mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-09 14:31:03 +00:00
With Permission from Jeff Faust. // AFX CODE BLOCK (bug-fix) << // This fix prevents some bad rendering artifacts that occur at the edge of the visibleDistance. // The artifacts are most obvious when there is fog present. |
||
|---|---|---|
| .. | ||
| bumpHLSL.cpp | ||
| bumpHLSL.h | ||
| depthHLSL.cpp | ||
| depthHLSL.h | ||
| paraboloidHLSL.cpp | ||
| paraboloidHLSL.h | ||
| pixSpecularHLSL.cpp | ||
| pixSpecularHLSL.h | ||
| shaderCompHLSL.cpp | ||
| shaderCompHLSL.h | ||
| shaderFeatureHLSL.cpp | ||
| shaderFeatureHLSL.h | ||
| shaderGenHLSL.cpp | ||
| shaderGenHLSL.h | ||
| shaderGenHLSLInit.cpp | ||