mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
239 lines
7.7 KiB
Plaintext
239 lines
7.7 KiB
Plaintext
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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function initializeConvexEditor()
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{
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echo(" % - Initializing Sketch Tool");
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exec( "./convexEditor." @ $TorqueScriptFileExtension );
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exec( "./convexEditorGui.gui" );
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exec( "./convexEditorToolbar.ed.gui" );
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exec( "./convexEditorGui." @ $TorqueScriptFileExtension );
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exec( "./convexEditorSidebarGui.gui" );
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ConvexEditorGui.setVisible( false );
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ConvexEditorOptionsWindow.setVisible( false );
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ConvexEditorTreeWindow.setVisible( false );
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ConvexEditorOptionsWindow.setVisible( false );
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MainSceneTabPanel.add( ConvexEditorGui );
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MainSceneTabPanel.add( ConvexEditorOptionsWindow );
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MainSceneTabPanel.add( ConvexEditorTreeWindow );
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MainSceneTabPanel.add( ConvexEditorOptionsWindow );
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new ScriptObject( ConvexEditorPlugin )
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{
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superClass = "EditorPlugin";
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editorGui = ConvexEditorGui;
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};
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// Note that we use the WorldEditor's Toolbar.
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%map = new ActionMap();
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%map.bindCmd( keyboard, "1", "ConvexEditorNoneModeBtn.performClick();", "" ); // Select
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%map.bindCmd( keyboard, "2", "ConvexEditorMoveModeBtn.performClick();", "" ); // Move
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%map.bindCmd( keyboard, "3", "ConvexEditorRotateModeBtn.performClick();", "" );// Rotate
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%map.bindCmd( keyboard, "4", "ConvexEditorScaleModeBtn.performClick();", "" ); // Scale
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ConvexEditorPlugin.map = %map;
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ConvexEditorPlugin.initSettings();
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}
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function ConvexEditorPlugin::onWorldEditorStartup( %this )
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{
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// Add ourselves to the window menu.
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%accel = EditorGui.addToEditorsMenu( "Sketch Tool", "", ConvexEditorPlugin );
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// Add ourselves to the ToolsToolbar
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%tooltip = "Sketch Tool (" @ %accel @ ")";
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EditorGui.addToToolsToolbar( "ConvexEditorPlugin", "ConvexEditorPalette", "ToolsModule:convex_editor_btn_n_image", %tooltip );
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//connect editor windows
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GuiWindowCtrl::attach( ConvexEditorOptionsWindow, ConvexEditorTreeWindow);
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// Allocate our special menu.
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// It will be added/removed when this editor is activated/deactivated.
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if ( !isObject( ConvexActionsMenu ) )
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{
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singleton PopupMenu( ConvexActionsMenu )
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{
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superClass = "MenuBuilder";
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barTitle = "Sketch";
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Item[0] = "Hollow Selected Shape" TAB "" TAB "ConvexEditorGui.hollowSelection();";
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item[1] = "Recenter Selected Shape" TAB "" TAB "ConvexEditorGui.recenterSelection();";
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};
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}
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%this.popupMenu = ConvexActionsMenu;
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exec( "./convexEditorSettingsTab.ed.gui" );
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//ESettingsWindow.addTabPage( EConvexEditorSettingsPage );
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ESettingsWindow.addEditorSettingsPage("ConvexEditor", "Convex Editor");
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}
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function ConvexEditorPlugin::onActivated( %this )
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{
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%this.readSettings();
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EditorGui.bringToFront( ConvexEditorGui );
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ConvexEditorGui.setVisible( true );
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EditorGuiToolbarStack.remove( EWorldEditorToolbar );
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EditorGuiToolbarStack.add( ConvexEditorToolbar );
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ConvexEditorOptionsWindow.setVisible( true );
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ConvexEditorGui.makeFirstResponder( true );
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%this.map.push();
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// Set the status bar here until all tool have been hooked up
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EditorGuiStatusBar.setInfo( "Sketch Tool." );
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EditorGuiStatusBar.setSelection( "" );
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// Add our menu.
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EditorGui.menuBar.insert( ConvexActionsMenu, EditorGui.menuBar.dynamicItemInsertPos );
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// Sync the pallete button state with the gizmo mode.
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%mode = GlobalGizmoProfile.mode;
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switch$ (%mode)
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{
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case "None":
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ConvexEditorNoneModeBtn.performClick();
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case "Move":
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ConvexEditorMoveModeBtn.performClick();
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case "Rotate":
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ConvexEditorRotateModeBtn.performClick();
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case "Scale":
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ConvexEditorScaleModeBtn.performClick();
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}
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Parent::onActivated( %this );
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}
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function ConvexEditorPlugin::onDeactivated( %this )
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{
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%this.writeSettings();
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ConvexEditorGui.setVisible( false );
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EditorGuiToolbarStack.add( EWorldEditorToolbar );
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EditorGuiToolbarStack.remove( ConvexEditorToolbar );
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ConvexEditorTreeWindow.setVisible( false );
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ConvexEditorOptionsWindow.setVisible( false );
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%this.map.pop();
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// Remove our menu.
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EditorGui.menuBar.remove( ConvexActionsMenu );
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Parent::onDeactivated( %this );
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}
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function ConvexEditorPlugin::onEditMenuSelect( %this, %editMenu )
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{
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%hasSelection = false;
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if ( ConvexEditorGui.hasSelection() )
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%hasSelection = true;
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%editMenu.enableItem( 3, false ); // Cut
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%editMenu.enableItem( 4, false ); // Copy
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%editMenu.enableItem( 5, false ); // Paste
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%editMenu.enableItem( 6, %hasSelection ); // Delete
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%editMenu.enableItem( 8, %hasSelection ); // Deselect
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}
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function ConvexEditorPlugin::handleDelete( %this )
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{
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ConvexEditorGui.handleDelete();
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}
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function ConvexEditorPlugin::handleDeselect( %this )
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{
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ConvexEditorGui.handleDeselect();
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}
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function ConvexEditorPlugin::handleCut( %this )
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{
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//WorldEditorInspectorPlugin.handleCut();
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}
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function ConvexEditorPlugin::handleCopy( %this )
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{
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//WorldEditorInspectorPlugin.handleCopy();
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}
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function ConvexEditorPlugin::handlePaste( %this )
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{
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//WorldEditorInspectorPlugin.handlePaste();
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}
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function ConvexEditorPlugin::isDirty( %this )
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{
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return ConvexEditorGui.isDirty;
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}
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function ConvexEditorPlugin::onSaveMission( %this, %missionFile )
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{
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if( ConvexEditorGui.isDirty )
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{
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getScene(0).save( %missionFile );
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ConvexEditorGui.isDirty = false;
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}
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}
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//-----------------------------------------------------------------------------
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// Settings
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//-----------------------------------------------------------------------------
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function ConvexEditorPlugin::initSettings( %this )
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{
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EditorSettings.beginGroup( "ConvexEditor", true );
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EditorSettings.setDefaultValue( "MaterialName", "Prototyping:WallOrange" );
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EditorSettings.endGroup();
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}
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function ESettingsWindow::getConvexEditorSettings(%this)
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{
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SettingsInspector.startGroup("General");
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SettingsInspector.addSettingsField("ConvexEditor/MaterialName", "Default Material Asset Name", "TypeMaterialAssetId", "");
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SettingsInspector.endGroup();
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}
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function ConvexEditorPlugin::readSettings( %this )
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{
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EditorSettings.beginGroup( "ConvexEditor", true );
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ConvexEditorGui.materialName = EditorSettings.value("MaterialName");
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EditorSettings.endGroup();
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}
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function ConvexEditorPlugin::writeSettings( %this )
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{
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EditorSettings.beginGroup( "ConvexEditor", true );
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EditorSettings.setValue( "MaterialName", ConvexEditorGui.materialName );
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EditorSettings.endGroup();
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}
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