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https://github.com/TorqueGameEngines/Torque3D.git
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Refactored DX Shader compilation and reflection to be more similar to opengl Added support for more than 1 const buffer per shader stage. This is boilerplate code, no functionality yet, that will be added in further commits. Though this builds without errors do not try and run it at this point. |
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| modules/Verve | ||
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| CMakeLists.txt | ||