mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
91 lines
2.9 KiB
Smarty
91 lines
2.9 KiB
Smarty
# I release this sample under the MIT license: free for any use, provided
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# you hold me harmless from any such use you make, and you retain my
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# copyright on the actual sources.
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# Copyright 2005 Jon Watte.
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# Dynamic Library Template
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# If this errors out, you didn't specify the right variable value, or
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# you're including the wrong template makefile.
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LIBNAME := {$projName}
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{assign var="dirWalk" value=$fileArray}
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SOURCES := {foreach from=$dirWalk item=file key=key}
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{include file="make_fileRecurse.tpl" dirWalk=$file}
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{/foreach}
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LDFLAGS_{$projName} := -g -m32 -shared
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LDLIBS_{$projName} := -lstdc++ -lpthread
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CFLAGS_{$projName} := -MMD -I. -m32 -mmmx -msse -march=i686
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{foreach item=def from=$projIncludes}CFLAGS_{$projName} += -I{$def}
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{/foreach}
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CFLAGS_{$projName} += -DUNICODE
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CFLAGS_{$projName} += -DLINUX
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{foreach item=def from=$projDefines}CFLAGS_{$projName} += -D{$def}
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{/foreach}
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CFLAGS_DEBUG_{$projName} := $(CFLAGS_{$projName}) -ggdb
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CFLAGS_DEBUG_{$projName} += -DTORQUE_DEBUG
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CFLAGS_DEBUG_{$projName} += -DTORQUE_DEBUG_GUARD
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CFLAGS_DEBUG_{$projName} += -DTORQUE_NET_STATS
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CFLAGS_{$projName} += -O0
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CC := gcc
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LD := gcc
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SHARED_LIB_TARGETS += {$projName}.so
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SHARED_LIB_TARGETS_DEBUG += {$projName}_DEBUG.so
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OBJS_{$projName} := $(patsubst ../../../../Engine/source/%,Release/{$projName}/%.o,$(SOURCES))
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OBJS_{$projName} += $(patsubst ../../source/%,Release/{$projName}/%.o,$(SOURCES))
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OBJS_{$projName} := $(filter %.o, $(OBJS_{$projName}))
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OBJS_{$projName}_DEBUG := $(patsubst ../../../../Engine/source/%,Debug/{$projName}/%.o,$(SOURCES))
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OBJS_{$projName}_DEBUG += $(patsubst ../../source/%, Debug/{$projName}/%.o,$(SOURCES))
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OBJS_{$projName}_DEBUG := $(filter %.o, $(OBJS_{$projName}_DEBUG))
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# Deriving the variable name from the target name is the secret sauce
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# of the build system.
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#
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{$projName}.so: $(OBJS_{$projName}) $(LIB_TARGETS)
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$(LD) $(LDFLAGS_{$projName}) -o $@ $(OBJS_{$projName}) $(LIB_TARGETS) $(LDLIBS_{$projName})
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{$projName}_DEBUG.so: $(OBJS_{$projName}_DEBUG) $(LIB_TARGETS_DEBUG)
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$(LD) $(LDFLAGS_{$projName}) -o $@ $(OBJS_{$projName}_DEBUG) $(LIB_TARGETS_DEBUG) $(LDLIBS_{$projName})
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Release/{$projName}/%.asm.o: ../../../../Engine/source/%.asm
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@mkdir -p $(dir $@)
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nasm -f elf $< -o $@
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Release/{$projName}/%.o: ../../../../Engine/source/%
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@mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS_{$projName}) $< -o $@
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Release/{$projName}/%.o: ../../source/%
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@mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS_{$projName}) $< -o $@
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Debug/{$projName}/%.asm.o: ../../../../Engine/source/%.asm
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@mkdir -p $(dir $@)
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nasm -f elf $< -o $@
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Debug/{$projName}/%.o: ../../../../Engine/source/%
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@mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS_DEBUG_{$projName}) $< -o $@
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Debug/{$projName}/%.o: ../../source/%
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@mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS_DEBUG_{$projName}) $< -o $@
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release_{$projName}: {$projName}.so
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debug_{$projName}: {$projName}_DEBUG.so
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.PHONY: debug_{$projName} release_{$projName}
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DEPS += $(patsubst %.o,%.d,$(OBJS_{$projName}))
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DEPS += $(patsubst %.o,%.d,$(OBJS_{$projName}_DEBUG))
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