Torque3D/Engine/source/util
Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets
Processed core, tools and default modules to utilize assets
Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption
Removed unneeded MainEditor mockup module
Removed some unused/duplicate image assets from the tools
2021-07-19 01:07:08 -05:00
..
messaging Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
catmullRom.cpp Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
catmullRom.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
fpsTracker.cpp Updated Assimp 2020-03-19 09:47:38 -05:00
fpsTracker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
imposterCapture.cpp Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
imposterCapture.h Fix imposter capture on OpenGL. 2014-11-08 18:57:45 +01:00
interpolatedChangeProperty.h Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
noise2d.cpp uninitialized variables-util 2020-05-11 15:46:44 -05:00
noise2d.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
quadTreeTracer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
quadTreeTracer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rectClipper.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rectClipper.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
returnType.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sampler.cpp uninitialized variables-util 2020-05-11 15:46:44 -05:00
sampler.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scopeTracker.h netObject classvar cleanups 2018-03-13 21:27:31 -05:00
settings.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
settings.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
tempAlloc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
triBoxCheck.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
triBoxCheck.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
triRayCheck.cpp Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
triRayCheck.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
undo.cpp Remove double quotes inside string definition in UndoManagerpushCompound 2020-11-15 21:30:45 +01:00
undo.h Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00