Torque3D/Engine/source/T3D/vehicles
AzaezelX 5cf54580e6 Generic Damagemodel
included in root/data/ as a module so theres a generic folks can riff off of
additionally, includes a physcs based damage option inspector exposed augment for velicity based collisions, as well as utilities for applying damage to the object a given thing is mounted to
further. also fixes a lack of vehicles being able to use thier mvTriggerCount4 and 5 for the additional 2 mountpoints allowed
2025-04-06 16:09:14 -05:00
..
flyingVehicle.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
flyingVehicle.h virtuals removed 2024-03-18 18:13:00 +00:00
guiSpeedometer.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
hoverVehicle.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
hoverVehicle.h virtuals removed 2024-03-18 18:13:00 +00:00
vehicle.cpp Generic Damagemodel 2025-04-06 16:09:14 -05:00
vehicle.h virtuals removed 2024-03-18 18:13:00 +00:00
vehicleBlocker.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
vehicleBlocker.h virtuals removed 2024-03-18 18:13:00 +00:00
wheeledVehicle.cpp fix malformed addfeildV 2025-03-09 12:58:59 -05:00
wheeledVehicle.h wheeled vehicle downforce aug. applies a spoiler effect 2025-02-28 19:20:21 -06:00