Torque3D/Engine/source/gfx/D3D9/d3dx9Functions.h
2012-09-19 11:15:01 -04:00

149 lines
6.6 KiB
C

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
D3DX_FUNCTION( D3DXCreateBuffer, HRESULT,
(DWORD NumBytes,
LPD3DXBUFFER * ppBuffer) )
D3DX_FUNCTION( D3DXSaveSurfaceToFileA, HRESULT,
(LPCSTR pDestFile,
D3DXIMAGE_FILEFORMAT DestFormat,
LPDIRECT3DSURFACE9 pSrcSurface,
CONST PALETTEENTRY* pSrcPalette,
CONST RECT* pSrcRect) )
D3DX_FUNCTION( D3DXSaveSurfaceToFileW, HRESULT,
(LPCWSTR pDestFile,
D3DXIMAGE_FILEFORMAT DestFormat,
LPDIRECT3DSURFACE9 pSrcSurface,
CONST PALETTEENTRY* pSrcPalette,
CONST RECT* pSrcRect) )
D3DX_FUNCTION( D3DXCompileShader, HRESULT,
(LPCSTR pSrcData,
UINT srcDataLen,
CONST D3DXMACRO* pDefines,
LPD3DXINCLUDE pInclude,
LPCSTR pFunctionName,
LPCSTR pProfile,
DWORD Flags,
LPD3DXBUFFER* ppShader,
LPD3DXBUFFER* ppErrorMsgs,
LPD3DXCONSTANTTABLE * ppConstantTable) )
D3DX_FUNCTION( D3DXGetShaderConstantTable, HRESULT,
(CONST DWORD* pFunction,
LPD3DXCONSTANTTABLE* ppConstantTable) )
D3DX_FUNCTION( D3DXLoadSurfaceFromSurface, HRESULT,
(LPDIRECT3DSURFACE9 pDestSurface,
CONST PALETTEENTRY* pDestPalette,
CONST RECT* pDestRect,
LPDIRECT3DSURFACE9 pSrcSurface,
CONST PALETTEENTRY* pSrcPalette,
CONST RECT* pSrcRect,
DWORD Filter,
D3DCOLOR ColorKey) )
D3DX_FUNCTION( D3DXCreateVolumeTexture, HRESULT,
(LPDIRECT3DDEVICE9 pDevice,
UINT Width,
UINT Height,
UINT Depth,
UINT MipLevels,
DWORD Usage,
D3DFORMAT Format,
D3DPOOL Pool,
LPDIRECT3DVOLUMETEXTURE9* ppVolumeTexture) )
D3DX_FUNCTION( D3DXCreateTexture, HRESULT,
(LPDIRECT3DDEVICE9 pDevice,
UINT Width,
UINT Height,
UINT MipLevels,
DWORD Usage,
D3DFORMAT Format,
D3DPOOL Pool,
LPDIRECT3DTEXTURE9* ppTexture) )
#ifdef TORQUE_OS_XENON
D3DX_FUNCTION( D3DXLoadVolumeFromMemory, HRESULT,
(LPDIRECT3DVOLUME9 pDestVolume,
CONST PALETTEENTRY* pDestPalette,
CONST D3DBOX* pDestBox,
LPCVOID pSrcMemory,
D3DFORMAT SrcFormat,
UINT SrcRowPitch,
UINT SrcSlicePitch,
CONST PALETTEENTRY* pSrcPalette,
CONST D3DBOX* pSrcBox,
BOOL SrcParentPacked,
UINT SrcParentWidth,
UINT SrcParentHeight,
UINT SrcParentDepth,
DWORD Filter,
D3DCOLOR ColorKey) )
#else
D3DX_FUNCTION( D3DXLoadVolumeFromMemory, HRESULT,
(LPDIRECT3DVOLUME9 pDestVolume,
CONST PALETTEENTRY* pDestPalette,
CONST D3DBOX* pDestBox,
LPCVOID pSrcMemory,
D3DFORMAT SrcFormat,
UINT SrcRowPitch,
UINT SrcSlicePitch,
CONST PALETTEENTRY* pSrcPalette,
CONST D3DBOX* pSrcBox,
DWORD Filter,
D3DCOLOR ColorKey) )
#endif
D3DX_FUNCTION( D3DXSaveTextureToFileInMemory, HRESULT,
(LPD3DXBUFFER *ppDestBuf,
D3DXIMAGE_FILEFORMAT DestFormat,
LPDIRECT3DBASETEXTURE9 pSrcTexture,
const PALETTEENTRY *pSrcPalette) )
D3DX_FUNCTION( D3DXGetImageInfoFromFileInMemory, HRESULT,
(LPCVOID pSrcData,
UINT SrcDataSize,
D3DXIMAGE_INFO* pSrcInfo) )
D3DX_FUNCTION( D3DXLoadSurfaceFromFileInMemory, HRESULT,
(LPDIRECT3DSURFACE9 pDestSurface,
CONST PALETTEENTRY * pDestPalette,
CONST RECT * pDestRect,
LPCVOID pSrcData,
UINT SrcData,
CONST RECT * pSrcRect,
DWORD Filter,
D3DCOLOR ColorKey,
D3DXIMAGE_INFO * pSrcInfo) )
D3DX_FUNCTION( D3DXSaveSurfaceToFileInMemory, HRESULT,
(LPD3DXBUFFER* ppDestBuf,
D3DXIMAGE_FILEFORMAT DestFormat,
LPDIRECT3DSURFACE9 pSrcSurface,
CONST PALETTEENTRY* pSrcPalette,
CONST RECT* pSrcRect) )