Torque3D/Engine/source/ts/collada
marauder2k7 2b295fb7f0 rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
2024-03-18 18:40:22 +00:00
..
colladaAppMaterial.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
colladaAppMaterial.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaAppMesh.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
colladaAppMesh.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaAppNode.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
colladaAppNode.h virtuals removed 2024-03-18 18:13:00 +00:00
colladaAppSequence.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
colladaAppSequence.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaExtensions.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
colladaExtensions.h Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
colladaImport.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
colladaLights.cpp Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 2019-02-23 15:55:28 -06:00
colladaShapeLoader.cpp rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaShapeLoader.h virtuals removed 2024-03-18 18:13:00 +00:00
colladaUtils.cpp wrap all the things! 2021-08-09 22:40:41 -05:00
colladaUtils.h virtuals removed 2024-03-18 18:13:00 +00:00