..
.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
Profiles.ed.tscript
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
ShapeEdAdvancedWindow, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
shapeEdAdvancedWindow.ed.gui
Further conversions of missed file fields in core and tools
2021-07-24 02:08:23 -05:00
ShapeEdAnimWindow.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
shapeEdAnimWindow.ed.gui
@rextimmy fix for GuiWindowCtrl so they snap correctly again
2019-11-18 03:30:04 -06:00
ShapeEditorSettingsTab,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
ShapeEditorSettingsTab.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
ShapeEditorToolbar, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
ShapeEditorToolbar.ed.gui
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
shapeEdPreviewWindow.ed.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
ShapeEdPropWindow.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
shapeEdPropWindow.ed.gui
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
shapeEdSelectWindow.ed.gui
Import Options gui Update
2019-05-21 01:19:35 -04:00