Torque3D/Engine/source/util/messaging/eventManager.cpp
AzaezelX 6389b32f9b reformulation of subscriber message consumer
add extra safeties to subscriber message recipts

and just for good measure, don't bother listening for an event that will never be triggered
2025-09-11 22:28:44 -05:00

518 lines
19 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "util/messaging/eventManager.h"
#include "console/engineAPI.h"
#include "console/consoleTypes.h"
#include "console/consoleInternal.h"
IMPLEMENT_CONOBJECT( EventManager );
ConsoleDocClass( EventManager,
"@brief The EventManager class is a wrapper for the standard messaging system.\n\n"
"It provides functionality for management of event queues, events, and "
"subscriptions. Creating an EventManager is as simple as calling new EventManager "
"and specifying a queue name.\n\n"
"@tsexample\n"
"// Create the EventManager.\n"
"$MyEventManager = new EventManager() { queue = \"MyEventManager\"; };\n\n"
"// Create an event.\n"
"$MyEventManager.registerEvent( \"SomeCoolEvent\" );\n\n"
"// Create a listener and subscribe.\n"
"$MyListener = new ScriptMsgListener() { class = MyListener; };\n"
"$MyEventManager.subscribe( $MyListener, \"SomeCoolEvent\" );\n\n"
"function MyListener::onSomeCoolEvent( %this, %data )\n"
"{\n"
" echo( \"onSomeCoolEvent Triggered\" );\n"
"}\n\n"
"// Trigger the event.\n"
"$MyEventManager.postEvent( \"SomeCoolEvent\", \"Data\" );\n"
"@endtsexample\n\n"
"@see ScriptMsgListener\n\n"
"@ingroup Messaging\n"
);
Vector<EventManager*> EventManager::smEventManagers;
//-----------------------------------------------------------------------------
/// Gets a list of all listeners of a specific event type and executes a
/// callback on each one.
///
/// @param event The name of the event that was triggered.
/// @param data The data associated with the event.
/// @return true to allow other listeners to receive the event, false otherwise
//-----------------------------------------------------------------------------
// CodeReview [tom, 2/20/2007] There seemed to be a little confusion on the return value here.
// It is not a "successfully dispatched" value, it is used to prevent other
// listeners from receiving the message. Using the event manager this probably
// didn't matter since there was only one listener, however it would cause
// problems if more then one listener is registered with the queue.
bool EventManagerListener::onMessageReceived( StringTableEntry queue, const char* event, const char* data )
{
Vector<Subscriber>* subscribers = mSubscribers.retreive( event );
if( subscribers == NULL )
return true;
for (U32 i = 0; i < subscribers->size(); i++)
{
Subscriber* itter = &((*subscribers)[i]);
if (itter->listener == NULL)
{
(*subscribers).erase(i);
}
else if (!itter->removeFlag)
{
itter->callDepth++;
Con::executef(itter->listener, itter->callback, data);
itter->callDepth--;
if (itter->removeFlag && itter->callDepth == 0)
{
(*subscribers).erase(i);
}
}
if (subscribers->size() == 0)
return true;
}
return true;
}
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
EventManager::EventManager() : mQueue( NULL )
{
addEventManager( this );
}
//-----------------------------------------------------------------------------
// Destructor
//-----------------------------------------------------------------------------
EventManager::~EventManager()
{
setMessageQueue( "" );
unregisterAllEvents();
removeEventManager( this );
}
//-----------------------------------------------------------------------------
// initPersistFields
//-----------------------------------------------------------------------------
void EventManager::initPersistFields()
{
addProtectedField( "queue", TypeString, Offset( mQueue, EventManager ), &_setMessageQueue, &defaultProtectedGetFn, "List of events currently waiting" );
}
//-----------------------------------------------------------------------------
/// Registers the message queue and listener with the messaging system.
///
/// @param queue The name of the queue. Set to "" to destroy the queue.
//-----------------------------------------------------------------------------
void EventManager::setMessageQueue( const char* queue )
{
// If a queue is already registered, unregister it.
if( mQueue && Dispatcher::isQueueRegistered( mQueue ) )
{
unregisterAllEvents();
Dispatcher::unregisterMessageListener( mQueue, &mListener );
Dispatcher::unregisterMessageQueue( mQueue );
}
// Register the new queue.
if( queue && *queue )
{
Dispatcher::registerMessageQueue( queue );
Dispatcher::registerMessageListener( queue, &mListener );
mQueue = StringTable->insert( queue );
}
}
//-----------------------------------------------------------------------------
/// Determines whether or not an event is registered with the EventManager.
///
/// @param event the event to check.
//-----------------------------------------------------------------------------
bool EventManager::isRegisteredEvent( const char* event )
{
// Iterate over the event list.
StringTableEntry eventName = StringTable->insert( event );
for( Vector<StringTableEntry>::const_iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )
{
// Found.
if( *iter == eventName )
return true;
}
// Not found.
return false;
}
//-----------------------------------------------------------------------------
/// Register an event with the EventManager.
///
/// @param event The event to register.
/// @return Whether or not the event was successfully registered.
//-----------------------------------------------------------------------------
bool EventManager::registerEvent( const char* event )
{
// Make sure the event has not been registered yet.
if( isRegisteredEvent( event ) )
{
Con::warnf( "EventManager::registerEvent - event %s already registered", event );
return false;
}
// Add to the event list.
mEvents.push_back( StringTable->insert( event ) );
// Create a list of subscribers for this event.
mListener.mSubscribers.insert( new Vector<EventManagerListener::Subscriber>, event );
return true;
}
//-----------------------------------------------------------------------------
/// Removes all events from the EventManager.
//-----------------------------------------------------------------------------
void EventManager::unregisterAllEvents()
{
// Iterate over all events.
for( Vector<StringTableEntry>::const_iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )
{
// Delete the subscriber list.
Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.remove( *iter );
if( subscribers )
delete subscribers;
}
// Clear the event list.
mEvents.clear();
}
//-----------------------------------------------------------------------------
/// Removes an event from the EventManager.
///
/// @param event The event to remove.
//-----------------------------------------------------------------------------
void EventManager::unregisterEvent( const char* event )
{
// If the event doesn't exist, we have succeeded in removing it!
if( !isRegisteredEvent( event ) )
return;
// Iterate over all events.
StringTableEntry eventName = StringTable->insert( event );
for( Vector<StringTableEntry>::iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )
{
// Erase the event.
if( *iter == eventName )
{
mEvents.erase_fast( iter );
break;
}
}
// Delete the subscriber list.
Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.remove( event );
if( subscribers )
delete subscribers;
}
//-----------------------------------------------------------------------------
/// Post an event to the EventManager's queue.
///
/// @param event The event to post.
/// @param data Various data associated with the event.
/// @return Whether or not the message was dispatched successfully.
//-----------------------------------------------------------------------------
bool EventManager::postEvent( const char* event, const char* data )
{
AssertFatal( mQueue != NULL, "EventManager::postEvent - Queue not initialized" );
return Dispatcher::dispatchMessage( mQueue, event, data );
}
//-----------------------------------------------------------------------------
/// Subscribe a listener to an event.
///
/// @param listener The listener to subscribe.
/// @param event The event to subscribe to.
/// @param callback Optional callback name to be called when the event is
/// triggered.
/// @return Whether or not the subscription was successful.
//-----------------------------------------------------------------------------
// CodeReview [tom, 2/20/2007] The "listener" argument was an IMessageListener,
// but it was actually used as a SimObject and never a listener. Thus, it is now a SimObject.
bool EventManager::subscribe(SimObject *callbackObj, const char* event, const char* callback /*= NULL */)
{
// Make sure the event is valid.
if( !isRegisteredEvent( event ) )
{
Con::warnf( "EventManager::subscribe - %s is not a registered event.", event );
return false;
}
// Grab the callback name.
char* cb = NULL;
if( !callback || !*callback )
{
// Not specified, use default ( "onEvent" ).
S32 length = dStrlen( event ) + 5;
cb = new char[length];
dSprintf( cb, length, "on%s", event );
}
else
{
dsize_t cbLen = dStrlen(callback) + 1;
cb = new char[cbLen];
dStrcpy(cb, callback, cbLen);
}
// Create the subscriber object.
EventManagerListener::Subscriber subscriber;
subscriber.listener = callbackObj;
subscriber.event = StringTable->insert( event );
subscriber.callback = StringTable->insert( cb );
subscriber.callDepth = 0;
subscriber.removeFlag = false;
delete [] cb;
// Grab the subscriber list.
Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.retreive( event );
// If the event exists, there should always be a valid subscriber list.
AssertFatal( subscribers, "Invalid event subscriber list." );
// Add the subscriber.
subscribers->push_back( subscriber );
return true;
}
//-----------------------------------------------------------------------------
/// remove a listener from an event.
///
/// @param listener The listener to remove from an event callback list.
/// @param event The event to remove the listener from.
//-----------------------------------------------------------------------------
// CodeReview [tom, 2/20/2007] The "listener" argument was an IMessageListener,
// but it was actually used as a SimObject and never a listener. Thus, it is now a SimObject.
void EventManager::remove(SimObject *cbObj, const char* event)
{
// If the event doesn't exist, we have succeeded in removing it!
if( !isRegisteredEvent( event ) )
return;
Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.retreive( event );
if( !subscribers )
return;
for( Vector<EventManagerListener::Subscriber>::iterator iter = subscribers->begin(); iter != subscribers->end(); iter++ )
{
// Erase the event.
if( iter->listener == cbObj )
{
if (iter->callDepth > 0)
iter->removeFlag = true;
else
subscribers->erase_fast( iter );
break;
}
}
}
void EventManager::removeAll(SimObject *cbObj)
{
// Iterate over all events.
for( Vector<StringTableEntry>::const_iterator iter1 = mEvents.begin(); iter1 != mEvents.end(); iter1++ )
{
Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.retreive( *iter1 );
if( !subscribers )
continue;
for( Vector<EventManagerListener::Subscriber>::iterator iter2 = subscribers->begin(); iter2 != subscribers->end(); iter2++ )
{
// Erase the event.
if( iter2->listener == cbObj )
{
if (iter2->callDepth > 0)
iter2->removeFlag = true;
else
subscribers->erase_fast( iter2 );
break;
}
}
}
}
//-----------------------------------------------------------------------------
/// Print all registered events to the console.
//-----------------------------------------------------------------------------
void EventManager::dumpEvents()
{
Con::printf( "%s Events", mQueue );
for( Vector<StringTableEntry>::const_iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )
Con::printf( " %s", *iter );
}
//-----------------------------------------------------------------------------
/// Print the subscribers to an event.
///
/// @param event The event whose subscribers are to be printed.
//-----------------------------------------------------------------------------
void EventManager::dumpSubscribers( const char* event )
{
Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.retreive( event );
if( !subscribers )
{
Con::warnf( "EventManager::dumpSubscriber - %s is not a valid event.", event );
return;
}
Con::printf( "%s Subscribers", event );
for( Vector<EventManagerListener::Subscriber>::const_iterator iter = subscribers->begin(); iter != subscribers->end(); iter++ )
if( iter->listener )
{
// Grab the best fit name. This should be the first found of name, class, superclass, or class type.
Namespace* ns = iter->listener->getNamespace();
const char* name = ns ? ns->mName : getClassName() ;
Con::printf( " %s -> %s", name, iter->callback );
}
}
//-----------------------------------------------------------------------------
/// Print all registered events and their subscribers to the console.
//-----------------------------------------------------------------------------
void EventManager::dumpSubscribers()
{
Con::printf( "%s Events", mQueue );
for( Vector<StringTableEntry>::const_iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )
dumpSubscribers( *iter );
}
//-----------------------------------------------------------------------------
// Console Methods
//-----------------------------------------------------------------------------
DefineEngineMethod( EventManager, registerEvent, bool, ( const char * evt ), , "( String event )\n"
"Register an event with the event manager.\n"
"@param event The event to register.\n"
"@return Whether or not the event was registered successfully." )
{
return object->registerEvent( evt );
}
DefineEngineMethod( EventManager, unregisterEvent, void, ( const char * evt ), , "( String event )\n"
"Remove an event from the EventManager.\n"
"@param event The event to remove.\n" )
{
object->unregisterEvent( evt );
}
DefineEngineMethod( EventManager, isRegisteredEvent, bool, ( const char * evt ), , "( String event )\n"
"Check if an event is registered or not.\n"
"@param event The event to check.\n"
"@return Whether or not the event exists." )
{
return object->isRegisteredEvent( evt );
}
DefineEngineMethod( EventManager, postEvent, bool, ( const char * evt, const char * data ), (""), "( String event, String data )\n"
"~Trigger an event.\n"
"@param event The event to trigger.\n"
"@param data The data associated with the event.\n"
"@return Whether or not the event was dispatched successfully." )
{
if( !object->getMessageQueue() || !object->getMessageQueue()[ 0 ] )
{
Con::errorf( "EventManager::postEvent - No queue name set on EventManager" );
return false;
}
return object->postEvent( evt, data );
}
DefineEngineMethod( EventManager, subscribe, bool, ( const char * listenerName, const char * evt, const char * callback ), (""), "( SimObject listener, String event, String callback )\n\n"
"Subscribe a listener to an event.\n"
"@param listener The listener to subscribe.\n"
"@param event The event to subscribe to.\n"
"@param callback Optional method name to receive the event notification. If this is not specified, \"on[event]\" will be used.\n"
"@return Whether or not the subscription was successful." )
{
// Find the listener object.
SimObject *cbObj = dynamic_cast<SimObject *>(Sim::findObject(listenerName));
if( cbObj == NULL )
{
Con::warnf( "EventManager::subscribe - Invalid listener." );
return false;
}
return object->subscribe( cbObj, evt, callback );
}
DefineEngineMethod( EventManager, remove, void, ( const char * listenerName, const char * evt), , "( SimObject listener, String event )\n\n"
"Remove a listener from an event.\n"
"@param listener The listener to remove.\n"
"@param event The event to be removed from.\n")
{
// Find the listener object.
SimObject * listener = dynamic_cast< SimObject * >( Sim::findObject( listenerName ) );
if( listener )
object->remove( listener, evt );
}
DefineEngineMethod( EventManager, removeAll, void, ( const char * listenerName ), , "( SimObject listener )\n\n"
"Remove a listener from all events.\n"
"@param listener The listener to remove.\n")
{
// Find the listener object.
SimObject * listener = dynamic_cast< SimObject * >( Sim::findObject( listenerName ) );
if( listener )
object->removeAll( listener );
}
DefineEngineMethod( EventManager, dumpEvents, void, (), , "()\n\n"
"Print all registered events to the console." )
{
object->dumpEvents();
}
DefineEngineMethod( EventManager, dumpSubscribers, void, ( const char * listenerName ), (""), "( String event )\n\n"
"Print all subscribers to an event to the console.\n"
"@param event The event whose subscribers are to be printed. If this parameter isn't specified, all events will be dumped." )
{
if (String::compare(listenerName, "") != 0)
object->dumpSubscribers( listenerName );
else
object->dumpSubscribers();
}