
;
props->Position = source->Position;
props->Velocity = source->Velocity;
props->Direction = source->Direction;
props->OrientAt = source->OrientAt;
props->OrientUp = source->OrientUp;
props->HeadRelative = source->HeadRelative;
props->mDistanceModel = source->mDistanceModel;
props->mResampler = source->mResampler;
props->DirectChannels = source->DirectChannels;
props->mSpatializeMode = source->mSpatialize;
props->DryGainHFAuto = source->DryGainHFAuto;
props->WetGainAuto = source->WetGainAuto;
props->WetGainHFAuto = source->WetGainHFAuto;
props->OuterGainHF = source->OuterGainHF;
props->AirAbsorptionFactor = source->AirAbsorptionFactor;
props->RoomRolloffFactor = source->RoomRolloffFactor;
props->DopplerFactor = source->DopplerFactor;
props->StereoPan = source->StereoPan;
props->Radius = source->Radius;
props->EnhWidth = source->EnhWidth;
props->Panning = source->mPanningEnabled ? source->mPan : 0.0f;
props->Direct.Gain = source->Direct.Gain;
props->Direct.GainHF = source->Direct.GainHF;
props->Direct.HFReference = source->Direct.HFReference;
props->Direct.GainLF = source->Direct.GainLF;
props->Direct.LFReference = source->Direct.LFReference;
auto copy_send = [](const ALsource::SendData &srcsend) noexcept -> VoiceProps::SendData
{
VoiceProps::SendData ret{};
ret.Slot = srcsend.Slot ? srcsend.Slot->mSlot : nullptr;
ret.Gain = srcsend.Gain;
ret.GainHF = srcsend.GainHF;
ret.HFReference = srcsend.HFReference;
ret.GainLF = srcsend.GainLF;
ret.LFReference = srcsend.LFReference;
return ret;
};
std::transform(source->Send.cbegin(), source->Send.cend(), props->Send.begin(), copy_send);
if(!props->Send[0].Slot && context->mDefaultSlot)
props->Send[0].Slot = context->mDefaultSlot->mSlot;
/* Set the new container for updating internal parameters. */
props = voice->mUpdate.exchange(props, std::memory_order_acq_rel);
if(props)
{
/* If there was an unused update container, put it back in the
* freelist.
*/
AtomicReplaceHead(context->mFreeVoiceProps, props);
}
}
/* GetSourceSampleOffset
*
* Gets the current read offset for the given Source, in 32.32 fixed-point
* samples. The offset is relative to the start of the queue (not the start of
* the current buffer).
*/
int64_t GetSourceSampleOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime)
{
auto *device = context->mALDevice.get();
const VoiceBufferItem *Current{};
int64_t readPos{};
uint refcount{};
Voice *voice{};
do {
refcount = device->waitForMix();
*clocktime = device->getClockTime();
voice = GetSourceVoice(Source, context);
if(voice)
{
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
readPos = int64_t{voice->mPosition.load(std::memory_order_relaxed)} << MixerFracBits;
readPos += voice->mPositionFrac.load(std::memory_order_relaxed);
}
std::atomic_thread_fence(std::memory_order_acquire);
} while(refcount != device->mMixCount.load(std::memory_order_relaxed));
if(!voice)
return 0;
for(auto &item : Source->mQueue)
{
if(&item == Current) break;
readPos += int64_t{item.mSampleLen} << MixerFracBits;
}
if(readPos > std::numeric_limits<int64_t>::max() >> (32-MixerFracBits))
return std::numeric_limits<int64_t>::max();
return readPos << (32-MixerFracBits);
}
/* GetSourceSecOffset
*
* Gets the current read offset for the given Source, in seconds. The offset is
* relative to the start of the queue (not the start of the current buffer).
*/
double GetSourceSecOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime)
{
auto *device = context->mALDevice.get();
const VoiceBufferItem *Current{};
int64_t readPos{};
uint refcount{};
Voice *voice{};
do {
refcount = device->waitForMix();
*clocktime = device->getClockTime();
voice = GetSourceVoice(Source, context);
if(voice)
{
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
readPos = int64_t{voice->mPosition.load(std::memory_order_relaxed)} << MixerFracBits;
readPos += voice->mPositionFrac.load(std::memory_order_relaxed);
}
std::atomic_thread_fence(std::memory_order_acquire);
} while(refcount != device->mMixCount.load(std::memory_order_relaxed));
if(!voice)
return 0.0f;
const ALbuffer *BufferFmt{nullptr};
auto BufferList = Source->mQueue.cbegin();
while(BufferList != Source->mQueue.cend() && al::to_address(BufferList) != Current)
{
if(!BufferFmt) BufferFmt = BufferList->mBuffer;
readPos += int64_t{BufferList->mSampleLen} << MixerFracBits;
++BufferList;
}
while(BufferList != Source->mQueue.cend() && !BufferFmt)
{
BufferFmt = BufferList->mBuffer;
++BufferList;
}
ASSUME(BufferFmt != nullptr);
return static_cast<double>(readPos) / double{MixerFracOne} / BufferFmt->mSampleRate;
}
/* GetSourceOffset
*
* Gets the current read offset for the given Source, in the appropriate format
* (Bytes, Samples or Seconds). The offset is relative to the start of the
* queue (not the start of the current buffer).
*/
template<typename T>
NOINLINE T GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
{
auto *device = context->mALDevice.get();
const VoiceBufferItem *Current{};
int64_t readPos{};
uint readPosFrac{};
uint refcount;
Voice *voice;
do {
refcount = device->waitForMix();
voice = GetSourceVoice(Source, context);
if(voice)
{
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
readPos = voice->mPosition.load(std::memory_order_relaxed);
readPosFrac = voice->mPositionFrac.load(std::memory_order_relaxed);
}
std::atomic_thread_fence(std::memory_order_acquire);
} while(refcount != device->mMixCount.load(std::memory_order_relaxed));
if(!voice)
return T{0};
const ALbuffer *BufferFmt{nullptr};
auto BufferList = Source->mQueue.cbegin();
while(BufferList != Source->mQueue.cend() && al::to_address(BufferList) != Current)
{
if(!BufferFmt) BufferFmt = BufferList->mBuffer;
readPos += BufferList->mSampleLen;
++BufferList;
}
while(BufferList != Source->mQueue.cend() && !BufferFmt)
{
BufferFmt = BufferList->mBuffer;
++BufferList;
}
ASSUME(BufferFmt != nullptr);
switch(name)
{
case AL_SEC_OFFSET:
if constexpr(std::is_floating_point_v<T>)
{
auto offset = static_cast<T>(readPos) + static_cast<T>(readPosFrac)/T{MixerFracOne};
return offset / static_cast<T>(BufferFmt->mSampleRate);
}
else
{
readPos /= BufferFmt->mSampleRate;
return static_cast<T>(std::clamp<int64_t>(readPos, std::numeric_limits<T>::min(),
std::numeric_limits<T>::max()));
}
case AL_SAMPLE_OFFSET:
if constexpr(std::is_floating_point_v<T>)
return static_cast<T>(readPos) + static_cast<T>(readPosFrac)/T{MixerFracOne};
else
return static_cast<T>(std::clamp<int64_t>(readPos, std::numeric_limits<T>::min(),
std::numeric_limits<T>::max()));
case AL_BYTE_OFFSET:
/* Round down to the block boundary. */
const auto BlockSize = ALuint{BufferFmt->blockSizeFromFmt()};
readPos = readPos / BufferFmt->mBlockAlign * BlockSize;
if constexpr(std::is_floating_point_v<T>)
return static_cast<T>(readPos);
else
{
if(readPos > std::numeric_limits<T>::max())
return RoundDown(std::numeric_limits<T>::max(), static_cast<T>(BlockSize));
if(readPos < std::numeric_limits<T>::min())
return RoundUp(std::numeric_limits<T>::min(), static_cast<T>(BlockSize));
return static_cast<T>(readPos);
}
}
return T{0};
}
/* GetSourceLength
*
* Gets the length of the given Source's buffer queue, in the appropriate
* format (Bytes, Samples or Seconds).
*/
template<typename T>
NOINLINE T GetSourceLength(const ALsource *source, ALenum name)
{
uint64_t length{0};
const ALbuffer *BufferFmt{nullptr};
for(auto &listitem : source->mQueue)
{
if(!BufferFmt)
BufferFmt = listitem.mBuffer;
length += listitem.mSampleLen;
}
if(length == 0 || !BufferFmt)
return T{0};
switch(name)
{
case AL_SEC_LENGTH_SOFT:
if constexpr(std::is_floating_point_v<T>)
return static_cast<T>(length) / static_cast<T>(BufferFmt->mSampleRate);
else
return static_cast<T>(std::min<uint64_t>(length/BufferFmt->mSampleRate,
std::numeric_limits<T>::max()));
case AL_SAMPLE_LENGTH_SOFT:
if constexpr(std::is_floating_point_v<T>)
return static_cast<T>(length);
else
return static_cast<T>(std::min<uint64_t>(length, std::numeric_limits<T>::max()));
case AL_BYTE_LENGTH_SOFT:
/* Round down to the block boundary. */
const auto BlockSize = ALuint{BufferFmt->blockSizeFromFmt()};
length = length / BufferFmt->mBlockAlign * BlockSize;
if constexpr(std::is_floating_point_v<T>)
return static_cast<T>(length);
else
{
if(length > uint64_t{std::numeric_limits<T>::max()})
return RoundDown(std::numeric_limits<T>::max(), static_cast<T>(BlockSize));
return static_cast<T>(length);
}
}
return T{0};
}
struct VoicePos {
int pos;
uint frac;
ALbufferQueueItem *bufferitem;
};
/**
* GetSampleOffset
*
* Retrieves the voice position, fixed-point fraction, and bufferlist item
* using the given offset type and offset. If the offset is out of range,
* returns an empty optional.
*/
std::optional<VoicePos> GetSampleOffset(std::deque<ALbufferQueueItem> &BufferList,
ALenum OffsetType, double Offset)
{
/* Find the first valid Buffer in the Queue */
const ALbuffer *BufferFmt{nullptr};
for(auto &item : BufferList)
{
BufferFmt = item.mBuffer;
if(BufferFmt) break;
}
if(!BufferFmt) UNLIKELY
return std::nullopt;
/* Get sample frame offset */
auto [offset, frac] = std::invoke([OffsetType,Offset,BufferFmt]() -> std::pair<int64_t,uint>
{
auto dbloff = double{};
auto dblfrac = double{};
switch(OffsetType)
{
case AL_SEC_OFFSET:
dblfrac = std::modf(Offset*BufferFmt->mSampleRate, &dbloff);
if(dblfrac < 0.0)
{
/* If there's a negative fraction, reduce the offset to "floor"
* it, and convert the fraction to a percentage to the next
* greater value (e.g. -2.75 -> -2 + -0.75 -> -3 + 0.25).
*/
dbloff -= 1.0;
dblfrac += 1.0;
}
return {static_cast<int64_t>(dbloff),
static_cast<uint>(std::min(dblfrac*MixerFracOne, MixerFracOne-1.0))};
case AL_SAMPLE_OFFSET:
dblfrac = std::modf(Offset, &dbloff);
if(dblfrac < 0.0)
{
dbloff -= 1.0;
dblfrac += 1.0;
}
return {static_cast<int64_t>(dbloff),
static_cast<uint>(std::min(dblfrac*MixerFracOne, MixerFracOne-1.0))};
case AL_BYTE_OFFSET:
/* Determine the ByteOffset (and ensure it is block aligned) */
const auto blockoffset = std::floor(Offset / BufferFmt->blockSizeFromFmt());
return {static_cast<int64_t>(blockoffset) * BufferFmt->mBlockAlign, 0u};
}
return {0_i64, 0u};
});
/* Find the bufferlist item this offset belongs to. */
if(offset < 0)
{
if(offset < std::numeric_limits<int>::min())
return std::nullopt;
return VoicePos{static_cast<int>(offset), frac, &BufferList.front()};
}
if(BufferFmt->mCallback)
return std::nullopt;
for(auto &item : BufferList)
{
if(item.mSampleLen > offset)
{
/* Offset is in this buffer */
return VoicePos{static_cast<int>(offset), frac, &item};
}
offset -= item.mSampleLen;
}
/* Offset is out of range of the queue */
return std::nullopt;
}
void InitVoice(Voice *voice, ALsource *source, ALbufferQueueItem *BufferList, ALCcontext *context,
al::Device *device)
{
voice->mLoopBuffer.store(source->Looping ? &source->mQueue.front() : nullptr,
std::memory_order_relaxed);
ALbuffer *buffer{BufferList->mBuffer};
voice->mFrequency = buffer->mSampleRate;
if(buffer->mChannels == FmtMono && source->mPanningEnabled)
voice->mFmtChannels = FmtMonoDup;
else if(buffer->mChannels == FmtStereo && source->mStereoMode == SourceStereo::Enhanced)
voice->mFmtChannels = FmtSuperStereo;
else
voice->mFmtChannels = buffer->mChannels;
voice->mFmtType = buffer->mType;
voice->mFrameStep = buffer->channelsFromFmt();
voice->mBytesPerBlock = buffer->blockSizeFromFmt();
voice->mSamplesPerBlock = buffer->mBlockAlign;
voice->mAmbiLayout = IsUHJ(voice->mFmtChannels) ? AmbiLayout::FuMa : buffer->mAmbiLayout;
voice->mAmbiScaling = IsUHJ(voice->mFmtChannels) ? AmbiScaling::UHJ : buffer->mAmbiScaling;
voice->mAmbiOrder = (voice->mFmtChannels == FmtSuperStereo) ? 1 : buffer->mAmbiOrder;
if(buffer->mCallback) voice->mFlags.set(VoiceIsCallback);
else if(source->SourceType == AL_STATIC) voice->mFlags.set(VoiceIsStatic);
voice->mNumCallbackBlocks = 0;
voice->mCallbackBlockBase = 0;
voice->prepare(device);
source->mPropsDirty = false;
UpdateSourceProps(source, voice, context);
voice->mSourceID.store(source->id, std::memory_order_release);
}
VoiceChange *GetVoiceChanger(ALCcontext *ctx)
{
VoiceChange *vchg{ctx->mVoiceChangeTail};
if(vchg == ctx->mCurrentVoiceChange.load(std::memory_order_acquire)) UNLIKELY
{
ctx->allocVoiceChanges();
vchg = ctx->mVoiceChangeTail;
}
ctx->mVoiceChangeTail = vchg->mNext.exchange(nullptr, std::memory_order_relaxed);
return vchg;
}
void SendVoiceChanges(ALCcontext *ctx, VoiceChange *tail)
{
auto *device = ctx->mALDevice.get();
VoiceChange *oldhead{ctx->mCurrentVoiceChange.load(std::memory_order_acquire)};
while(VoiceChange *next{oldhead->mNext.load(std::memory_order_relaxed)})
oldhead = next;
oldhead->mNext.store(tail, std::memory_order_release);
const bool connected{device->Connected.load(std::memory_order_acquire)};
std::ignore = device->waitForMix();
if(!connected) UNLIKELY
{
if(ctx->mStopVoicesOnDisconnect.load(std::memory_order_acquire))
{
/* If the device is disconnected and voices are stopped, just
* ignore all pending changes.
*/
VoiceChange *cur{ctx->mCurrentVoiceChange.load(std::memory_order_acquire)};
while(VoiceChange *next{cur->mNext.load(std::memory_order_acquire)})
{
cur = next;
if(Voice *voice{cur->mVoice})
voice->mSourceID.store(0, std::memory_order_relaxed);
}
ctx->mCurrentVoiceChange.store(cur, std::memory_order_release);
}
}
}
auto SetVoiceOffset(Voice *oldvoice, const VoicePos &vpos, ALsource *source, ALCcontext *context,
al::Device *device) -> bool
{
/* First, get a free voice to start at the new offset. */
auto voicelist = context->getVoicesSpan();
Voice *newvoice{};
ALuint vidx{0};
for(Voice *voice : voicelist)
{
if(voice->mPlayState.load(std::memory_order_acquire) == Voice::Stopped
&& voice->mSourceID.load(std::memory_order_relaxed) == 0u
&& voice->mPendingChange.load(std::memory_order_relaxed) == false)
{
newvoice = voice;
break;
}
++vidx;
}
if(!newvoice) UNLIKELY
{
auto &allvoices = *context->mVoices.load(std::memory_order_relaxed);
if(allvoices.size() == voicelist.size())
context->allocVoices(1);
context->mActiveVoiceCount.fetch_add(1, std::memory_order_release);
voicelist = context->getVoicesSpan();
vidx = 0;
for(Voice *voice : voicelist)
{
if(voice->mPlayState.load(std::memory_order_acquire) == Voice::Stopped
&& voice->mSourceID.load(std::memory_order_relaxed) == 0u
&& voice->mPendingChange.load(std::memory_order_relaxed) == false)
{
newvoice = voice;
break;
}
++vidx;
}
ASSUME(newvoice != nullptr);
}
/* Initialize the new voice and set its starting offset.
* TODO: It might be better to have the VoiceChange processing copy the old
* voice's mixing parameters (and pending update) insead of initializing it
* all here. This would just need to set the minimum properties to link the
* voice to the source and its position-dependent properties (including the
* fading flag).
*/
newvoice->mPlayState.store(Voice::Pending, std::memory_order_relaxed);
newvoice->mPosition.store(vpos.pos, std::memory_order_relaxed);
newvoice->mPositionFrac.store(vpos.frac, std::memory_order_relaxed);
newvoice->mCurrentBuffer.store(vpos.bufferitem, std::memory_order_relaxed);
newvoice->mStartTime = oldvoice->mStartTime;
newvoice->mFlags.reset();
if(vpos.pos > 0 || (vpos.pos == 0 && vpos.frac > 0)
|| vpos.bufferitem != &source->mQueue.front())
newvoice->mFlags.set(VoiceIsFading);
InitVoice(newvoice, source, vpos.bufferitem, context, device);
source->VoiceIdx = vidx;
/* Set the old voice as having a pending change, and send it off with the
* new one with a new offset voice change.
*/
oldvoice->mPendingChange.store(true, std::memory_order_relaxed);
VoiceChange *vchg{GetVoiceChanger(context)};
vchg->mOldVoice = oldvoice;
vchg->mVoice = newvoice;
vchg->mSourceID = source->id;
vchg->mState = VChangeState::Restart;
SendVoiceChanges(context, vchg);
/* If the old voice still has a sourceID, it's still active and the change-
* over will work on the next update.
*/
if(oldvoice->mSourceID.load(std::memory_order_acquire) != 0u) LIKELY
return true;
/* Otherwise, if the new voice's state is not pending, the change-over
* already happened.
*/
if(newvoice->mPlayState.load(std::memory_order_acquire) != Voice::Pending)
return true;
/* Otherwise, wait for any current mix to finish and check one last time. */
std::ignore = device->waitForMix();
if(newvoice->mPlayState.load(std::memory_order_acquire) != Voice::Pending)
return true;
/* The change-over failed because the old voice stopped before the new
* voice could start at the new offset. Let go of the new voice and have
* the caller store the source offset since it's stopped.
*/
newvoice->mCurrentBuffer.store(nullptr, std::memory_order_relaxed);
newvoice->mLoopBuffer.store(nullptr, std::memory_order_relaxed);
newvoice->mSourceID.store(0u, std::memory_order_relaxed);
newvoice->mPlayState.store(Voice::Stopped, std::memory_order_relaxed);
return false;
}
/**
* Returns if the last known state for the source was playing or paused. Does
* not sync with the mixer voice.
*/
inline bool IsPlayingOrPaused(ALsource *source)
{ return source->state == AL_PLAYING || source->state == AL_PAUSED; }
/**
* Returns an updated source state using the matching voice's status (or lack
* thereof).
*/
inline ALenum GetSourceState(ALsource *source, Voice *voice)
{
if(!voice && source->state == AL_PLAYING)
source->state = AL_STOPPED;
return source->state;
}
bool EnsureSources(ALCcontext *context, size_t needed)
{
size_t count{std::accumulate(context->mSourceList.cbegin(), context->mSourceList.cend(), 0_uz,
[](size_t cur, const SourceSubList &sublist) noexcept -> size_t
{ return cur + static_cast<ALuint>(al::popcount(sublist.FreeMask)); })};
try {
while(needed > count)
{
if(context->mSourceList.size() >= 1<<25) UNLIKELY
return false;
SourceSubList sublist{};
sublist.FreeMask = ~0_u64;
sublist.Sources = SubListAllocator{}.allocate(1);
context->mSourceList.emplace_back(std::move(sublist));
count += std::tuple_size_v<SubListAllocator::value_type>;
}
}
catch(...) {
return false;
}
return true;
}
ALsource *AllocSource(ALCcontext *context) noexcept
{
auto sublist = std::find_if(context->mSourceList.begin(), context->mSourceList.end(),
[](const SourceSubList &entry) noexcept -> bool
{ return entry.FreeMask != 0; });
auto lidx = static_cast<ALuint>(std::distance(context->mSourceList.begin(), sublist));
auto slidx = static_cast<ALuint>(al::countr_zero(sublist->FreeMask));
ASSUME(slidx < 64);
ALsource *source{al::construct_at(al::to_address(sublist->Sources->begin() + slidx))};
#if ALSOFT_EAX
source->eaxInitialize(context);
#endif // ALSOFT_EAX
/* Add 1 to avoid source ID 0. */
source->id = ((lidx<<6) | slidx) + 1;
context->mNumSources += 1;
sublist->FreeMask &= ~(1_u64 << slidx);
return source;
}
void FreeSource(ALCcontext *context, ALsource *source)
{
context->mSourceNames.erase(source->id);
const ALuint id{source->id - 1};
const size_t lidx{id >> 6};
const ALuint slidx{id & 0x3f};
if(Voice *voice{GetSourceVoice(source, context)})
{
VoiceChange *vchg{GetVoiceChanger(context)};
voice->mPendingChange.store(true, std::memory_order_relaxed);
vchg->mVoice = voice;
vchg->mSourceID = source->id;
vchg->mState = VChangeState::Stop;
SendVoiceChanges(context, vchg);
}
std::destroy_at(source);
context->mSourceList[lidx].FreeMask |= 1_u64 << slidx;
context->mNumSources--;
}
inline ALsource *LookupSource(ALCcontext *context, ALuint id) noexcept
{
const size_t lidx{(id-1) >> 6};
const ALuint slidx{(id-1) & 0x3f};
if(lidx >= context->mSourceList.size()) UNLIKELY
return nullptr;
SourceSubList &sublist{context->mSourceList[lidx]};
if(sublist.FreeMask & (1_u64 << slidx)) UNLIKELY
return nullptr;
return al::to_address(sublist.Sources->begin() + slidx);
}
auto LookupBuffer = [](al::Device *device, auto id) noexcept -> ALbuffer*
{
const auto lidx{(id-1) >> 6};
const auto slidx{(id-1) & 0x3f};
if(lidx >= device->BufferList.size()) UNLIKELY
return nullptr;
BufferSubList &sublist = device->BufferList[static_cast<size_t>(lidx)];
if(sublist.FreeMask & (1_u64 << slidx)) UNLIKELY
return nullptr;
return al::to_address(sublist.Buffers->begin() + static_cast<size_t>(slidx));
};
auto LookupFilter = [](al::Device *device, auto id) noexcept -> ALfilter*
{
const auto lidx{(id-1) >> 6};
const auto slidx{(id-1) & 0x3f};
if(lidx >= device->FilterList.size()) UNLIKELY
return nullptr;
FilterSubList &sublist = device->FilterList[static_cast<size_t>(lidx)];
if(sublist.FreeMask & (1_u64 << slidx)) UNLIKELY
return nullptr;
return al::to_address(sublist.Filters->begin() + static_cast<size_t>(slidx));
};
auto LookupEffectSlot = [](ALCcontext *context, auto id) noexcept -> ALeffectslot*
{
const auto lidx{(id-1) >> 6};
const auto slidx{(id-1) & 0x3f};
if(lidx >= context->mEffectSlotList.size()) UNLIKELY
return nullptr;
EffectSlotSubList &sublist{context->mEffectSlotList[static_cast<size_t>(lidx)]};
if(sublist.FreeMask & (1_u64 << slidx)) UNLIKELY
return nullptr;
return al::to_address(sublist.EffectSlots->begin() + static_cast<size_t>(slidx));
};
auto StereoModeFromEnum = [](auto mode) noexcept -> std::optional<SourceStereo>
{
switch(mode)
{
case AL_NORMAL_SOFT: return SourceStereo::Normal;
case AL_SUPER_STEREO_SOFT: return SourceStereo::Enhanced;
}
return std::nullopt;
};
ALenum EnumFromStereoMode(SourceStereo mode)
{
switch(mode)
{
case SourceStereo::Normal: return AL_NORMAL_SOFT;
case SourceStereo::Enhanced: return AL_SUPER_STEREO_SOFT;
}
throw std::runtime_error{"Invalid SourceStereo: "+std::to_string(int(mode))};
}
auto SpatializeModeFromEnum = [](auto mode) noexcept -> std::optional<SpatializeMode>
{
switch(mode)
{
case AL_FALSE: return SpatializeMode::Off;
case AL_TRUE: return SpatializeMode::On;
case AL_AUTO_SOFT: return SpatializeMode::Auto;
}
return std::nullopt;
};
ALenum EnumFromSpatializeMode(SpatializeMode mode)
{
switch(mode)
{
case SpatializeMode::Off: return AL_FALSE;
case SpatializeMode::On: return AL_TRUE;
case SpatializeMode::Auto: return AL_AUTO_SOFT;
}
throw std::runtime_error{fmt::format("Invalid SpatializeMode: {}",
int{al::to_underlying(mode)})};
}
auto DirectModeFromEnum = [](auto mode) noexcept -> std::optional<DirectMode>
{
switch(mode)
{
case AL_FALSE: return DirectMode::Off;
case AL_DROP_UNMATCHED_SOFT: return DirectMode::DropMismatch;
case AL_REMIX_UNMATCHED_SOFT: return DirectMode::RemixMismatch;
}
return std::nullopt;
};
ALenum EnumFromDirectMode(DirectMode mode)
{
switch(mode)
{
case DirectMode::Off: return AL_FALSE;
case DirectMode::DropMismatch: return AL_DROP_UNMATCHED_SOFT;
case DirectMode::RemixMismatch: return AL_REMIX_UNMATCHED_SOFT;
}
throw std::runtime_error{fmt::format("Invalid DirectMode: {}", int{al::to_underlying(mode)})};
}
auto DistanceModelFromALenum = [](auto model) noexcept -> std::optional<DistanceModel>
{
switch(model)
{
case AL_NONE: return DistanceModel::Disable;
case AL_INVERSE_DISTANCE: return DistanceModel::Inverse;
case AL_INVERSE_DISTANCE_CLAMPED: return DistanceModel::InverseClamped;
case AL_LINEAR_DISTANCE: return DistanceModel::Linear;
case AL_LINEAR_DISTANCE_CLAMPED: return DistanceModel::LinearClamped;
case AL_EXPONENT_DISTANCE: return DistanceModel::Exponent;
case AL_EXPONENT_DISTANCE_CLAMPED: return DistanceModel::ExponentClamped;
}
return std::nullopt;
};
ALenum ALenumFromDistanceModel(DistanceModel model)
{
switch(model)
{
case DistanceModel::Disable: return AL_NONE;
case DistanceModel::Inverse: return AL_INVERSE_DISTANCE;
case DistanceModel::InverseClamped: return AL_INVERSE_DISTANCE_CLAMPED;
case DistanceModel::Linear: return AL_LINEAR_DISTANCE;
case DistanceModel::LinearClamped: return AL_LINEAR_DISTANCE_CLAMPED;
case DistanceModel::Exponent: return AL_EXPONENT_DISTANCE;
case DistanceModel::ExponentClamped: return AL_EXPONENT_DISTANCE_CLAMPED;
}
throw std::runtime_error{fmt::format("Unexpected distance model: {}",
int{al::to_underlying(model)})};
}
enum SourceProp : ALenum {
srcPitch = AL_PITCH,
srcGain = AL_GAIN,
srcMinGain = AL_MIN_GAIN,
srcMaxGain = AL_MAX_GAIN,
srcMaxDistance = AL_MAX_DISTANCE,
srcRolloffFactor = AL_ROLLOFF_FACTOR,
srcDopplerFactor = AL_DOPPLER_FACTOR,
srcConeOuterGain = AL_CONE_OUTER_GAIN,
srcSecOffset = AL_SEC_OFFSET,
srcSampleOffset = AL_SAMPLE_OFFSET,
srcByteOffset = AL_BYTE_OFFSET,
srcConeInnerAngle = AL_CONE_INNER_ANGLE,
srcConeOuterAngle = AL_CONE_OUTER_ANGLE,
srcRefDistance = AL_REFERENCE_DISTANCE,
srcPosition = AL_POSITION,
srcVelocity = AL_VELOCITY,
srcDirection = AL_DIRECTION,
srcSourceRelative = AL_SOURCE_RELATIVE,
srcLooping = AL_LOOPING,
srcBuffer = AL_BUFFER,
srcSourceState = AL_SOURCE_STATE,
srcBuffersQueued = AL_BUFFERS_QUEUED,
srcBuffersProcessed = AL_BUFFERS_PROCESSED,
srcSourceType = AL_SOURCE_TYPE,
/* ALC_EXT_EFX */
srcConeOuterGainHF = AL_CONE_OUTER_GAINHF,
srcAirAbsorptionFactor = AL_AIR_ABSORPTION_FACTOR,
srcRoomRolloffFactor = AL_ROOM_ROLLOFF_FACTOR,
srcDirectFilterGainHFAuto = AL_DIRECT_FILTER_GAINHF_AUTO,
srcAuxSendFilterGainAuto = AL_AUXILIARY_SEND_FILTER_GAIN_AUTO,
srcAuxSendFilterGainHFAuto = AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO,
srcDirectFilter = AL_DIRECT_FILTER,
srcAuxSendFilter = AL_AUXILIARY_SEND_FILTER,
/* AL_SOFT_direct_channels */
srcDirectChannelsSOFT = AL_DIRECT_CHANNELS_SOFT,
/* AL_EXT_source_distance_model */
srcDistanceModel = AL_DISTANCE_MODEL,
/* AL_SOFT_source_latency */
srcSampleOffsetLatencySOFT = AL_SAMPLE_OFFSET_LATENCY_SOFT,
srcSecOffsetLatencySOFT = AL_SEC_OFFSET_LATENCY_SOFT,
/* AL_EXT_STEREO_ANGLES */
srcAngles = AL_STEREO_ANGLES,
/* AL_EXT_SOURCE_RADIUS */
srcRadius = AL_SOURCE_RADIUS,
/* AL_EXT_BFORMAT */
srcOrientation = AL_ORIENTATION,
/* AL_SOFT_source_length */
srcByteLength = AL_BYTE_LENGTH_SOFT,
srcSampleLength = AL_SAMPLE_LENGTH_SOFT,
srcSecLength = AL_SEC_LENGTH_SOFT,
/* AL_SOFT_source_resampler */
srcResampler = AL_SOURCE_RESAMPLER_SOFT,
/* AL_SOFT_source_spatialize */
srcSpatialize = AL_SOURCE_SPATIALIZE_SOFT,
/* ALC_SOFT_device_clock */
srcSampleOffsetClockSOFT = AL_SAMPLE_OFFSET_CLOCK_SOFT,
srcSecOffsetClockSOFT = AL_SEC_OFFSET_CLOCK_SOFT,
/* AL_SOFT_UHJ */
srcStereoMode = AL_STEREO_MODE_SOFT,
srcSuperStereoWidth = AL_SUPER_STEREO_WIDTH_SOFT,
/* AL_SOFT_buffer_sub_data */
srcByteRWOffsetsSOFT = AL_BYTE_RW_OFFSETS_SOFT,
srcSampleRWOffsetsSOFT = AL_SAMPLE_RW_OFFSETS_SOFT,
/* AL_SOFT_source_panning */
srcPanningEnabledSOFT = AL_PANNING_ENABLED_SOFT,
srcPanSOFT = AL_PAN_SOFT,
};
constexpr ALuint IntValsByProp(ALenum prop)
{
switch(static_cast<SourceProp>(prop))
{
case AL_SOURCE_STATE:
case AL_SOURCE_TYPE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_BUFFER:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_DIRECT_FILTER:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
case AL_STEREO_MODE_SOFT:
case AL_PANNING_ENABLED_SOFT:
case AL_PAN_SOFT:
return 1;
case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/
if(sBufferSubDataCompat)
return 2;
/*fall-through*/
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_REFERENCE_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_MAX_DISTANCE:
case AL_SEC_OFFSET:
case AL_DOPPLER_FACTOR:
case AL_CONE_OUTER_GAINHF:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_SEC_LENGTH_SOFT:
case AL_SUPER_STEREO_WIDTH_SOFT:
return 1; /* 1x float */
case AL_SAMPLE_RW_OFFSETS_SOFT:
if(sBufferSubDataCompat)
return 2;
break;
case AL_AUXILIARY_SEND_FILTER:
return 3;
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
return 3; /* 3x float */
case AL_ORIENTATION:
return 6; /* 6x float */
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
case AL_STEREO_ANGLES:
break; /* i64 only */
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
break; /* double only */
}
return 0;
}
constexpr ALuint Int64ValsByProp(ALenum prop)
{
switch(static_cast<SourceProp>(prop))
{
case AL_SOURCE_STATE:
case AL_SOURCE_TYPE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_BUFFER:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_DIRECT_FILTER:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
case AL_STEREO_MODE_SOFT:
case AL_PANNING_ENABLED_SOFT:
case AL_PAN_SOFT:
return 1;
case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/
if(sBufferSubDataCompat)
return 2;
/*fall-through*/
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_REFERENCE_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_MAX_DISTANCE:
case AL_SEC_OFFSET:
case AL_DOPPLER_FACTOR:
case AL_CONE_OUTER_GAINHF:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_SEC_LENGTH_SOFT:
case AL_SUPER_STEREO_WIDTH_SOFT:
return 1; /* 1x float */
case AL_SAMPLE_RW_OFFSETS_SOFT:
if(sBufferSubDataCompat)
return 2;
break;
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
case AL_STEREO_ANGLES:
return 2;
case AL_AUXILIARY_SEND_FILTER:
return 3;
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
return 3; /* 3x float */
case AL_ORIENTATION:
return 6; /* 6x float */
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
break; /* double only */
}
return 0;
}
constexpr ALuint FloatValsByProp(ALenum prop)
{
switch(static_cast<SourceProp>(prop))
{
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_MAX_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_DOPPLER_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_REFERENCE_DISTANCE:
case AL_CONE_OUTER_GAINHF:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SOURCE_STATE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_SOURCE_TYPE:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SEC_LENGTH_SOFT:
case AL_STEREO_MODE_SOFT:
case AL_SUPER_STEREO_WIDTH_SOFT:
case AL_PANNING_ENABLED_SOFT:
case AL_PAN_SOFT:
return 1;
case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/
if(!sBufferSubDataCompat)
return 1;
/*fall-through*/
case AL_SAMPLE_RW_OFFSETS_SOFT:
break;
case AL_STEREO_ANGLES:
return 2;
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
return 3;
case AL_ORIENTATION:
return 6;
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
break; /* Double only */
case AL_BUFFER:
case AL_DIRECT_FILTER:
case AL_AUXILIARY_SEND_FILTER:
break; /* i/i64 only */
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
break; /* i64 only */
}
return 0;
}
constexpr ALuint DoubleValsByProp(ALenum prop)
{
switch(static_cast<SourceProp>(prop))
{
case AL_PITCH:
case AL_GAIN:
case AL_MIN_GAIN:
case AL_MAX_GAIN:
case AL_MAX_DISTANCE:
case AL_ROLLOFF_FACTOR:
case AL_DOPPLER_FACTOR:
case AL_CONE_OUTER_GAIN:
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
case AL_CONE_INNER_ANGLE:
case AL_CONE_OUTER_ANGLE:
case AL_REFERENCE_DISTANCE:
case AL_CONE_OUTER_GAINHF:
case AL_AIR_ABSORPTION_FACTOR:
case AL_ROOM_ROLLOFF_FACTOR:
case AL_DIRECT_FILTER_GAINHF_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
case AL_DIRECT_CHANNELS_SOFT:
case AL_DISTANCE_MODEL:
case AL_SOURCE_RELATIVE:
case AL_LOOPING:
case AL_SOURCE_STATE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
case AL_SOURCE_TYPE:
case AL_SOURCE_RESAMPLER_SOFT:
case AL_SOURCE_SPATIALIZE_SOFT:
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SEC_LENGTH_SOFT:
case AL_STEREO_MODE_SOFT:
case AL_SUPER_STEREO_WIDTH_SOFT:
case AL_PANNING_ENABLED_SOFT:
case AL_PAN_SOFT:
return 1;
case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/
if(!sBufferSubDataCompat)
return 1;
/*fall-through*/
case AL_SAMPLE_RW_OFFSETS_SOFT:
break;
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
case AL_STEREO_ANGLES:
return 2;
case AL_POSITION:
case AL_VELOCITY:
case AL_DIRECTION:
return 3;
case AL_ORIENTATION:
return 6;
case AL_BUFFER:
case AL_DIRECT_FILTER:
case AL_AUXILIARY_SEND_FILTER:
break; /* i/i64 only */
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
break; /* i64 only */
}
return 0;
}
void UpdateSourceProps(ALsource *source, ALCcontext *context)
{
if(!context->mDeferUpdates)
{
if(Voice *voice{GetSourceVoice(source, context)})
{
UpdateSourceProps(source, voice, context);
return;
}
}
source->mPropsDirty = true;
}
#if ALSOFT_EAX
void CommitAndUpdateSourceProps(ALsource *source, ALCcontext *context)
{
if(!context->mDeferUpdates)
{
if(context->hasEax())
source->eaxCommit();
if(Voice *voice{GetSourceVoice(source, context)})
{
UpdateSourceProps(source, voice, context);
return;
}
}
source->mPropsDirty = true;
}
#else
inline void CommitAndUpdateSourceProps(ALsource *source, ALCcontext *context)
{ UpdateSourceProps(source, context); }
#endif
template<typename T>
auto PropTypeName() -> std::string_view = delete;
template<>
auto PropTypeName<ALint>() -> std::string_view { return "integer"sv; }
template<>
auto PropTypeName<ALint64SOFT>() -> std::string_view { return "int64"sv; }
template<>
auto PropTypeName<ALfloat>() -> std::string_view { return "float"sv; }
template<>
auto PropTypeName<ALdouble>() -> std::string_view { return "double"sv; }
/**
* Returns a pair of lambdas to check the following setter.
*
* The first lambda checks the size of the span is valid for the required size,
* throwing a context error if it fails.
*
* The second lambda tests the validity of the value check, throwing a context
* error if it failed.
*/
template<typename T, typename U>
struct PairStruct { T First; U Second; };
template<typename T, typename U>
PairStruct(T,U) -> PairStruct<T,U>;
template<typename T, size_t N>
auto GetCheckers(ALCcontext *context, const SourceProp prop, const al::span<T,N> values)
{
return PairStruct{
[=](size_t expect) -> void
{
if(values.size() == expect) return;
context->throw_error(AL_INVALID_ENUM, "Property {:#04x} expects {} value{}, got {}",
as_unsigned(al::to_underlying(prop)), expect, (expect==1) ? "" : "s",
values.size());
},
[context](bool passed) -> void
{
if(passed) return;
context->throw_error(AL_INVALID_VALUE, "Value out of range");
}
};
}
template<typename T>
NOINLINE void SetProperty(ALsource *const Source, ALCcontext *const Context, const SourceProp prop,
const al::span<const T> values)
{
auto [CheckSize, CheckValue] = GetCheckers(Context, prop, values);
auto *device = Context->mALDevice.get();
switch(prop)
{
case AL_SOURCE_STATE:
case AL_SOURCE_TYPE:
case AL_BUFFERS_QUEUED:
case AL_BUFFERS_PROCESSED:
if constexpr(std::is_integral_v<T>)
{
/* Query only */
Context->throw_error(AL_INVALID_OPERATION,
"Setting read-only source property {:#04x}", as_unsigned(al::to_underlying(prop)));
}
break;
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SEC_LENGTH_SOFT:
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
case AL_SEC_OFFSET_LATENCY_SOFT:
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
case AL_SEC_OFFSET_CLOCK_SOFT:
/* Query only */
Context->throw_error(AL_INVALID_OPERATION, "Setting read-only source property {:#04x}",
as_unsigned(al::to_underlying(prop)));
case AL_PITCH:
CheckSize(1);
if constexpr(std::is_floating_point_v<T>)
CheckValue(values[0] >= T{0} && std::isfinite(static_cast<float>(values[0])));
else
CheckValue(values[0] >= T{0});
Source->Pitch = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_CONE_INNER_ANGLE:
CheckSize(1);
CheckValue(values[0] >= T{0} && values[0] <= T{360});
Source->InnerAngle = static_cast<float>(values[0]);
return CommitAndUpdateSourceProps(Source, Context);
case AL_CONE_OUTER_ANGLE:
CheckSize(1);
CheckValue(values[0] >= T{0} && values[0] <= T{360});
Source->OuterAngle = static_cast<float>(values[0]);
return CommitAndUpdateSourceProps(Source, Context);
case AL_GAIN:
CheckSize(1);
if constexpr(std::is_floating_point_v<T>)
CheckValue(values[0] >= T{0} && std::isfinite(static_cast<float>(values[0])));
else
CheckValue(values[0] >= T{0});
Source->Gain = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_MAX_DISTANCE:
CheckSize(1);
if constexpr(std::is_floating_point_v<T>)
CheckValue(values[0] >= T{0} && std::isfinite(static_cast<float>(values[0])));
else
CheckValue(values[0] >= T{0});
Source->MaxDistance = static_cast<float>(values[0]);
return CommitAndUpdateSourceProps(Source, Context);
case AL_ROLLOFF_FACTOR:
CheckSize(1);
if constexpr(std::is_floating_point_v<T>)
CheckValue(values[0] >= T{0} && std::isfinite(static_cast<float>(values[0])));
else
CheckValue(values[0] >= T{0});
Source->RolloffFactor = static_cast<float>(values[0]);
return CommitAndUpdateSourceProps(Source, Context);
case AL_REFERENCE_DISTANCE:
CheckSize(1);
if constexpr(std::is_floating_point_v<T>)
CheckValue(values[0] >= T{0} && std::isfinite(static_cast<float>(values[0])));
else
CheckValue(values[0] >= T{0});
Source->RefDistance = static_cast<float>(values[0]);
return CommitAndUpdateSourceProps(Source, Context);
case AL_MIN_GAIN:
CheckSize(1);
if constexpr(std::is_floating_point_v<T>)
CheckValue(values[0] >= T{0} && std::isfinite(static_cast<float>(values[0])));
else
CheckValue(values[0] >= T{0});
Source->MinGain = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_MAX_GAIN:
CheckSize(1);
if constexpr(std::is_floating_point_v<T>)
CheckValue(values[0] >= T{0} && std::isfinite(static_cast<float>(values[0])));
else
CheckValue(values[0] >= T{0});
Source->MaxGain = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_CONE_OUTER_GAIN:
CheckSize(1);
CheckValue(values[0] >= T{0} && values[0] <= T{1});
Source->OuterGain = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_CONE_OUTER_GAINHF:
CheckSize(1);
CheckValue(values[0] >= T{0} && values[0] <= T{1});
Source->OuterGainHF = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_AIR_ABSORPTION_FACTOR:
CheckSize(1);
CheckValue(values[0] >= T{0} && values[0] <= T{10});
Source->AirAbsorptionFactor = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_ROOM_ROLLOFF_FACTOR:
CheckSize(1);
CheckValue(values[0] >= T{0} && values[0] <= T{1});
Source->RoomRolloffFactor = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_DOPPLER_FACTOR:
CheckSize(1);
CheckValue(values[0] >= T{0} && values[0] <= T{1});
Source->DopplerFactor = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_SOURCE_RELATIVE:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->HeadRelative = values[0] != AL_FALSE;
return CommitAndUpdateSourceProps(Source, Context);
}
break;
case AL_LOOPING:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->Looping = values[0] != AL_FALSE;
if(Voice *voice{GetSourceVoice(Source, Context)})
{
if(Source->Looping)
voice->mLoopBuffer.store(&Source->mQueue.front(), std::memory_order_release);
else
voice->mLoopBuffer.store(nullptr, std::memory_order_release);
/* If the source is playing, wait for the current mix to finish
* to ensure it isn't currently looping back or reaching the
* end.
*/
std::ignore = device->waitForMix();
}
return;
}
break;
case AL_BUFFER:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
if(const ALenum state{GetSourceState(Source, GetSourceVoice(Source, Context))};
state == AL_PLAYING || state == AL_PAUSED)
Context->throw_error(AL_INVALID_OPERATION,
"Setting buffer on playing or paused source {}", Source->id);
std::deque<ALbufferQueueItem> oldlist;
if(values[0])
{
using UT = std::make_unsigned_t<T>;
std::lock_guard<std::mutex> buflock{device->BufferLock};
ALbuffer *buffer{LookupBuffer(device, static_cast<UT>(values[0]))};
if(!buffer)
Context->throw_error(AL_INVALID_VALUE, "Invalid buffer ID {}", values[0]);
if(buffer->MappedAccess && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
Context->throw_error(AL_INVALID_OPERATION,
"Setting non-persistently mapped buffer {}", buffer->id);
if(buffer->mCallback && buffer->ref.load(std::memory_order_relaxed) != 0)
Context->throw_error(AL_INVALID_OPERATION,
"Setting already-set callback buffer {}", buffer->id);
/* Add the selected buffer to a one-item queue */
std::deque<ALbufferQueueItem> newlist;
newlist.emplace_back();
newlist.back().mCallback = buffer->mCallback;
newlist.back().mUserData = buffer->mUserData;
newlist.back().mBlockAlign = buffer->mBlockAlign;
newlist.back().mSampleLen = buffer->mSampleLen;
newlist.back().mLoopStart = buffer->mLoopStart;
newlist.back().mLoopEnd = buffer->mLoopEnd;
newlist.back().mSamples = buffer->mData;
newlist.back().mBuffer = buffer;
IncrementRef(buffer->ref);
/* Source is now Static */
Source->SourceType = AL_STATIC;
Source->mQueue.swap(oldlist);
Source->mQueue.swap(newlist);
}
else
{
/* Source is now Undetermined */
Source->SourceType = AL_UNDETERMINED;
Source->mQueue.swap(oldlist);
}
/* Delete all elements in the previous queue */
for(auto &item : oldlist)
{
if(ALbuffer *buffer{item.mBuffer})
DecrementRef(buffer->ref);
}
return;
}
break;
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
CheckSize(1);
if constexpr(std::is_floating_point_v<T>)
CheckValue(std::isfinite(values[0]));
if(Voice *voice{GetSourceVoice(Source, Context)})
{
auto vpos = GetSampleOffset(Source->mQueue, prop, static_cast<double>(values[0]));
if(!vpos) Context->throw_error(AL_INVALID_VALUE, "Invalid offset");
if(SetVoiceOffset(voice, *vpos, Source, Context, Context->mALDevice.get()))
return;
}
Source->OffsetType = prop;
Source->Offset = static_cast<double>(values[0]);
return;
case AL_SAMPLE_RW_OFFSETS_SOFT:
if(sBufferSubDataCompat)
{
if constexpr(std::is_integral_v<T>)
{
/* Query only */
Context->throw_error(AL_INVALID_OPERATION,
"Setting read-only source property {:#04x}",
as_unsigned(al::to_underlying(prop)));
}
}
break;
case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/
if(sBufferSubDataCompat)
{
if constexpr(std::is_integral_v<T>)
{
/* Query only */
Context->throw_error(AL_INVALID_OPERATION,
"Setting read-only source property {:#04x}",
as_unsigned(al::to_underlying(prop)));
}
break;
}
CheckSize(1);
if constexpr(std::is_floating_point_v<T>)
CheckValue(values[0] >= T{0} && std::isfinite(static_cast<float>(values[0])));
else
CheckValue(values[0] >= T{0});
Source->Radius = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_SUPER_STEREO_WIDTH_SOFT:
CheckSize(1);
CheckValue(values[0] >= T{0} && values[0] <= T{1});
Source->EnhWidth = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_PANNING_ENABLED_SOFT:
CheckSize(1);
if(const ALenum state{GetSourceState(Source, GetSourceVoice(Source, Context))};
state == AL_PLAYING || state == AL_PAUSED)
Context->throw_error(AL_INVALID_OPERATION,
"Modifying panning enabled on playing or paused source {}", Source->id);
CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->mPanningEnabled = values[0] != AL_FALSE;
return UpdateSourceProps(Source, Context);
case AL_PAN_SOFT:
CheckSize(1);
CheckValue(values[0] >= T{-1} && values[0] <= T{1});
Source->mPan = static_cast<float>(values[0]);
return UpdateSourceProps(Source, Context);
case AL_STEREO_ANGLES:
CheckSize(2);
if constexpr(std::is_floating_point_v<T>)
CheckValue(std::isfinite(static_cast<float>(values[0]))
&& std::isfinite(static_cast<float>(values[1])));
Source->StereoPan[0] = static_cast<float>(values[0]);
Source->StereoPan[1] = static_cast<float>(values[1]);
return UpdateSourceProps(Source, Context);
case AL_POSITION:
CheckSize(3);
if constexpr(std::is_floating_point_v<T>)
CheckValue(std::isfinite(static_cast<float>(values[0]))
&& std::isfinite(static_cast<float>(values[1]))
&& std::isfinite(static_cast<float>(values[2])));
Source->Position[0] = static_cast<float>(values[0]);
Source->Position[1] = static_cast<float>(values[1]);
Source->Position[2] = static_cast<float>(values[2]);
return CommitAndUpdateSourceProps(Source, Context);
case AL_VELOCITY:
CheckSize(3);
if constexpr(std::is_floating_point_v<T>)
CheckValue(std::isfinite(static_cast<float>(values[0]))
&& std::isfinite(static_cast<float>(values[1]))
&& std::isfinite(static_cast<float>(values[2])));
Source->Velocity[0] = static_cast<float>(values[0]);
Source->Velocity[1] = static_cast<float>(values[1]);
Source->Velocity[2] = static_cast<float>(values[2]);
return CommitAndUpdateSourceProps(Source, Context);
case AL_DIRECTION:
CheckSize(3);
if constexpr(std::is_floating_point_v<T>)
CheckValue(std::isfinite(static_cast<float>(values[0]))
&& std::isfinite(static_cast<float>(values[1]))
&& std::isfinite(static_cast<float>(values[2])));
Source->Direction[0] = static_cast<float>(values[0]);
Source->Direction[1] = static_cast<float>(values[1]);
Source->Direction[2] = static_cast<float>(values[2]);
return CommitAndUpdateSourceProps(Source, Context);
case AL_ORIENTATION:
CheckSize(6);
if constexpr(std::is_floating_point_v<T>)
CheckValue(std::isfinite(static_cast<float>(values[0]))
&& std::isfinite(static_cast<float>(values[1]))
&& std::isfinite(static_cast<float>(values[2]))
&& std::isfinite(static_cast<float>(values[3]))
&& std::isfinite(static_cast<float>(values[4]))
&& std::isfinite(static_cast<float>(values[5])));
Source->OrientAt[0] = static_cast<float>(values[0]);
Source->OrientAt[1] = static_cast<float>(values[1]);
Source->OrientAt[2] = static_cast<float>(values[2]);
Source->OrientUp[0] = static_cast<float>(values[3]);
Source->OrientUp[1] = static_cast<float>(values[4]);
Source->OrientUp[2] = static_cast<float>(values[5]);
return UpdateSourceProps(Source, Context);
case AL_DIRECT_FILTER:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
const auto filterid = static_cast<std::make_unsigned_t<T>>(values[0]);
if(values[0])
{
std::lock_guard<std::mutex> filterlock{device->FilterLock};
ALfilter *filter{LookupFilter(device, filterid)};
if(!filter)
Context->throw_error(AL_INVALID_VALUE, "Invalid filter ID {}", filterid);
Source->Direct.Gain = filter->Gain;
Source->Direct.GainHF = filter->GainHF;
Source->Direct.HFReference = filter->HFReference;
Source->Direct.GainLF = filter->GainLF;
Source->Direct.LFReference = filter->LFReference;
}
else
{
Source->Direct.Gain = 1.0f;
Source->Direct.GainHF = 1.0f;
Source->Direct.HFReference = LowPassFreqRef;
Source->Direct.GainLF = 1.0f;
Source->Direct.LFReference = HighPassFreqRef;
}
return UpdateSourceProps(Source, Context);
}
break;
case AL_DIRECT_FILTER_GAINHF_AUTO:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->DryGainHFAuto = values[0] != AL_FALSE;
return UpdateSourceProps(Source, Context);
}
break;
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->WetGainAuto = values[0] != AL_FALSE;
return UpdateSourceProps(Source, Context);
}
break;
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
CheckValue(values[0] == AL_FALSE || values[0] == AL_TRUE);
Source->WetGainHFAuto = values[0] != AL_FALSE;
return UpdateSourceProps(Source, Context);
}
break;
case AL_DIRECT_CHANNELS_SOFT:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
if(auto mode = DirectModeFromEnum(values[0]))
{
Source->DirectChannels = *mode;
return UpdateSourceProps(Source, Context);
}
Context->throw_error(AL_INVALID_VALUE, "Invalid direct channels mode: {:#x}",
as_unsigned(values[0]));
}
break;
case AL_DISTANCE_MODEL:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
if(auto model = DistanceModelFromALenum(values[0]))
{
Source->mDistanceModel = *model;
if(Context->mSourceDistanceModel)
UpdateSourceProps(Source, Context);
return;
}
Context->throw_error(AL_INVALID_VALUE, "Invalid distance model: {:#x}",
as_unsigned(values[0]));
}
break;
case AL_SOURCE_RESAMPLER_SOFT:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
CheckValue(values[0] >= 0 && values[0] <= al::to_underlying(Resampler::Max));
Source->mResampler = static_cast<Resampler>(values[0]);
return UpdateSourceProps(Source, Context);
}
break;
case AL_SOURCE_SPATIALIZE_SOFT:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
if(auto mode = SpatializeModeFromEnum(values[0]))
{
Source->mSpatialize = *mode;
return UpdateSourceProps(Source, Context);
}
Context->throw_error(AL_INVALID_VALUE, "Invalid source spatialize mode: {}",
values[0]);
}
break;
case AL_STEREO_MODE_SOFT:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
if(const ALenum state{GetSourceState(Source, GetSourceVoice(Source, Context))};
state == AL_PLAYING || state == AL_PAUSED)
Context->throw_error(AL_INVALID_OPERATION,
"Modifying stereo mode on playing or paused source {}", Source->id);
if(auto mode = StereoModeFromEnum(values[0]))
{
Source->mStereoMode = *mode;
return;
}
Context->throw_error(AL_INVALID_VALUE, "Invalid stereo mode: {:#x}",
as_unsigned(values[0]));
}
break;
case AL_AUXILIARY_SEND_FILTER:
if constexpr(std::is_integral_v<T>)
{
CheckSize(3);
const auto slotid = static_cast<std::make_unsigned_t<T>>(values[0]);
const auto sendidx = static_cast<std::make_unsigned_t<T>>(values[1]);
const auto filterid = static_cast<std::make_unsigned_t<T>>(values[2]);
std::unique_lock slotlock{Context->mEffectSlotLock};
ALeffectslot *slot{};
if(values[0])
{
slot = LookupEffectSlot(Context, slotid);
if(!slot)
Context->throw_error(AL_INVALID_VALUE, "Invalid effect ID {}", slotid);
}
if(sendidx >= device->NumAuxSends)
Context->throw_error(AL_INVALID_VALUE, "Invalid send {}", sendidx);
auto &send = Source->Send[static_cast<size_t>(sendidx)];
if(values[2])
{
std::lock_guard<std::mutex> filterlock{device->FilterLock};
ALfilter *filter{LookupFilter(device, filterid)};
if(!filter)
Context->throw_error(AL_INVALID_VALUE, "Invalid filter ID {}", filterid);
send.Gain = filter->Gain;
send.GainHF = filter->GainHF;
send.HFReference = filter->HFReference;
send.GainLF = filter->GainLF;
send.LFReference = filter->LFReference;
}
else
{
/* Disable filter */
send.Gain = 1.0f;
send.GainHF = 1.0f;
send.HFReference = LowPassFreqRef;
send.GainLF = 1.0f;
send.LFReference = HighPassFreqRef;
}
/* We must force an update if the current auxiliary slot is valid
* and about to be changed on an active source, in case the old
* slot is about to be deleted.
*/
if(send.Slot && slot != send.Slot && IsPlayingOrPaused(Source))
{
/* Add refcount on the new slot, and release the previous slot */
if(slot) IncrementRef(slot->ref);
if(auto *oldslot = send.Slot)
DecrementRef(oldslot->ref);
send.Slot = slot;
Voice *voice{GetSourceVoice(Source, Context)};
if(voice) UpdateSourceProps(Source, voice, Context);
else Source->mPropsDirty = true;
}
else
{
if(slot) IncrementRef(slot->ref);
if(auto *oldslot = send.Slot)
DecrementRef(oldslot->ref);
send.Slot = slot;
UpdateSourceProps(Source, Context);
}
return;
}
break;
}
Context->throw_error(AL_INVALID_ENUM, "Invalid source {} property {:#04x}", PropTypeName<T>(),
as_unsigned(al::to_underlying(prop)));
}
template<typename T, size_t N>
auto GetSizeChecker(ALCcontext *context, const SourceProp prop, const al::span<T,N> values)
{
return [=](size_t expect) -> void
{
if(values.size() == expect) LIKELY return;
context->throw_error(AL_INVALID_ENUM, "Property {:#04x} expects {} value{}, got {}",
as_unsigned(al::to_underlying(prop)), expect, (expect==1) ? "" : "s", values.size());
};
}
template<typename T>
NOINLINE void GetProperty(ALsource *const Source, ALCcontext *const Context, const SourceProp prop,
const al::span<T> values)
{
using std::chrono::duration_cast;
auto CheckSize = GetSizeChecker(Context, prop, values);
auto *device = Context->mALDevice.get();
switch(prop)
{
case AL_GAIN:
CheckSize(1);
values[0] = static_cast<T>(Source->Gain);
return;
case AL_PITCH:
CheckSize(1);
values[0] = static_cast<T>(Source->Pitch);
return;
case AL_MAX_DISTANCE:
CheckSize(1);
values[0] = static_cast<T>(Source->MaxDistance);
return;
case AL_ROLLOFF_FACTOR:
CheckSize(1);
values[0] = static_cast<T>(Source->RolloffFactor);
return;
case AL_REFERENCE_DISTANCE:
CheckSize(1);
values[0] = static_cast<T>(Source->RefDistance);
return;
case AL_CONE_INNER_ANGLE:
CheckSize(1);
values[0] = static_cast<T>(Source->InnerAngle);
return;
case AL_CONE_OUTER_ANGLE:
CheckSize(1);
values[0] = static_cast<T>(Source->OuterAngle);
return;
case AL_MIN_GAIN:
CheckSize(1);
values[0] = static_cast<T>(Source->MinGain);
return;
case AL_MAX_GAIN:
CheckSize(1);
values[0] = static_cast<T>(Source->MaxGain);
return;
case AL_CONE_OUTER_GAIN:
CheckSize(1);
values[0] = static_cast<T>(Source->OuterGain);
return;
case AL_SEC_OFFSET:
case AL_SAMPLE_OFFSET:
case AL_BYTE_OFFSET:
CheckSize(1);
values[0] = GetSourceOffset<T>(Source, prop, Context);
return;
case AL_CONE_OUTER_GAINHF:
CheckSize(1);
values[0] = static_cast<T>(Source->OuterGainHF);
return;
case AL_AIR_ABSORPTION_FACTOR:
CheckSize(1);
values[0] = static_cast<T>(Source->AirAbsorptionFactor);
return;
case AL_ROOM_ROLLOFF_FACTOR:
CheckSize(1);
values[0] = static_cast<T>(Source->RoomRolloffFactor);
return;
case AL_DOPPLER_FACTOR:
CheckSize(1);
values[0] = static_cast<T>(Source->DopplerFactor);
return;
case AL_SAMPLE_RW_OFFSETS_SOFT:
if constexpr(std::is_integral_v<T>)
{
if(sBufferSubDataCompat)
{
CheckSize(2);
values[0] = GetSourceOffset<T>(Source, AL_SAMPLE_OFFSET, Context);
/* FIXME: values[1] should be ahead of values[0] by the device
* update time. It needs to clamp or wrap the length of the
* buffer queue.
*/
values[1] = values[0];
return;
}
}
break;
case AL_SOURCE_RADIUS: /*AL_BYTE_RW_OFFSETS_SOFT:*/
if constexpr(std::is_floating_point_v<T>)
{
if(sBufferSubDataCompat)
break;
CheckSize(1);
values[0] = static_cast<T>(Source->Radius);
return;
}
else
{
if(sBufferSubDataCompat)
{
CheckSize(2);
values[0] = GetSourceOffset<T>(Source, AL_BYTE_OFFSET, Context);
/* FIXME: values[1] should be ahead of values[0] by the device
* update time. It needs to clamp or wrap the length of the
* buffer queue.
*/
values[1] = values[0];
return;
}
break;
}
case AL_SUPER_STEREO_WIDTH_SOFT:
CheckSize(1);
values[0] = static_cast<T>(Source->EnhWidth);
return;
case AL_BYTE_LENGTH_SOFT:
case AL_SAMPLE_LENGTH_SOFT:
case AL_SEC_LENGTH_SOFT:
CheckSize(1);
values[0] = GetSourceLength<T>(Source, prop);
return;
case AL_PANNING_ENABLED_SOFT:
CheckSize(1);
values[0] = Source->mPanningEnabled;
return;
case AL_PAN_SOFT:
CheckSize(1);
values[0] = static_cast<T>(Source->mPan);
return;
case AL_STEREO_ANGLES:
if constexpr(std::is_floating_point_v<T>)
{
CheckSize(2);
values[0] = static_cast<T>(Source->StereoPan[0]);
values[1] = static_cast<T>(Source->StereoPan[1]);
return;
}
break;
case AL_SAMPLE_OFFSET_LATENCY_SOFT:
if constexpr(std::is_same_v<T,int64_t>)
{
CheckSize(2);
/* Get the source offset with the clock time first. Then get the
* clock time with the device latency. Order is important.
*/
ClockLatency clocktime{};
nanoseconds srcclock{};
values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
{
std::lock_guard<std::mutex> statelock{device->StateLock};
clocktime = GetClockLatency(device, device->Backend.get());
}
if(srcclock == clocktime.ClockTime)
values[1] = nanoseconds{clocktime.Latency}.count();
else
{
/* If the clock time incremented, reduce the latency by that
* much since it's that much closer to the source offset it got
* earlier.
*/
const auto diff = std::min(clocktime.Latency, clocktime.ClockTime-srcclock);
values[1] = nanoseconds{clocktime.Latency - diff}.count();
}
return;
}
break;
case AL_SAMPLE_OFFSET_CLOCK_SOFT:
if constexpr(std::is_same_v<T,int64_t>)
{
CheckSize(2);
nanoseconds srcclock{};
values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
values[1] = srcclock.count();
return;
}
break;
case AL_SEC_OFFSET_LATENCY_SOFT:
if constexpr(std::is_same_v<T,double>)
{
CheckSize(2);
/* Get the source offset with the clock time first. Then get the
* clock time with the device latency. Order is important.
*/
ClockLatency clocktime{};
nanoseconds srcclock{};
values[0] = GetSourceSecOffset(Source, Context, &srcclock);
{
std::lock_guard<std::mutex> statelock{device->StateLock};
clocktime = GetClockLatency(device, device->Backend.get());
}
if(srcclock == clocktime.ClockTime)
values[1] = duration_cast<seconds_d>(clocktime.Latency).count();
else
{
/* If the clock time incremented, reduce the latency by that
* much since it's that much closer to the source offset it got
* earlier.
*/
const auto diff = std::min(clocktime.Latency, clocktime.ClockTime-srcclock);
values[1] = duration_cast<seconds_d>(clocktime.Latency - diff).count();
}
return;
}
break;
case AL_SEC_OFFSET_CLOCK_SOFT:
if constexpr(std::is_same_v<T,double>)
{
CheckSize(2);
nanoseconds srcclock{};
values[0] = GetSourceSecOffset(Source, Context, &srcclock);
values[1] = duration_cast<seconds_d>(srcclock).count();
return;
}
break;
case AL_POSITION:
CheckSize(3);
values[0] = static_cast<T>(Source->Position[0]);
values[1] = static_cast<T>(Source->Position[1]);
values[2] = static_cast<T>(Source->Position[2]);
return;
case AL_VELOCITY:
CheckSize(3);
values[0] = static_cast<T>(Source->Velocity[0]);
values[1] = static_cast<T>(Source->Velocity[1]);
values[2] = static_cast<T>(Source->Velocity[2]);
return;
case AL_DIRECTION:
CheckSize(3);
values[0] = static_cast<T>(Source->Direction[0]);
values[1] = static_cast<T>(Source->Direction[1]);
values[2] = static_cast<T>(Source->Direction[2]);
return;
case AL_ORIENTATION:
CheckSize(6);
values[0] = static_cast<T>(Source->OrientAt[0]);
values[1] = static_cast<T>(Source->OrientAt[1]);
values[2] = static_cast<T>(Source->OrientAt[2]);
values[3] = static_cast<T>(Source->OrientUp[0]);
values[4] = static_cast<T>(Source->OrientUp[1]);
values[5] = static_cast<T>(Source->OrientUp[2]);
return;
case AL_SOURCE_RELATIVE:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = Source->HeadRelative;
return;
}
break;
case AL_LOOPING:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = Source->Looping;
return;
}
break;
case AL_BUFFER:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
const ALbufferQueueItem *BufferList{};
/* HACK: This query should technically only return the buffer set
* on a static source. However, some apps had used it to detect
* when a streaming source changed buffers, so report the current
* buffer's ID when playing.
*/
if(Source->SourceType == AL_STATIC || Source->state == AL_INITIAL)
{
if(!Source->mQueue.empty())
BufferList = &Source->mQueue.front();
}
else if(Voice *voice{GetSourceVoice(Source, Context)})
{
VoiceBufferItem *Current{voice->mCurrentBuffer.load(std::memory_order_relaxed)};
const auto iter = std::find_if(Source->mQueue.cbegin(), Source->mQueue.cend(),
[Current](const ALbufferQueueItem &item) noexcept -> bool
{ return &item == Current; });
BufferList = (iter != Source->mQueue.cend()) ? al::to_address(iter) : nullptr;
}
ALbuffer *buffer{BufferList ? BufferList->mBuffer : nullptr};
values[0] = buffer ? static_cast<T>(buffer->id) : T{0};
return;
}
break;
case AL_SOURCE_STATE:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = GetSourceState(Source, GetSourceVoice(Source, Context));
return;
}
break;
case AL_BUFFERS_QUEUED:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = static_cast<T>(Source->mQueue.size());
return;
}
break;
case AL_BUFFERS_PROCESSED:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
if(Source->Looping || Source->SourceType != AL_STREAMING)
{
/* Buffers on a looping source are in a perpetual state of
* PENDING, so don't report any as PROCESSED
*/
values[0] = 0;
}
else
{
int played{0};
if(Source->state != AL_INITIAL)
{
const VoiceBufferItem *Current{nullptr};
if(Voice *voice{GetSourceVoice(Source, Context)})
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
for(auto &item : Source->mQueue)
{
if(&item == Current)
break;
++played;
}
}
values[0] = played;
}
return;
}
break;
case AL_SOURCE_TYPE:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = Source->SourceType;
return;
}
break;
case AL_DIRECT_FILTER_GAINHF_AUTO:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = Source->DryGainHFAuto;
return;
}
break;
case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = Source->WetGainAuto;
return;
}
break;
case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = Source->WetGainHFAuto;
return;
}
break;
case AL_DIRECT_CHANNELS_SOFT:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = EnumFromDirectMode(Source->DirectChannels);
return;
}
break;
case AL_DISTANCE_MODEL:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = ALenumFromDistanceModel(Source->mDistanceModel);
return;
}
break;
case AL_SOURCE_RESAMPLER_SOFT:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = static_cast<T>(Source->mResampler);
return;
}
break;
case AL_SOURCE_SPATIALIZE_SOFT:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = EnumFromSpatializeMode(Source->mSpatialize);
return;
}
break;
case AL_STEREO_MODE_SOFT:
if constexpr(std::is_integral_v<T>)
{
CheckSize(1);
values[0] = EnumFromStereoMode(Source->mStereoMode);
return;
}
break;
case AL_DIRECT_FILTER:
case AL_AUXILIARY_SEND_FILTER:
break;
}
Context->throw_error(AL_INVALID_ENUM, "Invalid source {} query property {:#04x}",
PropTypeName<T>(), as_unsigned(al::to_underlying(prop)));
}
void StartSources(ALCcontext *const context, const al::span<ALsource*> srchandles,
const nanoseconds start_time=nanoseconds::min())
{
auto *device = context->mALDevice.get();
/* If the device is disconnected, and voices stop on disconnect, go right
* to stopped.
*/
if(!device->Connected.load(std::memory_order_acquire)) UNLIKELY
{
if(context->mStopVoicesOnDisconnect.load(std::memory_order_acquire))
{
for(ALsource *source : srchandles)
{
/* TODO: Send state change event? */
source->Offset = 0.0;
source->OffsetType = AL_NONE;
source->state = AL_STOPPED;
}
return;
}
}
/* Count the number of reusable voices. */
auto voicelist = context->getVoicesSpan();
size_t free_voices{0};
for(const Voice *voice : voicelist)
{
free_voices += (voice->mPlayState.load(std::memory_order_acquire) == Voice::Stopped
&& voice->mSourceID.load(std::memory_order_relaxed) == 0u
&& voice->mPendingChange.load(std::memory_order_relaxed) == false);
if(free_voices == srchandles.size())
break;
}
if(srchandles.size() != free_voices) UNLIKELY
{
const size_t inc_amount{srchandles.size() - free_voices};
auto &allvoices = *context->mVoices.load(std::memory_order_relaxed);
if(inc_amount > allvoices.size() - voicelist.size())
{
/* Increase the number of voices to handle the request. */
context->allocVoices(inc_amount - (allvoices.size() - voicelist.size()));
}
context->mActiveVoiceCount.fetch_add(inc_amount, std::memory_order_release);
voicelist = context->getVoicesSpan();
}
auto voiceiter = voicelist.begin();
ALuint vidx{0};
VoiceChange *tail{}, *cur{};
for(ALsource *source : srchandles)
{
/* Check that there is a queue containing at least one valid, non zero
* length buffer.
*/
auto find_buffer = [](ALbufferQueueItem &entry) noexcept
{ return entry.mSampleLen != 0 || entry.mCallback != nullptr; };
auto BufferList = std::find_if(source->mQueue.begin(), source->mQueue.end(), find_buffer);
/* If there's nothing to play, go right to stopped. */
if(BufferList == source->mQueue.end()) UNLIKELY
{
/* NOTE: A source without any playable buffers should not have a
* Voice since it shouldn't be in a playing or paused state. So
* there's no need to look up its voice and clear the source.
*/
source->Offset = 0.0;
source->OffsetType = AL_NONE;
source->state = AL_STOPPED;
continue;
}
if(!cur)
cur = tail = GetVoiceChanger(context);
else
{
cur->mNext.store(GetVoiceChanger(context), std::memory_order_relaxed);
cur = cur->mNext.load(std::memory_order_relaxed);
}
Voice *voice{GetSourceVoice(source, context)};
switch(GetSourceState(source, voice))
{
case AL_PAUSED:
/* A source that's paused simply resumes. If there's no voice, it
* was lost from a disconnect, so just start over with a new one.
*/
cur->mOldVoice = nullptr;
if(!voice) break;
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Play;
source->state = AL_PLAYING;
#if ALSOFT_EAX
if(context->hasEax())
source->eaxCommit();
#endif // ALSOFT_EAX
continue;
case AL_PLAYING:
/* A source that's already playing is restarted from the beginning.
* Stop the current voice and start a new one so it properly cross-
* fades back to the beginning.
*/
if(voice)
voice->mPendingChange.store(true, std::memory_order_relaxed);
cur->mOldVoice = voice;
voice = nullptr;
break;
default:
assert(voice == nullptr);
cur->mOldVoice = nullptr;
#if ALSOFT_EAX
if(context->hasEax())
source->eaxCommit();
#endif // ALSOFT_EAX
break;
}
/* Find the next unused voice to play this source with. */
for(;voiceiter != voicelist.end();++voiceiter,++vidx)
{
Voice *v{*voiceiter};
if(v->mPlayState.load(std::memory_order_acquire) == Voice::Stopped
&& v->mSourceID.load(std::memory_order_relaxed) == 0u
&& v->mPendingChange.load(std::memory_order_relaxed) == false)
{
voice = v;
break;
}
}
ASSUME(voice != nullptr);
voice->mPosition.store(0, std::memory_order_relaxed);
voice->mPositionFrac.store(0, std::memory_order_relaxed);
voice->mCurrentBuffer.store(&source->mQueue.front(), std::memory_order_relaxed);
voice->mStartTime = start_time;
voice->mFlags.reset();
/* A source that's not playing or paused has any offset applied when it
* starts playing.
*/
if(const ALenum offsettype{source->OffsetType})
{
const double offset{source->Offset};
source->OffsetType = AL_NONE;
source->Offset = 0.0;
if(auto vpos = GetSampleOffset(source->mQueue, offsettype, offset))
{
voice->mPosition.store(vpos->pos, std::memory_order_relaxed);
voice->mPositionFrac.store(vpos->frac, std::memory_order_relaxed);
voice->mCurrentBuffer.store(vpos->bufferitem, std::memory_order_relaxed);
if(vpos->pos > 0 || (vpos->pos == 0 && vpos->frac > 0)
|| vpos->bufferitem != &source->mQueue.front())
voice->mFlags.set(VoiceIsFading);
}
}
InitVoice(voice, source, al::to_address(BufferList), context, device);
source->VoiceIdx = vidx;
source->state = AL_PLAYING;
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Play;
}
if(tail) LIKELY
SendVoiceChanges(context, tail);
}
} // namespace
AL_API DECL_FUNC2(void, alGenSources, ALsizei,n, ALuint*,sources)
FORCE_ALIGN void AL_APIENTRY alGenSourcesDirect(ALCcontext *context, ALsizei n, ALuint *sources) noexcept
try {
if(n < 0)
context->throw_error(AL_INVALID_VALUE, "Generating {} sources", n);
if(n <= 0) UNLIKELY return;
auto srclock = std::unique_lock{context->mSourceLock};
auto *device = context->mALDevice.get();
const al::span sids{sources, static_cast<ALuint>(n)};
if(context->mNumSources > device->SourcesMax
|| sids.size() > device->SourcesMax-context->mNumSources)
context->throw_error(AL_OUT_OF_MEMORY, "Exceeding {} source limit ({} + {})",
device->SourcesMax, context->mNumSources, n);
if(!EnsureSources(context, sids.size()))
context->throw_error(AL_OUT_OF_MEMORY, "Failed to allocate {} source{}", n,
(n==1) ? "" : "s");
std::generate(sids.begin(), sids.end(), [context]{ return AllocSource(context)->id; });
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC2(void, alDeleteSources, ALsizei,n, const ALuint*,sources)
FORCE_ALIGN void AL_APIENTRY alDeleteSourcesDirect(ALCcontext *context, ALsizei n,
const ALuint *sources) noexcept
try {
if(n < 0)
context->throw_error(AL_INVALID_VALUE, "Deleting {} sources", n);
if(n <= 0) UNLIKELY return;
std::lock_guard<std::mutex> srclock{context->mSourceLock};
/* Check that all Sources are valid */
auto validate_source = [context](const ALuint sid) -> bool
{ return LookupSource(context, sid) != nullptr; };
const al::span sids{sources, static_cast<ALuint>(n)};
auto invsrc = std::find_if_not(sids.begin(), sids.end(), validate_source);
if(invsrc != sids.end())
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", *invsrc);
/* All good. Delete source IDs. */
auto delete_source = [&context](const ALuint sid) -> void
{
if(ALsource *src{LookupSource(context, sid)})
FreeSource(context, src);
};
std::for_each(sids.begin(), sids.end(), delete_source);
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC1(ALboolean, alIsSource, ALuint,source)
FORCE_ALIGN ALboolean AL_APIENTRY alIsSourceDirect(ALCcontext *context, ALuint source) noexcept
{
std::lock_guard<std::mutex> srclock{context->mSourceLock};
if(LookupSource(context, source) != nullptr)
return AL_TRUE;
return AL_FALSE;
}
AL_API DECL_FUNC3(void, alSourcef, ALuint,source, ALenum,param, ALfloat,value)
FORCE_ALIGN void AL_APIENTRY alSourcefDirect(ALCcontext *context, ALuint source, ALenum param,
ALfloat value) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
SetProperty<float>(Source, context, static_cast<SourceProp>(param), {&value, 1u});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC5(void, alSource3f, ALuint,source, ALenum,param, ALfloat,value1, ALfloat,value2, ALfloat,value3)
FORCE_ALIGN void AL_APIENTRY alSource3fDirect(ALCcontext *context, ALuint source, ALenum param,
ALfloat value1, ALfloat value2, ALfloat value3) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
const std::array fvals{value1, value2, value3};
SetProperty<float>(Source, context, static_cast<SourceProp>(param), fvals);
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC3(void, alSourcefv, ALuint,source, ALenum,param, const ALfloat*,values)
FORCE_ALIGN void AL_APIENTRY alSourcefvDirect(ALCcontext *context, ALuint source, ALenum param,
const ALfloat *values) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!values)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
const ALuint count{FloatValsByProp(param)};
SetProperty(Source, context, static_cast<SourceProp>(param), al::span{values, count});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT3(void, alSourced,SOFT, ALuint,source, ALenum,param, ALdouble,value)
FORCE_ALIGN void AL_APIENTRY alSourcedDirectSOFT(ALCcontext *context, ALuint source, ALenum param,
ALdouble value) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
SetProperty<double>(Source, context, static_cast<SourceProp>(param), {&value, 1});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT5(void, alSource3d,SOFT, ALuint,source, ALenum,param, ALdouble,value1, ALdouble,value2, ALdouble,value3)
FORCE_ALIGN void AL_APIENTRY alSource3dDirectSOFT(ALCcontext *context, ALuint source, ALenum param,
ALdouble value1, ALdouble value2, ALdouble value3) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
const std::array dvals{value1, value2, value3};
SetProperty<double>(Source, context, static_cast<SourceProp>(param), dvals);
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT3(void, alSourcedv,SOFT, ALuint,source, ALenum,param, const ALdouble*,values)
FORCE_ALIGN void AL_APIENTRY alSourcedvDirectSOFT(ALCcontext *context, ALuint source, ALenum param,
const ALdouble *values) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!values)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
const ALuint count{DoubleValsByProp(param)};
SetProperty(Source, context, static_cast<SourceProp>(param), al::span{values, count});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC3(void, alSourcei, ALuint,source, ALenum,param, ALint,value)
FORCE_ALIGN void AL_APIENTRY alSourceiDirect(ALCcontext *context, ALuint source, ALenum param,
ALint value) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
SetProperty<int>(Source, context, static_cast<SourceProp>(param), {&value, 1u});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC5(void, alSource3i, ALuint,buffer, ALenum,param, ALint,value1, ALint,value2, ALint,value3)
FORCE_ALIGN void AL_APIENTRY alSource3iDirect(ALCcontext *context, ALuint source, ALenum param,
ALint value1, ALint value2, ALint value3) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
const std::array ivals{value1, value2, value3};
SetProperty<int>(Source, context, static_cast<SourceProp>(param), ivals);
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC3(void, alSourceiv, ALuint,source, ALenum,param, const ALint*,values)
FORCE_ALIGN void AL_APIENTRY alSourceivDirect(ALCcontext *context, ALuint source, ALenum param,
const ALint *values) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!values)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
const ALuint count{IntValsByProp(param)};
SetProperty(Source, context, static_cast<SourceProp>(param), al::span{values, count});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT3(void, alSourcei64,SOFT, ALuint,source, ALenum,param, ALint64SOFT,value)
FORCE_ALIGN void AL_APIENTRY alSourcei64DirectSOFT(ALCcontext *context, ALuint source,
ALenum param, ALint64SOFT value) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
SetProperty<int64_t>(Source, context, static_cast<SourceProp>(param), {&value, 1u});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT5(void, alSource3i64,SOFT, ALuint,source, ALenum,param, ALint64SOFT,value1, ALint64SOFT,value2, ALint64SOFT,value3)
FORCE_ALIGN void AL_APIENTRY alSource3i64DirectSOFT(ALCcontext *context, ALuint source,
ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
const std::array i64vals{value1, value2, value3};
SetProperty<int64_t>(Source, context, static_cast<SourceProp>(param), i64vals);
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT3(void, alSourcei64v,SOFT, ALuint,source, ALenum,param, const ALint64SOFT*,values)
FORCE_ALIGN void AL_APIENTRY alSourcei64vDirectSOFT(ALCcontext *context, ALuint source,
ALenum param, const ALint64SOFT *values) noexcept
try {
std::lock_guard<std::mutex> proplock{context->mPropLock};
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!values)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
const ALuint count{Int64ValsByProp(param)};
SetProperty(Source, context, static_cast<SourceProp>(param), al::span{values, count});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC3(void, alGetSourcef, ALuint,source, ALenum,param, ALfloat*,value)
FORCE_ALIGN void AL_APIENTRY alGetSourcefDirect(ALCcontext *context, ALuint source, ALenum param,
ALfloat *value) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!value)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
GetProperty(Source, context, static_cast<SourceProp>(param), al::span{value, 1u});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC5(void, alGetSource3f, ALuint,source, ALenum,param, ALfloat*,value1, ALfloat*,value2, ALfloat*,value3)
FORCE_ALIGN void AL_APIENTRY alGetSource3fDirect(ALCcontext *context, ALuint source, ALenum param,
ALfloat *value1, ALfloat *value2, ALfloat *value3) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!(value1 && value2 && value3))
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
std::array<float,3> fvals{};
GetProperty<float>(Source, context, static_cast<SourceProp>(param), fvals);
*value1 = fvals[0];
*value2 = fvals[1];
*value3 = fvals[2];
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC3(void, alGetSourcefv, ALuint,source, ALenum,param, ALfloat*,values)
FORCE_ALIGN void AL_APIENTRY alGetSourcefvDirect(ALCcontext *context, ALuint source, ALenum param,
ALfloat *values) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!values)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
const ALuint count{FloatValsByProp(param)};
GetProperty(Source, context, static_cast<SourceProp>(param), al::span{values, count});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT3(void, alGetSourced,SOFT, ALuint,source, ALenum,param, ALdouble*,value)
FORCE_ALIGN void AL_APIENTRY alGetSourcedDirectSOFT(ALCcontext *context, ALuint source,
ALenum param, ALdouble *value) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!value)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
GetProperty(Source, context, static_cast<SourceProp>(param), al::span{value, 1u});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT5(void, alGetSource3d,SOFT, ALuint,source, ALenum,param, ALdouble*,value1, ALdouble*,value2, ALdouble*,value3)
FORCE_ALIGN void AL_APIENTRY alGetSource3dDirectSOFT(ALCcontext *context, ALuint source,
ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!(value1 && value2 && value3))
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
std::array<double,3> dvals{};
GetProperty<double>(Source, context, static_cast<SourceProp>(param), dvals);
*value1 = dvals[0];
*value2 = dvals[1];
*value3 = dvals[2];
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT3(void, alGetSourcedv,SOFT, ALuint,source, ALenum,param, ALdouble*,values)
FORCE_ALIGN void AL_APIENTRY alGetSourcedvDirectSOFT(ALCcontext *context, ALuint source,
ALenum param, ALdouble *values) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!values)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
const ALuint count{DoubleValsByProp(param)};
GetProperty(Source, context, static_cast<SourceProp>(param), al::span{values, count});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC3(void, alGetSourcei, ALuint,source, ALenum,param, ALint*,value)
FORCE_ALIGN void AL_APIENTRY alGetSourceiDirect(ALCcontext *context, ALuint source, ALenum param,
ALint *value) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!value)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
GetProperty(Source, context, static_cast<SourceProp>(param), al::span{value, 1u});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC5(void, alGetSource3i, ALuint,source, ALenum,param, ALint*,value1, ALint*,value2, ALint*,value3)
FORCE_ALIGN void AL_APIENTRY alGetSource3iDirect(ALCcontext *context, ALuint source, ALenum param,
ALint *value1, ALint *value2, ALint *value3) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!(value1 && value2 && value3))
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
std::array<int,3> ivals{};
GetProperty<int>(Source, context, static_cast<SourceProp>(param), ivals);
*value1 = ivals[0];
*value2 = ivals[1];
*value3 = ivals[2];
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC3(void, alGetSourceiv, ALuint,source, ALenum,param, ALint*,values)
FORCE_ALIGN void AL_APIENTRY alGetSourceivDirect(ALCcontext *context, ALuint source, ALenum param,
ALint *values) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!values)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
const ALuint count{IntValsByProp(param)};
GetProperty(Source, context, static_cast<SourceProp>(param), al::span{values, count});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT3(void, alGetSourcei64,SOFT, ALuint,source, ALenum,param, ALint64SOFT*,value)
FORCE_ALIGN void AL_APIENTRY alGetSourcei64DirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT *value) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!value)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
GetProperty(Source, context, static_cast<SourceProp>(param), al::span{value, 1u});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT5(void, alGetSource3i64,SOFT, ALuint,source, ALenum,param, ALint64SOFT*,value1, ALint64SOFT*,value2, ALint64SOFT*,value3)
FORCE_ALIGN void AL_APIENTRY alGetSource3i64DirectSOFT(ALCcontext *context, ALuint source,
ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!(value1 && value2 && value3))
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
std::array<int64_t,3> i64vals{};
GetProperty<int64_t>(Source, context, static_cast<SourceProp>(param), i64vals);
*value1 = i64vals[0];
*value2 = i64vals[1];
*value3 = i64vals[2];
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNCEXT3(void, alGetSourcei64v,SOFT, ALuint,source, ALenum,param, ALint64SOFT*,values)
FORCE_ALIGN void AL_APIENTRY alGetSourcei64vDirectSOFT(ALCcontext *context, ALuint source,
ALenum param, ALint64SOFT *values) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
if(!values)
context->throw_error(AL_INVALID_VALUE, "NULL pointer");
const ALuint count{Int64ValsByProp(param)};
GetProperty(Source, context, static_cast<SourceProp>(param), al::span{values, count});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC1(void, alSourcePlay, ALuint,source)
FORCE_ALIGN void AL_APIENTRY alSourcePlayDirect(ALCcontext *context, ALuint source) noexcept
try {
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
StartSources(context, {&Source, 1});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
FORCE_ALIGN DECL_FUNCEXT2(void, alSourcePlayAtTime,SOFT, ALuint,source, ALint64SOFT,start_time)
FORCE_ALIGN void AL_APIENTRY alSourcePlayAtTimeDirectSOFT(ALCcontext *context, ALuint source,
ALint64SOFT start_time) noexcept
try {
if(start_time < 0)
context->throw_error(AL_INVALID_VALUE, "Invalid time point {}", start_time);
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *Source{LookupSource(context, source)};
if(!Source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", source);
StartSources(context, {&Source, 1}, nanoseconds{start_time});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC2(void, alSourcePlayv, ALsizei,n, const ALuint*,sources)
FORCE_ALIGN void AL_APIENTRY alSourcePlayvDirect(ALCcontext *context, ALsizei n,
const ALuint *sources) noexcept
try {
if(n < 0)
context->throw_error(AL_INVALID_VALUE, "Playing {} sources", n);
if(n <= 0) UNLIKELY return;
al::span sids{sources, static_cast<ALuint>(n)};
source_store_variant source_store;
const auto srchandles = [&source_store](size_t count) -> al::span<ALsource*>
{
if(count > std::tuple_size_v<source_store_array>)
return al::span{source_store.emplace<source_store_vector>(count)};
return al::span{source_store.emplace<source_store_array>()}.first(count);
}(sids.size());
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
auto lookup_src = [context](const ALuint sid) -> ALsource*
{
if(ALsource *src{LookupSource(context, sid)})
return src;
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", sid);
};
std::transform(sids.cbegin(), sids.cend(), srchandles.begin(), lookup_src);
StartSources(context, srchandles);
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
FORCE_ALIGN DECL_FUNCEXT3(void, alSourcePlayAtTimev,SOFT, ALsizei,n, const ALuint*,sources, ALint64SOFT,start_time)
FORCE_ALIGN void AL_APIENTRY alSourcePlayAtTimevDirectSOFT(ALCcontext *context, ALsizei n,
const ALuint *sources, ALint64SOFT start_time) noexcept
try {
if(n < 0)
context->throw_error(AL_INVALID_VALUE, "Playing {} sources", n);
if(n <= 0) UNLIKELY return;
if(start_time < 0)
context->throw_error(AL_INVALID_VALUE, "Invalid time point {}", start_time);
al::span sids{sources, static_cast<ALuint>(n)};
source_store_variant source_store;
const auto srchandles = [&source_store](size_t count) -> al::span<ALsource*>
{
if(count > std::tuple_size_v<source_store_array>)
return al::span{source_store.emplace<source_store_vector>(count)};
return al::span{source_store.emplace<source_store_array>()}.first(count);
}(sids.size());
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
auto lookup_src = [context](const ALuint sid) -> ALsource*
{
if(ALsource *src{LookupSource(context, sid)})
return src;
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", sid);
};
std::transform(sids.cbegin(), sids.cend(), srchandles.begin(), lookup_src);
StartSources(context, srchandles, nanoseconds{start_time});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC1(void, alSourcePause, ALuint,source)
FORCE_ALIGN void AL_APIENTRY alSourcePauseDirect(ALCcontext *context, ALuint source) noexcept
{ alSourcePausevDirect(context, 1, &source); }
AL_API DECL_FUNC2(void, alSourcePausev, ALsizei,n, const ALuint*,sources)
FORCE_ALIGN void AL_APIENTRY alSourcePausevDirect(ALCcontext *context, ALsizei n,
const ALuint *sources) noexcept
try {
if(n < 0)
context->throw_error(AL_INVALID_VALUE, "Pausing {} sources", n);
if(n <= 0) UNLIKELY return;
al::span sids{sources, static_cast<ALuint>(n)};
source_store_variant source_store;
const auto srchandles = [&source_store](size_t count) -> al::span<ALsource*>
{
if(count > std::tuple_size_v<source_store_array>)
return al::span{source_store.emplace<source_store_vector>(count)};
return al::span{source_store.emplace<source_store_array>()}.first(count);
}(sids.size());
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
auto lookup_src = [context](const ALuint sid) -> ALsource*
{
if(ALsource *src{LookupSource(context, sid)})
return src;
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", sid);
};
std::transform(sids.cbegin(), sids.cend(), srchandles.begin(), lookup_src);
/* Pausing has to be done in two steps. First, for each source that's
* detected to be playing, chamge the voice (asynchronously) to
* stopping/paused.
*/
VoiceChange *tail{}, *cur{};
for(ALsource *source : srchandles)
{
Voice *voice{GetSourceVoice(source, context)};
if(GetSourceState(source, voice) == AL_PLAYING)
{
if(!cur)
cur = tail = GetVoiceChanger(context);
else
{
cur->mNext.store(GetVoiceChanger(context), std::memory_order_relaxed);
cur = cur->mNext.load(std::memory_order_relaxed);
}
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Pause;
}
}
if(tail) LIKELY
{
SendVoiceChanges(context, tail);
/* Second, now that the voice changes have been sent, because it's
* possible that the voice stopped after it was detected playing and
* before the voice got paused, recheck that the source is still
* considered playing and set it to paused if so.
*/
for(ALsource *source : srchandles)
{
Voice *voice{GetSourceVoice(source, context)};
if(GetSourceState(source, voice) == AL_PLAYING)
source->state = AL_PAUSED;
}
}
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC1(void, alSourceStop, ALuint,source)
FORCE_ALIGN void AL_APIENTRY alSourceStopDirect(ALCcontext *context, ALuint source) noexcept
{ alSourceStopvDirect(context, 1, &source); }
AL_API DECL_FUNC2(void, alSourceStopv, ALsizei,n, const ALuint*,sources)
FORCE_ALIGN void AL_APIENTRY alSourceStopvDirect(ALCcontext *context, ALsizei n,
const ALuint *sources) noexcept
try {
if(n < 0)
context->throw_error(AL_INVALID_VALUE, "Stopping {} sources", n);
if(n <= 0) UNLIKELY return;
al::span sids{sources, static_cast<ALuint>(n)};
source_store_variant source_store;
const auto srchandles = [&source_store](size_t count) -> al::span<ALsource*>
{
if(count > std::tuple_size_v<source_store_array>)
return al::span{source_store.emplace<source_store_vector>(count)};
return al::span{source_store.emplace<source_store_array>()}.first(count);
}(sids.size());
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
auto lookup_src = [context](const ALuint sid) -> ALsource*
{
if(ALsource *src{LookupSource(context, sid)})
return src;
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", sid);
};
std::transform(sids.cbegin(), sids.cend(), srchandles.begin(), lookup_src);
VoiceChange *tail{}, *cur{};
for(ALsource *source : srchandles)
{
if(Voice *voice{GetSourceVoice(source, context)})
{
if(!cur)
cur = tail = GetVoiceChanger(context);
else
{
cur->mNext.store(GetVoiceChanger(context), std::memory_order_relaxed);
cur = cur->mNext.load(std::memory_order_relaxed);
}
voice->mPendingChange.store(true, std::memory_order_relaxed);
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Stop;
source->state = AL_STOPPED;
}
source->Offset = 0.0;
source->OffsetType = AL_NONE;
source->VoiceIdx = InvalidVoiceIndex;
}
if(tail) LIKELY
SendVoiceChanges(context, tail);
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC1(void, alSourceRewind, ALuint,source)
FORCE_ALIGN void AL_APIENTRY alSourceRewindDirect(ALCcontext *context, ALuint source) noexcept
{ alSourceRewindvDirect(context, 1, &source); }
AL_API DECL_FUNC2(void, alSourceRewindv, ALsizei,n, const ALuint*,sources)
FORCE_ALIGN void AL_APIENTRY alSourceRewindvDirect(ALCcontext *context, ALsizei n,
const ALuint *sources) noexcept
try {
if(n < 0)
context->throw_error(AL_INVALID_VALUE, "Rewinding {} sources", n);
if(n <= 0) UNLIKELY return;
al::span sids{sources, static_cast<ALuint>(n)};
source_store_variant source_store;
const auto srchandles = [&source_store](size_t count) -> al::span<ALsource*>
{
if(count > std::tuple_size_v<source_store_array>)
return al::span{source_store.emplace<source_store_vector>(count)};
return al::span{source_store.emplace<source_store_array>()}.first(count);
}(sids.size());
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
auto lookup_src = [context](const ALuint sid) -> ALsource*
{
if(ALsource *src{LookupSource(context, sid)})
return src;
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", sid);
};
std::transform(sids.cbegin(), sids.cend(), srchandles.begin(), lookup_src);
VoiceChange *tail{}, *cur{};
for(ALsource *source : srchandles)
{
Voice *voice{GetSourceVoice(source, context)};
if(source->state != AL_INITIAL)
{
if(!cur)
cur = tail = GetVoiceChanger(context);
else
{
cur->mNext.store(GetVoiceChanger(context), std::memory_order_relaxed);
cur = cur->mNext.load(std::memory_order_relaxed);
}
if(voice)
voice->mPendingChange.store(true, std::memory_order_relaxed);
cur->mVoice = voice;
cur->mSourceID = source->id;
cur->mState = VChangeState::Reset;
source->state = AL_INITIAL;
}
source->Offset = 0.0;
source->OffsetType = AL_NONE;
source->VoiceIdx = InvalidVoiceIndex;
}
if(tail) LIKELY
SendVoiceChanges(context, tail);
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC3(void, alSourceQueueBuffers, ALuint,source, ALsizei,nb, const ALuint*,buffers)
FORCE_ALIGN void AL_APIENTRY alSourceQueueBuffersDirect(ALCcontext *context, ALuint src,
ALsizei nb, const ALuint *buffers) noexcept
try {
if(nb < 0)
context->throw_error(AL_INVALID_VALUE, "Queueing {} buffers", nb);
if(nb <= 0) UNLIKELY return;
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *source{LookupSource(context,src)};
if(!source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", src);
/* Can't queue on a Static Source */
if(source->SourceType == AL_STATIC)
context->throw_error(AL_INVALID_OPERATION, "Queueing onto static source {}", src);
/* Check for a valid Buffer, for its frequency and format */
auto *device = context->mALDevice.get();
ALbuffer *BufferFmt{nullptr};
for(auto &item : source->mQueue)
{
BufferFmt = item.mBuffer;
if(BufferFmt) break;
}
std::unique_lock<std::mutex> buflock{device->BufferLock};
const auto bids = al::span{buffers, static_cast<ALuint>(nb)};
const size_t NewListStart{source->mQueue.size()};
try {
ALbufferQueueItem *BufferList{nullptr};
auto append_buffer = [context,source,device,&BufferFmt,&BufferList](const ALuint bid)
{
ALbuffer *buffer{bid ? LookupBuffer(device, bid) : nullptr};
if(bid && !buffer)
context->throw_error(AL_INVALID_NAME, "Queueing invalid buffer ID {}", bid);
if(buffer)
{
if(buffer->mSampleRate < 1)
context->throw_error(AL_INVALID_OPERATION,
"Queueing buffer {} with no format", buffer->id);
if(buffer->mCallback)
context->throw_error(AL_INVALID_OPERATION, "Queueing callback buffer {}",
buffer->id);
if(buffer->MappedAccess != 0 && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
context->throw_error(AL_INVALID_OPERATION,
"Queueing non-persistently mapped buffer {}", buffer->id);
}
source->mQueue.emplace_back();
if(!BufferList)
BufferList = &source->mQueue.back();
else
{
auto &item = source->mQueue.back();
BufferList->mNext.store(&item, std::memory_order_relaxed);
BufferList = &item;
}
if(!buffer) return;
BufferList->mBlockAlign = buffer->mBlockAlign;
BufferList->mSampleLen = buffer->mSampleLen;
BufferList->mLoopEnd = buffer->mSampleLen;
BufferList->mSamples = buffer->mData;
BufferList->mBuffer = buffer;
IncrementRef(buffer->ref);
if(BufferFmt == nullptr)
BufferFmt = buffer;
else
{
auto fmt_mismatch = false;
fmt_mismatch |= BufferFmt->mSampleRate != buffer->mSampleRate;
fmt_mismatch |= BufferFmt->mChannels != buffer->mChannels;
fmt_mismatch |= BufferFmt->mType != buffer->mType;
if(BufferFmt->isBFormat())
{
fmt_mismatch |= BufferFmt->mAmbiLayout != buffer->mAmbiLayout;
fmt_mismatch |= BufferFmt->mAmbiScaling != buffer->mAmbiScaling;
}
fmt_mismatch |= BufferFmt->mAmbiOrder != buffer->mAmbiOrder;
if(fmt_mismatch)
context->throw_error(AL_INVALID_OPERATION,
"Queueing buffer with mismatched format\n"
" Expected: {}hz, {}, {} ; Got: {}hz, {}, {}\n", BufferFmt->mSampleRate,
NameFromFormat(BufferFmt->mType), NameFromFormat(BufferFmt->mChannels),
buffer->mSampleRate, NameFromFormat(buffer->mType),
NameFromFormat(buffer->mChannels));
}
};
std::for_each(bids.cbegin(), bids.cend(), append_buffer);
}
catch(...) {
/* A buffer failed (invalid ID or format), or there was some other
* unexpected error, so unlock and release each buffer we had.
*/
auto iter = source->mQueue.begin() + ptrdiff_t(NewListStart);
for(;iter != source->mQueue.end();++iter)
{
if(ALbuffer *buf{iter->mBuffer})
DecrementRef(buf->ref);
}
source->mQueue.resize(NewListStart);
throw;
}
/* All buffers good. */
buflock.unlock();
/* Source is now streaming */
source->SourceType = AL_STREAMING;
if(NewListStart != 0)
{
auto iter = source->mQueue.begin() + ptrdiff_t(NewListStart);
(iter-1)->mNext.store(al::to_address(iter), std::memory_order_release);
}
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API DECL_FUNC3(void, alSourceUnqueueBuffers, ALuint,source, ALsizei,nb, ALuint*,buffers)
FORCE_ALIGN void AL_APIENTRY alSourceUnqueueBuffersDirect(ALCcontext *context, ALuint src,
ALsizei nb, ALuint *buffers) noexcept
try {
if(nb < 0)
context->throw_error(AL_INVALID_VALUE, "Unqueueing {} buffers", nb);
if(nb <= 0) UNLIKELY return;
std::lock_guard<std::mutex> sourcelock{context->mSourceLock};
ALsource *source{LookupSource(context,src)};
if(!source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", src);
if(source->SourceType != AL_STREAMING)
context->throw_error(AL_INVALID_VALUE, "Unqueueing from a non-streaming source {}", src);
if(source->Looping)
context->throw_error(AL_INVALID_VALUE, "Unqueueing from looping source {}", src);
/* Make sure enough buffers have been processed to unqueue. */
const al::span bids{buffers, static_cast<ALuint>(nb)};
size_t processed{0};
if(source->state != AL_INITIAL) LIKELY
{
VoiceBufferItem *Current{nullptr};
if(Voice *voice{GetSourceVoice(source, context)})
Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
for(auto &item : source->mQueue)
{
if(&item == Current)
break;
++processed;
}
}
if(processed < bids.size())
context->throw_error(AL_INVALID_VALUE, "Unqueueing {} buffer{} (only {} processed)",
nb, (nb==1) ? "" : "s", processed);
std::generate(bids.begin(), bids.end(), [source]() noexcept -> ALuint
{
auto &head = source->mQueue.front();
ALuint bid{0};
if(ALbuffer *buffer{head.mBuffer})
{
bid = buffer->id;
DecrementRef(buffer->ref);
}
source->mQueue.pop_front();
return bid;
});
}
catch(al::base_exception&) {
}
catch(std::exception &e) {
ERR("Caught exception: {}", e.what());
}
AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint, ALsizei, const ALuint*) noexcept
{
ContextRef context{GetContextRef()};
if(!context) UNLIKELY return;
context->setError(AL_INVALID_OPERATION, "alSourceQueueBufferLayersSOFT not supported");
}
ALsource::ALsource() noexcept
{
Direct.Gain = 1.0f;
Direct.GainHF = 1.0f;
Direct.HFReference = LowPassFreqRef;
Direct.GainLF = 1.0f;
Direct.LFReference = HighPassFreqRef;
for(auto &send : Send)
{
send.Slot = nullptr;
send.Gain = 1.0f;
send.GainHF = 1.0f;
send.HFReference = LowPassFreqRef;
send.GainLF = 1.0f;
send.LFReference = HighPassFreqRef;
}
}
ALsource::~ALsource()
{
for(auto &item : mQueue)
{
if(ALbuffer *buffer{item.mBuffer})
DecrementRef(buffer->ref);
}
auto clear_send = [](ALsource::SendData &send) -> void
{ if(send.Slot) DecrementRef(send.Slot->ref); };
std::for_each(Send.begin(), Send.end(), clear_send);
}
void UpdateAllSourceProps(ALCcontext *context)
{
std::lock_guard<std::mutex> srclock{context->mSourceLock};
auto voicelist = context->getVoicesSpan();
ALuint vidx{0u};
for(Voice *voice : voicelist)
{
ALuint sid{voice->mSourceID.load(std::memory_order_acquire)};
ALsource *source{sid ? LookupSource(context, sid) : nullptr};
if(source && source->VoiceIdx == vidx)
{
if(std::exchange(source->mPropsDirty, false))
UpdateSourceProps(source, voice, context);
}
++vidx;
}
}
void ALsource::SetName(ALCcontext *context, ALuint id, std::string_view name)
{
std::lock_guard<std::mutex> srclock{context->mSourceLock};
auto source = LookupSource(context, id);
if(!source)
context->throw_error(AL_INVALID_NAME, "Invalid source ID {}", id);
context->mSourceNames.insert_or_assign(id, name);
}
SourceSubList::~SourceSubList()
{
if(!Sources)
return;
uint64_t usemask{~FreeMask};
while(usemask)
{
const int idx{al::countr_zero(usemask)};
usemask &= ~(1_u64 << idx);
std::destroy_at(al::to_address(Sources->begin() + idx));
}
FreeMask = ~usemask;
SubListAllocator{}.deallocate(Sources, 1);
Sources = nullptr;
}
#if ALSOFT_EAX
void ALsource::eaxInitialize(ALCcontext *context) noexcept
{
assert(context != nullptr);
mEaxAlContext = context;
mEaxPrimaryFxSlotId = context->eaxGetPrimaryFxSlotIndex();
eax_set_defaults();
eax1_translate(mEax1.i, mEax);
mEaxVersion = 1;
mEaxChanged = true;
}
ALsource* ALsource::EaxLookupSource(ALCcontext& al_context, ALuint source_id) noexcept
{
return LookupSource(&al_context, source_id);
}
[[noreturn]] void ALsource::eax_fail(const char* message)
{
throw Exception{message};
}
[[noreturn]] void ALsource::eax_fail_unknown_property_id()
{
eax_fail("Unknown property id.");
}
[[noreturn]] void ALsource::eax_fail_unknown_version()
{
eax_fail("Unknown version.");
}
[[noreturn]] void ALsource::eax_fail_unknown_active_fx_slot_id()
{
eax_fail("Unknown active FX slot ID.");
}
[[noreturn]] void ALsource::eax_fail_unknown_receiving_fx_slot_id()
{
eax_fail("Unknown receiving FX slot ID.");
}
void ALsource::eax_set_sends_defaults(EaxSends& sends, const EaxFxSlotIds& ids) noexcept
{
for(size_t i{0};i < EAX_MAX_FXSLOTS;++i)
{
auto& send = sends[i];
send.guidReceivingFXSlotID = *(ids[i]);
send.lSend = EAXSOURCE_DEFAULTSEND;
send.lSendHF = EAXSOURCE_DEFAULTSENDHF;
send.lOcclusion = EAXSOURCE_DEFAULTOCCLUSION;
send.flOcclusionLFRatio = EAXSOURCE_DEFAULTOCCLUSIONLFRATIO;
send.flOcclusionRoomRatio = EAXSOURCE_DEFAULTOCCLUSIONROOMRATIO;
send.flOcclusionDirectRatio = EAXSOURCE_DEFAULTOCCLUSIONDIRECTRATIO;
send.lExclusion = EAXSOURCE_DEFAULTEXCLUSION;
send.flExclusionLFRatio = EAXSOURCE_DEFAULTEXCLUSIONLFRATIO;
}
}
void ALsource::eax1_set_defaults(EAXBUFFER_REVERBPROPERTIES& props) noexcept
{
props.fMix = EAX_REVERBMIX_USEDISTANCE;
}
void ALsource::eax1_set_defaults() noexcept
{
eax1_set_defaults(mEax1.i);
mEax1.d = mEax1.i;
}
void ALsource::eax2_set_defaults(EAX20BUFFERPROPERTIES& props) noexcept
{
props.lDirect = EAXSOURCE_DEFAULTDIRECT;
props.lDirectHF = EAXSOURCE_DEFAULTDIRECTHF;
props.lRoom = EAXSOURCE_DEFAULTROOM;
props.lRoomHF = EAXSOURCE_DEFAULTROOMHF;
props.flRoomRolloffFactor = EAXSOURCE_DEFAULTROOMROLLOFFFACTOR;
props.lObstruction = EAXSOURCE_DEFAULTOBSTRUCTION;
props.flObstructionLFRatio = EAXSOURCE_DEFAULTOBSTRUCTIONLFRATIO;
props.lOcclusion = EAXSOURCE_DEFAULTOCCLUSION;
props.flOcclusionLFRatio = EAXSOURCE_DEFAULTOCCLUSIONLFRATIO;
props.flOcclusionRoomRatio = EAXSOURCE_DEFAULTOCCLUSIONROOMRATIO;
props.lOutsideVolumeHF = EAXSOURCE_DEFAULTOUTSIDEVOLUMEHF;
props.flAirAbsorptionFactor = EAXSOURCE_DEFAULTAIRABSORPTIONFACTOR;
props.dwFlags = EAXSOURCE_DEFAULTFLAGS;
}
void ALsource::eax2_set_defaults() noexcept
{
eax2_set_defaults(mEax2.i);
mEax2.d = mEax2.i;
}
void ALsource::eax3_set_defaults(EAX30SOURCEPROPERTIES& props) noexcept
{
props.lDirect = EAXSOURCE_DEFAULTDIRECT;
props.lDirectHF = EAXSOURCE_DEFAULTDIRECTHF;
props.lRoom = EAXSOURCE_DEFAULTROOM;
props.lRoomHF = EAXSOURCE_DEFAULTROOMHF;
props.lObstruction = EAXSOURCE_DEFAULTOBSTRUCTION;
props.flObstructionLFRatio = EAXSOURCE_DEFAULTOBSTRUCTIONLFRATIO;
props.lOcclusion = EAXSOURCE_DEFAULTOCCLUSION;
props.flOcclusionLFRatio = EAXSOURCE_DEFAULTOCCLUSIONLFRATIO;
props.flOcclusionRoomRatio = EAXSOURCE_DEFAULTOCCLUSIONROOMRATIO;
props.flOcclusionDirectRatio = EAXSOURCE_DEFAULTOCCLUSIONDIRECTRATIO;
props.lExclusion = EAXSOURCE_DEFAULTEXCLUSION;
props.flExclusionLFRatio = EAXSOURCE_DEFAULTEXCLUSIONLFRATIO;
props.lOutsideVolumeHF = EAXSOURCE_DEFAULTOUTSIDEVOLUMEHF;
props.flDopplerFactor = EAXSOURCE_DEFAULTDOPPLERFACTOR;
props.flRolloffFactor = EAXSOURCE_DEFAULTROLLOFFFACTOR;
props.flRoomRolloffFactor = EAXSOURCE_DEFAULTROOMROLLOFFFACTOR;
props.flAirAbsorptionFactor = EAXSOURCE_DEFAULTAIRABSORPTIONFACTOR;
props.ulFlags = EAXSOURCE_DEFAULTFLAGS;
}
void ALsource::eax3_set_defaults() noexcept
{
eax3_set_defaults(mEax3.i);
mEax3.d = mEax3.i;
}
void ALsource::eax4_set_sends_defaults(EaxSends& sends) noexcept
{
eax_set_sends_defaults(sends, eax4_fx_slot_ids);
}
void ALsource::eax4_set_active_fx_slots_defaults(EAX40ACTIVEFXSLOTS& slots) noexcept
{
slots = EAX40SOURCE_DEFAULTACTIVEFXSLOTID;
}
void ALsource::eax4_set_defaults() noexcept
{
eax3_set_defaults(mEax4.i.source);
eax4_set_sends_defaults(mEax4.i.sends);
eax4_set_active_fx_slots_defaults(mEax4.i.active_fx_slots);
mEax4.d = mEax4.i;
}
void ALsource::eax5_set_source_defaults(EAX50SOURCEPROPERTIES& props) noexcept
{
eax3_set_defaults(static_cast<EAX30SOURCEPROPERTIES&>(props));
props.flMacroFXFactor = EAXSOURCE_DEFAULTMACROFXFACTOR;
}
void ALsource::eax5_set_sends_defaults(EaxSends& sends) noexcept
{
eax_set_sends_defaults(sends, eax5_fx_slot_ids);
}
void ALsource::eax5_set_active_fx_slots_defaults(EAX50ACTIVEFXSLOTS& slots) noexcept
{
slots = EAX50SOURCE_3DDEFAULTACTIVEFXSLOTID;
}
void ALsource::eax5_set_speaker_levels_defaults(EaxSpeakerLevels& speaker_levels) noexcept
{
for(size_t i{0};i < eax_max_speakers;++i)
{
auto& speaker_level = speaker_levels[i];
speaker_level.lSpeakerID = static_cast<long>(EAXSPEAKER_FRONT_LEFT + i);
speaker_level.lLevel = EAXSOURCE_DEFAULTSPEAKERLEVEL;
}
}
void ALsource::eax5_set_defaults(Eax5Props& props) noexcept
{
eax5_set_source_defaults(props.source);
eax5_set_sends_defaults(props.sends);
eax5_set_active_fx_slots_defaults(props.active_fx_slots);
eax5_set_speaker_levels_defaults(props.speaker_levels);
}
void ALsource::eax5_set_defaults() noexcept
{
eax5_set_defaults(mEax5.i);
mEax5.d = mEax5.i;
}
void ALsource::eax_set_defaults() noexcept
{
eax1_set_defaults();
eax2_set_defaults();
eax3_set_defaults();
eax4_set_defaults();
eax5_set_defaults();
}
void ALsource::eax1_translate(const EAXBUFFER_REVERBPROPERTIES& src, Eax5Props& dst) noexcept
{
eax5_set_defaults(dst);
if (src.fMix == EAX_REVERBMIX_USEDISTANCE)
{
dst.source.ulFlags |= EAXSOURCEFLAGS_ROOMAUTO;
dst.sends[0].lSend = 0;
}
else
{
dst.source.ulFlags &= ~EAXSOURCEFLAGS_ROOMAUTO;
dst.sends[0].lSend = std::clamp(static_cast<long>(gain_to_level_mb(src.fMix)),
EAXSOURCE_MINSEND, EAXSOURCE_MAXSEND);
}
}
void ALsource::eax2_translate(const EAX20BUFFERPROPERTIES& src, Eax5Props& dst) noexcept
{
// Source.
//
dst.source.lDirect = src.lDirect;
dst.source.lDirectHF = src.lDirectHF;
dst.source.lRoom = src.lRoom;
dst.source.lRoomHF = src.lRoomHF;
dst.source.lObstruction = src.lObstruction;
dst.source.flObstructionLFRatio = src.flObstructionLFRatio;
dst.source.lOcclusion = src.lOcclusion;
dst.source.flOcclusionLFRatio = src.flOcclusionLFRatio;
dst.source.flOcclusionRoomRatio = src.flOcclusionRoomRatio;
dst.source.flOcclusionDirectRatio = EAXSOURCE_DEFAULTOCCLUSIONDIRECTRATIO;
dst.source.lExclusion = EAXSOURCE_DEFAULTEXCLUSION;
dst.source.flExclusionLFRatio = EAXSOURCE_DEFAULTEXCLUSIONLFRATIO;
dst.source.lOutsideVolumeHF = src.lOutsideVolumeHF;
dst.source.flDopplerFactor = EAXSOURCE_DEFAULTDOPPLERFACTOR;
dst.source.flRolloffFactor = EAXSOURCE_DEFAULTROLLOFFFACTOR;
dst.source.flRoomRolloffFactor = src.flRoomRolloffFactor;
dst.source.flAirAbsorptionFactor = src.flAirAbsorptionFactor;
dst.source.ulFlags = src.dwFlags;
dst.source.flMacroFXFactor = EAXSOURCE_DEFAULTMACROFXFACTOR;
// Set everything else to defaults.
//
eax5_set_sends_defaults(dst.sends);
eax5_set_active_fx_slots_defaults(dst.active_fx_slots);
eax5_set_speaker_levels_defaults(dst.speaker_levels);
}
void ALsource::eax3_translate(const EAX30SOURCEPROPERTIES& src, Eax5Props& dst) noexcept
{
// Source.
//
static_cast<EAX30SOURCEPROPERTIES&>(dst.source) = src;
dst.source.flMacroFXFactor = EAXSOURCE_DEFAULTMACROFXFACTOR;
// Set everything else to defaults.
//
eax5_set_sends_defaults(dst.sends);
eax5_set_active_fx_slots_defaults(dst.active_fx_slots);
eax5_set_speaker_levels_defaults(dst.speaker_levels);
}
void ALsource::eax4_translate(const Eax4Props& src, Eax5Props& dst) noexcept
{
// Source.
//
static_cast<EAX30SOURCEPROPERTIES&>(dst.source) = src.source;
dst.source.flMacroFXFactor = EAXSOURCE_DEFAULTMACROFXFACTOR;
// Sends.
//
dst.sends = src.sends;
for(size_t i{0};i < EAX_MAX_FXSLOTS;++i)
dst.sends[i].guidReceivingFXSlotID = *(eax5_fx_slot_ids[i]);
// Active FX slots.
//
auto translate_slotid = [](const GUID &src_id) -> GUID
{
if(src_id == EAX_NULL_GUID)
return EAX_NULL_GUID;
if(src_id == EAX_PrimaryFXSlotID)
return EAX_PrimaryFXSlotID;
if(src_id == EAXPROPERTYID_EAX40_FXSlot0)
return EAXPROPERTYID_EAX50_FXSlot0;
if(src_id == EAXPROPERTYID_EAX40_FXSlot1)
return EAXPROPERTYID_EAX50_FXSlot1;
if(src_id == EAXPROPERTYID_EAX40_FXSlot2)
return EAXPROPERTYID_EAX50_FXSlot2;
if(src_id == EAXPROPERTYID_EAX40_FXSlot3)
return EAXPROPERTYID_EAX50_FXSlot3;
UNLIKELY
ERR("Unexpected active FX slot ID");
return EAX_NULL_GUID;
};
const auto src_slots = al::span{src.active_fx_slots.guidActiveFXSlots};
const auto dst_slots = al::span{dst.active_fx_slots.guidActiveFXSlots};
auto dstiter = std::transform(src_slots.cbegin(), src_slots.cend(), dst_slots.begin(),
translate_slotid);
std::fill(dstiter, dst_slots.end(), EAX_NULL_GUID);
// Speaker levels.
//
eax5_set_speaker_levels_defaults(dst.speaker_levels);
}
float ALsource::eax_calculate_dst_occlusion_mb(
long src_occlusion_mb,
float path_ratio,
float lf_ratio) noexcept
{
const auto ratio_1 = path_ratio + lf_ratio - 1.0F;
const auto ratio_2 = path_ratio * lf_ratio;
const auto ratio = (ratio_2 > ratio_1) ? ratio_2 : ratio_1;
const auto dst_occlustion_mb = static_cast<float>(src_occlusion_mb) * ratio;
return dst_occlustion_mb;
}
EaxAlLowPassParam ALsource::eax_create_direct_filter_param() const noexcept
{
const auto &source = mEax.source;
auto gain_mb = static_cast<float>(source.lObstruction) * source.flObstructionLFRatio;
auto gainhf_mb = static_cast<float>(source.lObstruction);
for(size_t i{0};i < EAX_MAX_FXSLOTS;++i)
{
if(!mEaxActiveFxSlots[i])
continue;
if(source.lOcclusion != 0)
{
const auto& fx_slot = mEaxAlContext->eaxGetFxSlot(i);
const auto& fx_slot_eax = fx_slot.eax_get_eax_fx_slot();
const auto is_environmental_fx = ((fx_slot_eax.ulFlags&EAXFXSLOTFLAGS_ENVIRONMENT) != 0);
const auto is_primary = (mEaxPrimaryFxSlotId.value_or(-1) == fx_slot.eax_get_index());
if(is_environmental_fx && is_primary)
{
gain_mb += eax_calculate_dst_occlusion_mb(source.lOcclusion,
source.flOcclusionDirectRatio, source.flOcclusionLFRatio);
gainhf_mb += static_cast<float>(source.lOcclusion) * source.flOcclusionDirectRatio;
}
}
const auto& send = mEax.sends[i];
if(send.lOcclusion != 0)
{
gain_mb += eax_calculate_dst_occlusion_mb(send.lOcclusion, send.flOcclusionDirectRatio,
send.flOcclusionLFRatio);
gainhf_mb += static_cast<float>(send.lOcclusion) * send.flOcclusionDirectRatio;
}
}
/* gainhf_mb is the absolute mBFS of the filter's high-frequency volume,
* and gain_mb is the absolute mBFS of the filter's low-frequency volume.
* Adjust the HF volume to be relative to the LF volume, to make the
* appropriate main and relative HF filter volumes.
*
* Also add the Direct and DirectHF properties to the filter, which are
* already the main and relative HF volumes.
*/
gainhf_mb -= gain_mb - static_cast<float>(source.lDirectHF);
gain_mb += static_cast<float>(source.lDirect);
return EaxAlLowPassParam{level_mb_to_gain(gain_mb),
std::min(level_mb_to_gain(gainhf_mb), 1.0f)};
}
EaxAlLowPassParam ALsource::eax_create_room_filter_param(
const ALeffectslot& fx_slot,
const EAXSOURCEALLSENDPROPERTIES& send) const noexcept
{
const auto& fx_slot_eax = fx_slot.eax_get_eax_fx_slot();
const auto is_environmental_fx = bool{(fx_slot_eax.ulFlags & EAXFXSLOTFLAGS_ENVIRONMENT) != 0};
const auto is_primary = bool{mEaxPrimaryFxSlotId.value_or(-1) == fx_slot.eax_get_index()};
auto gain_mb = (static_cast<float>(fx_slot_eax.lOcclusion) * fx_slot_eax.flOcclusionLFRatio)
+ eax_calculate_dst_occlusion_mb(send.lOcclusion, send.flOcclusionRoomRatio,
send.flOcclusionLFRatio)
+ (static_cast<float>(send.lExclusion) * send.flExclusionLFRatio);
auto gainhf_mb = static_cast<float>(fx_slot_eax.lOcclusion)
+ (static_cast<float>(send.lOcclusion) * send.flOcclusionRoomRatio);
if(is_environmental_fx && is_primary)
{
const auto &source = mEax.source;
gain_mb += eax_calculate_dst_occlusion_mb(source.lOcclusion, source.flOcclusionRoomRatio,
source.flOcclusionLFRatio);
gain_mb += static_cast<float>(source.lExclusion) * source.flExclusionLFRatio;
gainhf_mb += static_cast<float>(source.lOcclusion) * source.flOcclusionRoomRatio;
gainhf_mb += static_cast<float>(source.lExclusion + send.lExclusion);
}
gainhf_mb -= gain_mb - static_cast<float>(send.lSendHF);
gain_mb += static_cast<float>(send.lSend);
if(is_environmental_fx)
{
const auto &source = mEax.source;
gain_mb += static_cast<float>(source.lRoom);
gainhf_mb += static_cast<float>(source.lRoomHF);
}
return EaxAlLowPassParam{level_mb_to_gain(gain_mb),
std::min(level_mb_to_gain(gainhf_mb), 1.0f)};
}
void ALsource::eax_update_direct_filter()
{
const auto& direct_param = eax_create_direct_filter_param();
Direct.Gain = direct_param.gain;
Direct.GainHF = direct_param.gain_hf;
Direct.HFReference = LowPassFreqRef;
Direct.GainLF = 1.0f;
Direct.LFReference = HighPassFreqRef;
mPropsDirty = true;
}
void ALsource::eax_update_room_filters()
{
for(size_t i{0};i < EAX_MAX_FXSLOTS;++i)
{
if(!mEaxActiveFxSlots[i])
continue;
auto& fx_slot = mEaxAlContext->eaxGetFxSlot(i);
const auto& send = mEax.sends[i];
const auto& room_param = eax_create_room_filter_param(fx_slot, send);
eax_set_al_source_send(&fx_slot, i, room_param);
}
}
void ALsource::eax_set_efx_outer_gain_hf()
{
OuterGainHF = std::clamp(
level_mb_to_gain(static_cast<float>(mEax.source.lOutsideVolumeHF)),
AL_MIN_CONE_OUTER_GAINHF,
AL_MAX_CONE_OUTER_GAINHF);
}
void ALsource::eax_set_efx_doppler_factor()
{
DopplerFactor = mEax.source.flDopplerFactor;
}
void ALsource::eax_set_efx_rolloff_factor()
{
RolloffFactor2 = mEax.source.flRolloffFactor;
}
void ALsource::eax_set_efx_room_rolloff_factor()
{
RoomRolloffFactor = mEax.source.flRoomRolloffFactor;
}
void ALsource::eax_set_efx_air_absorption_factor()
{
AirAbsorptionFactor = mEax.source.flAirAbsorptionFactor;
}
void ALsource::eax_set_efx_dry_gain_hf_auto()
{
DryGainHFAuto = ((mEax.source.ulFlags & EAXSOURCEFLAGS_DIRECTHFAUTO) != 0);
}
void ALsource::eax_set_efx_wet_gain_auto()
{
WetGainAuto = ((mEax.source.ulFlags & EAXSOURCEFLAGS_ROOMAUTO) != 0);
}
void ALsource::eax_set_efx_wet_gain_hf_auto()
{
WetGainHFAuto = ((mEax.source.ulFlags & EAXSOURCEFLAGS_ROOMHFAUTO) != 0);
}
void ALsource::eax1_set(const EaxCall& call, EAXBUFFER_REVERBPROPERTIES& props)
{
switch (call.get_property_id()) {
case DSPROPERTY_EAXBUFFER_ALL:
eax_defer<Eax1SourceAllValidator>(call, props);
break;
case DSPROPERTY_EAXBUFFER_REVERBMIX:
eax_defer<Eax1SourceReverbMixValidator>(call, props.fMix);
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax2_set(const EaxCall& call, EAX20BUFFERPROPERTIES& props)
{
switch (call.get_property_id()) {
case DSPROPERTY_EAX20BUFFER_NONE:
break;
case DSPROPERTY_EAX20BUFFER_ALLPARAMETERS:
eax_defer<Eax2SourceAllValidator>(call, props);
break;
case DSPROPERTY_EAX20BUFFER_DIRECT:
eax_defer<Eax2SourceDirectValidator>(call, props.lDirect);
break;
case DSPROPERTY_EAX20BUFFER_DIRECTHF:
eax_defer<Eax2SourceDirectHfValidator>(call, props.lDirectHF);
break;
case DSPROPERTY_EAX20BUFFER_ROOM:
eax_defer<Eax2SourceRoomValidator>(call, props.lRoom);
break;
case DSPROPERTY_EAX20BUFFER_ROOMHF:
eax_defer<Eax2SourceRoomHfValidator>(call, props.lRoomHF);
break;
case DSPROPERTY_EAX20BUFFER_ROOMROLLOFFFACTOR:
eax_defer<Eax2SourceRoomRolloffFactorValidator>(call, props.flRoomRolloffFactor);
break;
case DSPROPERTY_EAX20BUFFER_OBSTRUCTION:
eax_defer<Eax2SourceObstructionValidator>(call, props.lObstruction);
break;
case DSPROPERTY_EAX20BUFFER_OBSTRUCTIONLFRATIO:
eax_defer<Eax2SourceObstructionLfRatioValidator>(call, props.flObstructionLFRatio);
break;
case DSPROPERTY_EAX20BUFFER_OCCLUSION:
eax_defer<Eax2SourceOcclusionValidator>(call, props.lOcclusion);
break;
case DSPROPERTY_EAX20BUFFER_OCCLUSIONLFRATIO:
eax_defer<Eax2SourceOcclusionLfRatioValidator>(call, props.flOcclusionLFRatio);
break;
case DSPROPERTY_EAX20BUFFER_OCCLUSIONROOMRATIO:
eax_defer<Eax2SourceOcclusionRoomRatioValidator>(call, props.flOcclusionRoomRatio);
break;
case DSPROPERTY_EAX20BUFFER_OUTSIDEVOLUMEHF:
eax_defer<Eax2SourceOutsideVolumeHfValidator>(call, props.lOutsideVolumeHF);
break;
case DSPROPERTY_EAX20BUFFER_AIRABSORPTIONFACTOR:
eax_defer<Eax2SourceAirAbsorptionFactorValidator>(call, props.flAirAbsorptionFactor);
break;
case DSPROPERTY_EAX20BUFFER_FLAGS:
eax_defer<Eax2SourceFlagsValidator>(call, props.dwFlags);
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax3_set(const EaxCall& call, EAX30SOURCEPROPERTIES& props)
{
switch (call.get_property_id()) {
case EAXSOURCE_NONE:
break;
case EAXSOURCE_ALLPARAMETERS:
eax_defer<Eax3SourceAllValidator>(call, props);
break;
case EAXSOURCE_OBSTRUCTIONPARAMETERS:
eax_defer_sub<Eax4ObstructionValidator, EAXOBSTRUCTIONPROPERTIES>(call, props.lObstruction);
break;
case EAXSOURCE_OCCLUSIONPARAMETERS:
eax_defer_sub<Eax4OcclusionValidator, EAXOCCLUSIONPROPERTIES>(call, props.lOcclusion);
break;
case EAXSOURCE_EXCLUSIONPARAMETERS:
eax_defer_sub<Eax4ExclusionValidator, EAXEXCLUSIONPROPERTIES>(call, props.lExclusion);
break;
case EAXSOURCE_DIRECT:
eax_defer<Eax2SourceDirectValidator>(call, props.lDirect);
break;
case EAXSOURCE_DIRECTHF:
eax_defer<Eax2SourceDirectHfValidator>(call, props.lDirectHF);
break;
case EAXSOURCE_ROOM:
eax_defer<Eax2SourceRoomValidator>(call, props.lRoom);
break;
case EAXSOURCE_ROOMHF:
eax_defer<Eax2SourceRoomHfValidator>(call, props.lRoomHF);
break;
case EAXSOURCE_OBSTRUCTION:
eax_defer<Eax2SourceObstructionValidator>(call, props.lObstruction);
break;
case EAXSOURCE_OBSTRUCTIONLFRATIO:
eax_defer<Eax2SourceObstructionLfRatioValidator>(call, props.flObstructionLFRatio);
break;
case EAXSOURCE_OCCLUSION:
eax_defer<Eax2SourceOcclusionValidator>(call, props.lOcclusion);
break;
case EAXSOURCE_OCCLUSIONLFRATIO:
eax_defer<Eax2SourceOcclusionLfRatioValidator>(call, props.flOcclusionLFRatio);
break;
case EAXSOURCE_OCCLUSIONROOMRATIO:
eax_defer<Eax2SourceOcclusionRoomRatioValidator>(call, props.flOcclusionRoomRatio);
break;
case EAXSOURCE_OCCLUSIONDIRECTRATIO:
eax_defer<Eax3SourceOcclusionDirectRatioValidator>(call, props.flOcclusionDirectRatio);
break;
case EAXSOURCE_EXCLUSION:
eax_defer<Eax3SourceExclusionValidator>(call, props.lExclusion);
break;
case EAXSOURCE_EXCLUSIONLFRATIO:
eax_defer<Eax3SourceExclusionLfRatioValidator>(call, props.flExclusionLFRatio);
break;
case EAXSOURCE_OUTSIDEVOLUMEHF:
eax_defer<Eax2SourceOutsideVolumeHfValidator>(call, props.lOutsideVolumeHF);
break;
case EAXSOURCE_DOPPLERFACTOR:
eax_defer<Eax3SourceDopplerFactorValidator>(call, props.flDopplerFactor);
break;
case EAXSOURCE_ROLLOFFFACTOR:
eax_defer<Eax3SourceRolloffFactorValidator>(call, props.flRolloffFactor);
break;
case EAXSOURCE_ROOMROLLOFFFACTOR:
eax_defer<Eax2SourceRoomRolloffFactorValidator>(call, props.flRoomRolloffFactor);
break;
case EAXSOURCE_AIRABSORPTIONFACTOR:
eax_defer<Eax2SourceAirAbsorptionFactorValidator>(call, props.flAirAbsorptionFactor);
break;
case EAXSOURCE_FLAGS:
eax_defer<Eax2SourceFlagsValidator>(call, props.ulFlags);
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax4_set(const EaxCall& call, Eax4Props& props)
{
switch (call.get_property_id()) {
case EAXSOURCE_NONE:
case EAXSOURCE_ALLPARAMETERS:
case EAXSOURCE_OBSTRUCTIONPARAMETERS:
case EAXSOURCE_OCCLUSIONPARAMETERS:
case EAXSOURCE_EXCLUSIONPARAMETERS:
case EAXSOURCE_DIRECT:
case EAXSOURCE_DIRECTHF:
case EAXSOURCE_ROOM:
case EAXSOURCE_ROOMHF:
case EAXSOURCE_OBSTRUCTION:
case EAXSOURCE_OBSTRUCTIONLFRATIO:
case EAXSOURCE_OCCLUSION:
case EAXSOURCE_OCCLUSIONLFRATIO:
case EAXSOURCE_OCCLUSIONROOMRATIO:
case EAXSOURCE_OCCLUSIONDIRECTRATIO:
case EAXSOURCE_EXCLUSION:
case EAXSOURCE_EXCLUSIONLFRATIO:
case EAXSOURCE_OUTSIDEVOLUMEHF:
case EAXSOURCE_DOPPLERFACTOR:
case EAXSOURCE_ROLLOFFFACTOR:
case EAXSOURCE_ROOMROLLOFFFACTOR:
case EAXSOURCE_AIRABSORPTIONFACTOR:
case EAXSOURCE_FLAGS:
eax3_set(call, props.source);
break;
case EAXSOURCE_SENDPARAMETERS:
eax4_defer_sends<Eax4SendValidator, EAXSOURCESENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_ALLSENDPARAMETERS:
eax4_defer_sends<Eax4AllSendValidator, EAXSOURCEALLSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_OCCLUSIONSENDPARAMETERS:
eax4_defer_sends<Eax4OcclusionSendValidator, EAXSOURCEOCCLUSIONSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_EXCLUSIONSENDPARAMETERS:
eax4_defer_sends<Eax4ExclusionSendValidator, EAXSOURCEEXCLUSIONSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_ACTIVEFXSLOTID:
eax4_defer_active_fx_slot_id(call, al::span{props.active_fx_slots.guidActiveFXSlots});
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax5_defer_all_2d(const EaxCall& call, EAX50SOURCEPROPERTIES& props)
{
const auto& src_props = call.get_value<Exception, const EAXSOURCE2DPROPERTIES>();
Eax5SourceAll2dValidator{}(src_props);
props.lDirect = src_props.lDirect;
props.lDirectHF = src_props.lDirectHF;
props.lRoom = src_props.lRoom;
props.lRoomHF = src_props.lRoomHF;
props.ulFlags = src_props.ulFlags;
}
void ALsource::eax5_defer_speaker_levels(const EaxCall& call, EaxSpeakerLevels& props)
{
const auto values = call.get_values<const EAXSPEAKERLEVELPROPERTIES>(eax_max_speakers);
std::for_each(values.cbegin(), values.cend(), Eax5SpeakerAllValidator{});
for (const auto& value : values) {
const auto index = static_cast<size_t>(value.lSpeakerID - EAXSPEAKER_FRONT_LEFT);
props[index].lLevel = value.lLevel;
}
}
void ALsource::eax5_set(const EaxCall& call, Eax5Props& props)
{
switch (call.get_property_id()) {
case EAXSOURCE_NONE:
break;
case EAXSOURCE_ALLPARAMETERS:
eax_defer<Eax5SourceAllValidator>(call, props.source);
break;
case EAXSOURCE_OBSTRUCTIONPARAMETERS:
case EAXSOURCE_OCCLUSIONPARAMETERS:
case EAXSOURCE_EXCLUSIONPARAMETERS:
case EAXSOURCE_DIRECT:
case EAXSOURCE_DIRECTHF:
case EAXSOURCE_ROOM:
case EAXSOURCE_ROOMHF:
case EAXSOURCE_OBSTRUCTION:
case EAXSOURCE_OBSTRUCTIONLFRATIO:
case EAXSOURCE_OCCLUSION:
case EAXSOURCE_OCCLUSIONLFRATIO:
case EAXSOURCE_OCCLUSIONROOMRATIO:
case EAXSOURCE_OCCLUSIONDIRECTRATIO:
case EAXSOURCE_EXCLUSION:
case EAXSOURCE_EXCLUSIONLFRATIO:
case EAXSOURCE_OUTSIDEVOLUMEHF:
case EAXSOURCE_DOPPLERFACTOR:
case EAXSOURCE_ROLLOFFFACTOR:
case EAXSOURCE_ROOMROLLOFFFACTOR:
case EAXSOURCE_AIRABSORPTIONFACTOR:
eax3_set(call, props.source);
break;
case EAXSOURCE_FLAGS:
eax_defer<Eax5SourceFlagsValidator>(call, props.source.ulFlags);
break;
case EAXSOURCE_SENDPARAMETERS:
eax5_defer_sends<Eax5SendValidator, EAXSOURCESENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_ALLSENDPARAMETERS:
eax5_defer_sends<Eax5AllSendValidator, EAXSOURCEALLSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_OCCLUSIONSENDPARAMETERS:
eax5_defer_sends<Eax5OcclusionSendValidator, EAXSOURCEOCCLUSIONSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_EXCLUSIONSENDPARAMETERS:
eax5_defer_sends<Eax5ExclusionSendValidator, EAXSOURCEEXCLUSIONSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_ACTIVEFXSLOTID:
eax5_defer_active_fx_slot_id(call, al::span{props.active_fx_slots.guidActiveFXSlots});
break;
case EAXSOURCE_MACROFXFACTOR:
eax_defer<Eax5SourceMacroFXFactorValidator>(call, props.source.flMacroFXFactor);
break;
case EAXSOURCE_SPEAKERLEVELS:
eax5_defer_speaker_levels(call, props.speaker_levels);
break;
case EAXSOURCE_ALL2DPARAMETERS:
eax5_defer_all_2d(call, props.source);
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax_set(const EaxCall& call)
{
const auto eax_version = call.get_version();
switch(eax_version)
{
case 1: eax1_set(call, mEax1.d); break;
case 2: eax2_set(call, mEax2.d); break;
case 3: eax3_set(call, mEax3.d); break;
case 4: eax4_set(call, mEax4.d); break;
case 5: eax5_set(call, mEax5.d); break;
default: eax_fail_unknown_property_id();
}
mEaxChanged = true;
mEaxVersion = eax_version;
}
void ALsource::eax_get_active_fx_slot_id(const EaxCall& call, const al::span<const GUID> src_ids)
{
assert(src_ids.size()==EAX40_MAX_ACTIVE_FXSLOTS || src_ids.size()==EAX50_MAX_ACTIVE_FXSLOTS);
const auto dst_ids = call.get_values<GUID>(src_ids.size());
std::uninitialized_copy_n(src_ids.begin(), dst_ids.size(), dst_ids.begin());
}
void ALsource::eax1_get(const EaxCall& call, const EAXBUFFER_REVERBPROPERTIES& props)
{
switch (call.get_property_id()) {
case DSPROPERTY_EAXBUFFER_ALL:
case DSPROPERTY_EAXBUFFER_REVERBMIX:
call.set_value<Exception>(props.fMix);
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax2_get(const EaxCall& call, const EAX20BUFFERPROPERTIES& props)
{
switch (call.get_property_id()) {
case DSPROPERTY_EAX20BUFFER_NONE:
break;
case DSPROPERTY_EAX20BUFFER_ALLPARAMETERS:
call.set_value<Exception>(props);
break;
case DSPROPERTY_EAX20BUFFER_DIRECT:
call.set_value<Exception>(props.lDirect);
break;
case DSPROPERTY_EAX20BUFFER_DIRECTHF:
call.set_value<Exception>(props.lDirectHF);
break;
case DSPROPERTY_EAX20BUFFER_ROOM:
call.set_value<Exception>(props.lRoom);
break;
case DSPROPERTY_EAX20BUFFER_ROOMHF:
call.set_value<Exception>(props.lRoomHF);
break;
case DSPROPERTY_EAX20BUFFER_ROOMROLLOFFFACTOR:
call.set_value<Exception>(props.flRoomRolloffFactor);
break;
case DSPROPERTY_EAX20BUFFER_OBSTRUCTION:
call.set_value<Exception>(props.lObstruction);
break;
case DSPROPERTY_EAX20BUFFER_OBSTRUCTIONLFRATIO:
call.set_value<Exception>(props.flObstructionLFRatio);
break;
case DSPROPERTY_EAX20BUFFER_OCCLUSION:
call.set_value<Exception>(props.lOcclusion);
break;
case DSPROPERTY_EAX20BUFFER_OCCLUSIONLFRATIO:
call.set_value<Exception>(props.flOcclusionLFRatio);
break;
case DSPROPERTY_EAX20BUFFER_OCCLUSIONROOMRATIO:
call.set_value<Exception>(props.flOcclusionRoomRatio);
break;
case DSPROPERTY_EAX20BUFFER_OUTSIDEVOLUMEHF:
call.set_value<Exception>(props.lOutsideVolumeHF);
break;
case DSPROPERTY_EAX20BUFFER_AIRABSORPTIONFACTOR:
call.set_value<Exception>(props.flAirAbsorptionFactor);
break;
case DSPROPERTY_EAX20BUFFER_FLAGS:
call.set_value<Exception>(props.dwFlags);
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax3_get_obstruction(const EaxCall& call, const EAX30SOURCEPROPERTIES& props)
{
const auto& subprops = reinterpret_cast<const EAXOBSTRUCTIONPROPERTIES&>(props.lObstruction);
call.set_value<Exception>(subprops);
}
void ALsource::eax3_get_occlusion(const EaxCall& call, const EAX30SOURCEPROPERTIES& props)
{
const auto& subprops = reinterpret_cast<const EAXOCCLUSIONPROPERTIES&>(props.lOcclusion);
call.set_value<Exception>(subprops);
}
void ALsource::eax3_get_exclusion(const EaxCall& call, const EAX30SOURCEPROPERTIES& props)
{
const auto& subprops = reinterpret_cast<const EAXEXCLUSIONPROPERTIES&>(props.lExclusion);
call.set_value<Exception>(subprops);
}
void ALsource::eax3_get(const EaxCall& call, const EAX30SOURCEPROPERTIES& props)
{
switch (call.get_property_id()) {
case EAXSOURCE_NONE:
break;
case EAXSOURCE_ALLPARAMETERS:
call.set_value<Exception>(props);
break;
case EAXSOURCE_OBSTRUCTIONPARAMETERS:
eax3_get_obstruction(call, props);
break;
case EAXSOURCE_OCCLUSIONPARAMETERS:
eax3_get_occlusion(call, props);
break;
case EAXSOURCE_EXCLUSIONPARAMETERS:
eax3_get_exclusion(call, props);
break;
case EAXSOURCE_DIRECT:
call.set_value<Exception>(props.lDirect);
break;
case EAXSOURCE_DIRECTHF:
call.set_value<Exception>(props.lDirectHF);
break;
case EAXSOURCE_ROOM:
call.set_value<Exception>(props.lRoom);
break;
case EAXSOURCE_ROOMHF:
call.set_value<Exception>(props.lRoomHF);
break;
case EAXSOURCE_OBSTRUCTION:
call.set_value<Exception>(props.lObstruction);
break;
case EAXSOURCE_OBSTRUCTIONLFRATIO:
call.set_value<Exception>(props.flObstructionLFRatio);
break;
case EAXSOURCE_OCCLUSION:
call.set_value<Exception>(props.lOcclusion);
break;
case EAXSOURCE_OCCLUSIONLFRATIO:
call.set_value<Exception>(props.flOcclusionLFRatio);
break;
case EAXSOURCE_OCCLUSIONROOMRATIO:
call.set_value<Exception>(props.flOcclusionRoomRatio);
break;
case EAXSOURCE_OCCLUSIONDIRECTRATIO:
call.set_value<Exception>(props.flOcclusionDirectRatio);
break;
case EAXSOURCE_EXCLUSION:
call.set_value<Exception>(props.lExclusion);
break;
case EAXSOURCE_EXCLUSIONLFRATIO:
call.set_value<Exception>(props.flExclusionLFRatio);
break;
case EAXSOURCE_OUTSIDEVOLUMEHF:
call.set_value<Exception>(props.lOutsideVolumeHF);
break;
case EAXSOURCE_DOPPLERFACTOR:
call.set_value<Exception>(props.flDopplerFactor);
break;
case EAXSOURCE_ROLLOFFFACTOR:
call.set_value<Exception>(props.flRolloffFactor);
break;
case EAXSOURCE_ROOMROLLOFFFACTOR:
call.set_value<Exception>(props.flRoomRolloffFactor);
break;
case EAXSOURCE_AIRABSORPTIONFACTOR:
call.set_value<Exception>(props.flAirAbsorptionFactor);
break;
case EAXSOURCE_FLAGS:
call.set_value<Exception>(props.ulFlags);
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax4_get(const EaxCall& call, const Eax4Props& props)
{
switch (call.get_property_id()) {
case EAXSOURCE_NONE:
break;
case EAXSOURCE_ALLPARAMETERS:
case EAXSOURCE_OBSTRUCTIONPARAMETERS:
case EAXSOURCE_OCCLUSIONPARAMETERS:
case EAXSOURCE_EXCLUSIONPARAMETERS:
case EAXSOURCE_DIRECT:
case EAXSOURCE_DIRECTHF:
case EAXSOURCE_ROOM:
case EAXSOURCE_ROOMHF:
case EAXSOURCE_OBSTRUCTION:
case EAXSOURCE_OBSTRUCTIONLFRATIO:
case EAXSOURCE_OCCLUSION:
case EAXSOURCE_OCCLUSIONLFRATIO:
case EAXSOURCE_OCCLUSIONROOMRATIO:
case EAXSOURCE_OCCLUSIONDIRECTRATIO:
case EAXSOURCE_EXCLUSION:
case EAXSOURCE_EXCLUSIONLFRATIO:
case EAXSOURCE_OUTSIDEVOLUMEHF:
case EAXSOURCE_DOPPLERFACTOR:
case EAXSOURCE_ROLLOFFFACTOR:
case EAXSOURCE_ROOMROLLOFFFACTOR:
case EAXSOURCE_AIRABSORPTIONFACTOR:
case EAXSOURCE_FLAGS:
eax3_get(call, props.source);
break;
case EAXSOURCE_SENDPARAMETERS:
eax_get_sends<EAXSOURCESENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_ALLSENDPARAMETERS:
eax_get_sends<EAXSOURCEALLSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_OCCLUSIONSENDPARAMETERS:
eax_get_sends<EAXSOURCEOCCLUSIONSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_EXCLUSIONSENDPARAMETERS:
eax_get_sends<EAXSOURCEEXCLUSIONSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_ACTIVEFXSLOTID:
eax_get_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots);
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax5_get_all_2d(const EaxCall& call, const EAX50SOURCEPROPERTIES& props)
{
auto& subprops = call.get_value<Exception, EAXSOURCE2DPROPERTIES>();
subprops.lDirect = props.lDirect;
subprops.lDirectHF = props.lDirectHF;
subprops.lRoom = props.lRoom;
subprops.lRoomHF = props.lRoomHF;
subprops.ulFlags = props.ulFlags;
}
void ALsource::eax5_get_speaker_levels(const EaxCall& call, const EaxSpeakerLevels& props)
{
const auto subprops = call.get_values<EAXSPEAKERLEVELPROPERTIES>(eax_max_speakers);
std::uninitialized_copy_n(props.cbegin(), subprops.size(), subprops.begin());
}
void ALsource::eax5_get(const EaxCall& call, const Eax5Props& props)
{
switch (call.get_property_id()) {
case EAXSOURCE_NONE:
break;
case EAXSOURCE_ALLPARAMETERS:
case EAXSOURCE_OBSTRUCTIONPARAMETERS:
case EAXSOURCE_OCCLUSIONPARAMETERS:
case EAXSOURCE_EXCLUSIONPARAMETERS:
case EAXSOURCE_DIRECT:
case EAXSOURCE_DIRECTHF:
case EAXSOURCE_ROOM:
case EAXSOURCE_ROOMHF:
case EAXSOURCE_OBSTRUCTION:
case EAXSOURCE_OBSTRUCTIONLFRATIO:
case EAXSOURCE_OCCLUSION:
case EAXSOURCE_OCCLUSIONLFRATIO:
case EAXSOURCE_OCCLUSIONROOMRATIO:
case EAXSOURCE_OCCLUSIONDIRECTRATIO:
case EAXSOURCE_EXCLUSION:
case EAXSOURCE_EXCLUSIONLFRATIO:
case EAXSOURCE_OUTSIDEVOLUMEHF:
case EAXSOURCE_DOPPLERFACTOR:
case EAXSOURCE_ROLLOFFFACTOR:
case EAXSOURCE_ROOMROLLOFFFACTOR:
case EAXSOURCE_AIRABSORPTIONFACTOR:
case EAXSOURCE_FLAGS:
eax3_get(call, props.source);
break;
case EAXSOURCE_SENDPARAMETERS:
eax_get_sends<EAXSOURCESENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_ALLSENDPARAMETERS:
eax_get_sends<EAXSOURCEALLSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_OCCLUSIONSENDPARAMETERS:
eax_get_sends<EAXSOURCEOCCLUSIONSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_EXCLUSIONSENDPARAMETERS:
eax_get_sends<EAXSOURCEEXCLUSIONSENDPROPERTIES>(call, props.sends);
break;
case EAXSOURCE_ACTIVEFXSLOTID:
eax_get_active_fx_slot_id(call, props.active_fx_slots.guidActiveFXSlots);
break;
case EAXSOURCE_MACROFXFACTOR:
call.set_value<Exception>(props.source.flMacroFXFactor);
break;
case EAXSOURCE_SPEAKERLEVELS:
call.set_value<Exception>(props.speaker_levels);
break;
case EAXSOURCE_ALL2DPARAMETERS:
eax5_get_all_2d(call, props.source);
break;
default:
eax_fail_unknown_property_id();
}
}
void ALsource::eax_get(const EaxCall& call)
{
switch (call.get_version()) {
case 1: eax1_get(call, mEax1.i); break;
case 2: eax2_get(call, mEax2.i); break;
case 3: eax3_get(call, mEax3.i); break;
case 4: eax4_get(call, mEax4.i); break;
case 5: eax5_get(call, mEax5.i); break;
default: eax_fail_unknown_version();
}
}
void ALsource::eax_set_al_source_send(ALeffectslot *slot, size_t sendidx, const EaxAlLowPassParam &filter)
{
if(sendidx >= EAX_MAX_FXSLOTS)
return;
auto &send = Send[sendidx];
send.Gain = filter.gain;
send.GainHF = filter.gain_hf;
send.HFReference = LowPassFreqRef;
send.GainLF = 1.0f;
send.LFReference = HighPassFreqRef;
if(slot != nullptr)
IncrementRef(slot->ref);
if(auto *oldslot = send.Slot)
DecrementRef(oldslot->ref);
send.Slot = slot;
mPropsDirty = true;
}
void ALsource::eax_commit_active_fx_slots()
{
// Clear all slots to an inactive state.
mEaxActiveFxSlots.fill(false);
// Mark the set slots as active.
for(const auto& slot_id : mEax.active_fx_slots.guidActiveFXSlots)
{
if(slot_id == EAX_NULL_GUID)
{
}
else if(slot_id == EAX_PrimaryFXSlotID)
{
// Mark primary FX slot as active.
if(mEaxPrimaryFxSlotId.has_value())
mEaxActiveFxSlots[*mEaxPrimaryFxSlotId] = true;
}
else if(slot_id == EAXPROPERTYID_EAX50_FXSlot0)
mEaxActiveFxSlots[0] = true;
else if(slot_id == EAXPROPERTYID_EAX50_FXSlot1)
mEaxActiveFxSlots[1] = true;
else if(slot_id == EAXPROPERTYID_EAX50_FXSlot2)
mEaxActiveFxSlots[2] = true;
else if(slot_id == EAXPROPERTYID_EAX50_FXSlot3)
mEaxActiveFxSlots[3] = true;
}
// Deactivate EFX auxiliary effect slots for inactive slots. Active slots
// will be updated with the room filters.
for(size_t i{0};i < EAX_MAX_FXSLOTS;++i)
{
if(!mEaxActiveFxSlots[i])
eax_set_al_source_send(nullptr, i, EaxAlLowPassParam{1.0f, 1.0f});
}
}
void ALsource::eax_commit_filters()
{
eax_update_direct_filter();
eax_update_room_filters();
}
void ALsource::eaxCommit()
{
const auto primary_fx_slot_id = mEaxAlContext->eaxGetPrimaryFxSlotIndex();
const auto is_primary_fx_slot_id_changed = (mEaxPrimaryFxSlotId != primary_fx_slot_id);
if(!mEaxChanged && !is_primary_fx_slot_id_changed)
return;
mEaxPrimaryFxSlotId = primary_fx_slot_id;
mEaxChanged = false;
switch(mEaxVersion)
{
case 1:
mEax1.i = mEax1.d;
eax1_translate(mEax1.i, mEax);
break;
case 2:
mEax2.i = mEax2.d;
eax2_translate(mEax2.i, mEax);
break;
case 3:
mEax3.i = mEax3.d;
eax3_translate(mEax3.i, mEax);
break;
case 4:
mEax4.i = mEax4.d;
eax4_translate(mEax4.i, mEax);
break;
case 5:
mEax5.i = mEax5.d;
mEax = mEax5.d;
break;
}
eax_set_efx_outer_gain_hf();
eax_set_efx_doppler_factor();
eax_set_efx_rolloff_factor();
eax_set_efx_room_rolloff_factor();
eax_set_efx_air_absorption_factor();
eax_set_efx_dry_gain_hf_auto();
eax_set_efx_wet_gain_auto();
eax_set_efx_wet_gain_hf_auto();
eax_commit_active_fx_slots();
eax_commit_filters();
}
#endif // ALSOFT_EAX