Torque3D/Engine/source/platform/input/oculusVR
DavidWyand-GG e954906533 Fix for simulated Oculus Rift
The chromatic aberration correction for the simulated Oculus Rift was
wrong, producing a black screen.
2013-11-12 18:49:21 -05:00
..
barrelDistortionPostEffect.cpp
barrelDistortionPostEffect.h
oculusVRConstants.h
oculusVRDevice.cpp
oculusVRDevice.h
oculusVRHMDDevice.cpp
oculusVRHMDDevice.h
oculusVRSensorData.cpp
oculusVRSensorData.h
oculusVRSensorDevice.cpp
oculusVRSensorDevice.h
oculusVRUtil.cpp
oculusVRUtil.h