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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-26 15:44:46 +00:00
Processed core, tools and default modules to utilize assets Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption Removed unneeded MainEditor mockup module Removed some unused/duplicate image assets from the tools
12 lines
258 B
Plaintext
12 lines
258 B
Plaintext
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singleton TSShapeConstructor(ReflectProbeSpheredae)
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{
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baseShape = "./ReflectProbeSphere.dae";
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singleDetailSize = "0";
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flipUVCoords = "0";
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JoinIdenticalVerts = "0";
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reverseWindingOrder = "0";
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removeRedundantMats = "0";
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animFPS = "2";
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};
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