Torque3D/Templates/BaseGame/game/tools/worldEditor
Areloch 52fcbecb9f Adds ability to adjust padding to guiTextListCtrl's rows
ForcedMaterialMeshMgr tweaked to allow proper setting of override material
Ongoing WIP of update/fixing of options menus
WIP of expanded visualizers, including material complexity viz
Adds no-pie flag when compiling on linux with non-clang compilers
2019-09-06 00:00:17 -05:00
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gui Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00
images Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used. 2017-02-27 15:29:35 -06:00
scripts Adds ability to adjust padding to guiTextListCtrl's rows 2019-09-06 00:00:17 -05:00
main.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00