Torque3D/Engine
2019-03-28 04:16:22 -04:00
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bin style.css changes for Project Manager modules 2013-05-01 17:08:43 -04:00
lib Updated assimp to latest 2019-03-05 14:39:38 -06:00
source Fixes primitive assignment. AppMesh::primitives in this case is a purely collada/dts concept and is not indices or faces. Any mesh with more than 2^16 vertices should be split into multiple primitives to avoid indexing across a 16 bit boundary. Mesh division into primitives has not been implemented for assimp yet. 2019-03-28 04:16:22 -04:00