Torque3D/Templates/BaseGame/game/tools/gui
Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets
Processed core, tools and default modules to utilize assets
Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption
Removed unneeded MainEditor mockup module
Removed some unused/duplicate image assets from the tools
2021-07-19 01:07:08 -05:00
..
fieldTypes Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
images Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
messageBoxes Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
assimpImport.ed.gui Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
assimpImport.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
AssimpImportDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
colladaImport.ed.gui Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
ColladaImportDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
colorPicker.ed.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
ColorPickerDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
CubemapEditor.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapEditor.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cursors.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
EditorLoadingGui,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
EditorLoadingGui.gui Implements shape preview caching for shape assets 2021-01-27 01:54:26 -06:00
EditorSettingsWindow,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
EditorSettingsWindow.ed.gui From @rextimmy was missing the stateblock handling for the Transparency mode Sub 2019-11-19 01:25:24 -06:00
editorSettingsWindow.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
fileDialogBase.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
guiDialogs.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
GuiEaseEditDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
GuiEaseEditDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
GuiEaseEditDlg.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
guiObjectInspector.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiObjectInspector.ed.tscript Fixes some conversion mistakes in the scripts 2021-01-19 21:32:31 +01:00
materialSelector.ed.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialSelectorOverlay, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
objectSelection.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
openFileDialog.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
postFXEditor.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
postFxEditor.gui Misc fixes to ensure that the default postFX save, load and editing process is valid 2020-11-01 15:39:30 -06:00
postFxEditor.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
profilerGraph.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
profilerGraph.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
ProfilerGraphGui.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
profiles.ed.tscript Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
RenderTargetVisualizer.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
renderTargetVisualizer.ed.gui Implementation of guiRenderTargetVizCtrl 2020-10-03 00:58:38 +02:00
renderTargetVisualizer.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
saveChangesMBDlg.ed.gui Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
saveFileDialog.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
ScriptEditorDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
scriptEditorDlg.ed.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
simViewDlg, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
simViewDlg.ed.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
toolsMessageBoxSaveChangesDlg, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
uvEditor.ed.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
UVEditorOverlay, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00