Torque3D/Engine/source/util/settings.h
AzaezelX 5c701fe09e file write clarifications
handle clang complaints about hidden virtuals in the context of file writes that have thier own routes and I/O needs.
2024-06-10 13:15:27 -05:00

116 lines
3.8 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _SETTINGS_H_
#define _SETTINGS_H_
#include "console/simBase.h"
#include "core/util/tVector.h"
class SimXMLDocument;
///
class Settings : public SimObject
{
private:
StringTableEntry mFile;
Vector<String> mGroupStack;
S32 mSearchPos;
Vector<String> mSearchResults;
public:
Settings();
virtual ~Settings();
// Required in all ConsoleObject subclasses.
typedef SimObject Parent;
DECLARE_CONOBJECT(Settings);
static void initPersistFields();
/// These will set and get the values, with an option default value passed in to the get
void setDefaultValue(const UTF8 *settingName, const UTF8 *settingValue, const UTF8 *settingType="");
void setValue(const UTF8 *settingName, const UTF8 *settingValue = "");
const UTF8 *value(const UTF8 *settingName, const UTF8 *defaultValue = "");
void remove(const UTF8 *settingName, bool includeDefaults = false);
void clearAllFields();
void write(Stream& stream, U32 tabStop, U32 flags = 0) override { Con::errorf("Settings: Can Not write a file interface object to a file"); }; //Don't allow writing Settings objects *to* files
bool write();
bool read();
void readLayer(SimXMLDocument *document, String groupStack = String(""));
void beginGroup(const UTF8 *groupName, bool fromStart = false);
void endGroup();
void clearGroups();
void buildGroupString(String &name, const UTF8 *settingName);
const UTF8 *getCurrentGroups();
//S32 buildSearchList(const char* pattern, bool deepSearch = false, bool defaultsSearch = false);
const char* findFirstValue(const char* pattern, bool deepSearch = false, bool includeDefaults = false);
const char* findNextValue();
};
class SettingSaveNode
{
public:
Vector<SettingSaveNode*> mGroupNodes;
Vector<SettingSaveNode*> mSettingNodes;
String mName;
String mValue;
bool mIsGroup;
SettingSaveNode()
{
mIsGroup = false;
}
SettingSaveNode(const String &name, bool isGroup = false)
{
mName = name;
mIsGroup = isGroup;
}
SettingSaveNode(const String &name, const String &value)
{
mName = name;
mValue = value;
mIsGroup = false;
}
~SettingSaveNode()
{
clear();
}
void addValue(const UTF8 *name, const UTF8 *value);
S32 getGroupCount(const String &name);
String getGroup(const String &name, S32 num);
String getSettingName(const String &name);
void buildDocument(SimXMLDocument *document, bool skipWrite = false);
void clear();
static S32 _NodeCompare(SettingSaveNode* const* a, SettingSaveNode* const* b);
};
#endif