Torque3D/Engine/source/gfx/bitmap/loaders
marauder2k7 392df11e2b VCPKG Full refactor
uses local cache for assets now so should be able to produce an offline build with vcpkg. Only a couple of libraries left that are too big, and the vcpkg repo itself has files that are blocked from the repo. We could get around both issues by utilizing a submodule
2026-06-19 18:06:19 +01:00
..
ies overflow avoidance 2025-05-26 15:17:01 -05:00
stb Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
bitmapPng.cpp VCPKG Full refactor 2026-06-19 18:06:19 +01:00
bitmapSTB.cpp Restore LIBPNG for png files 2025-12-31 11:00:07 +00:00