Torque3D/Engine/lib/openal-soft/al/error.cpp

130 lines
3.7 KiB
C++

/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include <csignal>
#include <cstdarg>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <optional>
#include <string>
#include <utility>
#include "AL/al.h"
#include "AL/alc.h"
#include "al/debug.h"
#include "alc/alconfig.h"
#include "alc/context.h"
#include "alnumeric.h"
#include "core/except.h"
#include "core/logging.h"
#include "opthelpers.h"
#include "strutils.h"
void ALCcontext::setErrorImpl(ALenum errorCode, const fmt::string_view fmt, fmt::format_args args)
{
const auto msg = fmt::vformat(fmt, std::move(args));
WARN("Error generated on context {}, code {:#04x}, \"{}\"",
decltype(std::declval<void*>()){this}, as_unsigned(errorCode), msg);
if(TrapALError)
{
#ifdef _WIN32
/* DebugBreak will cause an exception if there is no debugger */
if(IsDebuggerPresent())
DebugBreak();
#elif defined(SIGTRAP)
raise(SIGTRAP);
#endif
}
if(mLastThreadError.get() == AL_NO_ERROR)
mLastThreadError.set(errorCode);
debugMessage(DebugSource::API, DebugType::Error, static_cast<ALuint>(errorCode),
DebugSeverity::High, msg);
}
void ALCcontext::throw_error_impl(ALenum errorCode, const fmt::string_view fmt,
fmt::format_args args)
{
setErrorImpl(errorCode, fmt, std::move(args));
throw al::base_exception{};
}
/* Special-case alGetError since it (potentially) raises a debug signal and
* returns a non-default value for a null context.
*/
AL_API auto AL_APIENTRY alGetError() noexcept -> ALenum
{
if(auto context = GetContextRef()) LIKELY
return alGetErrorDirect(context.get());
auto get_value = [](const char *envname, const char *optname) -> ALenum
{
auto optstr = al::getenv(envname);
if(!optstr)
optstr = ConfigValueStr({}, "game_compat", optname);
if(optstr)
{
try {
auto idx = 0_uz;
auto value = std::stoi(*optstr, &idx, 0);
if(idx >= optstr->size() || std::isspace(optstr->at(idx)))
return static_cast<ALenum>(value);
} catch(...) {
}
ERR("Invalid default error value: \"{}\"", *optstr);
}
return AL_INVALID_OPERATION;
};
static const ALenum deferror{get_value("__ALSOFT_DEFAULT_ERROR", "default-error")};
WARN("Querying error state on null context (implicitly {:#04x})", as_unsigned(deferror));
if(TrapALError)
{
#ifdef _WIN32
if(IsDebuggerPresent())
DebugBreak();
#elif defined(SIGTRAP)
raise(SIGTRAP);
#endif
}
return deferror;
}
FORCE_ALIGN ALenum AL_APIENTRY alGetErrorDirect(ALCcontext *context) noexcept
{
ALenum ret{context->mLastThreadError.get()};
if(ret != AL_NO_ERROR) UNLIKELY
context->mLastThreadError.set(AL_NO_ERROR);
return ret;
}