Torque3D/Engine
AzaezelX 516df48354 adds a built in detail map generator
splitTerrainMaps("data/some/file"); or  makeTerrainMapsFrom("module:anAsset"); to take a detailed albedo map and split it into a _bas(is) file thats an averaghe of the inut and a _det(ail) file to raise and lower different channels from that average.
special note: while used primarily for terrain authoring, these files could also be plugged into a normal material
2025-02-06 14:46:05 -06:00
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bin add missing exe files 2024-05-01 15:54:03 +01:00
lib offload libcurl to resources 2025-01-23 20:52:33 -06:00
modules/Verve (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
source adds a built in detail map generator 2025-02-06 14:46:05 -06:00
CMakeLists.txt * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00