Torque3D/Templates/BaseGame/game/data/ui/scripts
Areloch 52fcbecb9f Adds ability to adjust padding to guiTextListCtrl's rows
ForcedMaterialMeshMgr tweaked to allow proper setting of override material
Ongoing WIP of update/fixing of options menus
WIP of expanded visualizers, including material complexity viz
Adds no-pie flag when compiling on linux with non-clang compilers
2019-09-06 00:00:17 -05:00
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datablocks Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guis Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00
audioMenu.cs Adds ability to adjust padding to guiTextListCtrl's rows 2019-09-06 00:00:17 -05:00
chooseLevelDlg.cs Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
controlsMenu.cs Adds ability to adjust padding to guiTextListCtrl's rows 2019-09-06 00:00:17 -05:00
cursors.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
displayMenu.cs Adds ability to adjust padding to guiTextListCtrl's rows 2019-09-06 00:00:17 -05:00
FileDialog.cs Additional cleanup and add-in of files that were missed. 2017-03-27 00:36:23 -05:00
graphicsMenu.cs Adds ability to adjust padding to guiTextListCtrl's rows 2019-09-06 00:00:17 -05:00
guiMusicPlayer.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
guiTreeViewCtrl.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
help.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
joinServerMenu.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mainMenu.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
messageBoxes.cs Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them. 2017-02-27 22:46:17 -06:00
optionsList.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
optionsMenu.cs GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
pauseMenu.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
profiler.cs Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
profiles.cs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
startupGui.cs Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them 2019-08-07 01:27:39 -05:00