mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
1407 lines
42 KiB
C++
1407 lines
42 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "tinyxml/tinyxml.h"
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//-----------------------------------------------------------------------------
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// Console implementation of STL map.
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//-----------------------------------------------------------------------------
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#include "core/frameAllocator.h"
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#include "console/simBase.h"
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#include "console/consoleInternal.h"
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#include "console/SimXMLDocument.h"
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#include "console/engineAPI.h"
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IMPLEMENT_CONOBJECT(SimXMLDocument);
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ConsoleDocClass( SimXMLDocument,
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"@brief File I/O object used for creating, reading, and writing XML documents.\n\n"
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"A SimXMLDocument is a container of various XML nodes. The Document level may contain "
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"a header (sometimes called a declaration), comments and child Elements. Elements may "
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"contain attributes, data (or text) and child Elements.\n\n"
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"You build new Elements using addNewElement(). This makes the new Element the current "
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"one you're working with. You then use setAttribute() to add attributes to the Element. "
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"You use addData() or addText() to write to the text area of an Element."
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"@tsexample\n"
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"// Thanks to Rex Hiebert for this example\n"
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"// Given the following XML\n"
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"<?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n"
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"<DataTables>\n"
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" <table tableName=\"2DShapes\">\n"
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" <rec id=\"1\">Triangle</rec>\n"
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" <rec id=\"2\">Square</rec>\n"
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" <rec id=\"3\">Circle</rec>\n"
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" </table>\n"
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" <table tableName=\"3DShapes\">\n"
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" <rec id=\"1\">Pyramid</rec>\n"
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" <rec id=\"2\">Cube</rec>\n"
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" <rec id=\"3\">Sphere</rec>\n"
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" </table>\n"
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"</DataTables>\n\n"
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"// Using SimXMLDocument by itself\n"
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"function readXmlExample(%filename)\n"
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"{\n"
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" %xml = new SimXMLDocument() {};\n"
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" %xml.loadFile(%filename);\n\n"
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" %xml.pushChildElement(\"DataTables\");\n"
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" %xml.pushFirstChildElement(\"table\");\n"
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" while(true)\n"
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" {\n"
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" echo(\"TABLE:\" SPC %xml.attribute(\"tableName\"));\n"
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" %xml.pushFirstChildElement(\"rec\");\n"
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" while (true)\n"
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" {\n"
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" %id = %xml.attribute(\"id\");\n"
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" %desc = %xml.getData();\n"
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" echo(\" Shape\" SPC %id SPC %desc);\n"
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" if (!%xml.nextSiblingElement(\"rec\")) break;\n"
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" }\n"
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" %xml.popElement();\n"
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" if (!%xml.nextSiblingElement(\"table\")) break;\n"
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" }\n"
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"}\n\n"
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"// Thanks to Scott Peal for this example\n"
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"// Using FileObject in conjunction with SimXMLDocument\n"
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"// This example uses an XML file with a format of:\n"
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"// <Models>\n"
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"// <Model category=\"\" name=\"\" path=\"\" />\n"
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"// </Models>\n"
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"function getModelsInCatagory()\n"
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"{\n"
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" %file = \"./Catalog.xml\";\n"
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" %fo = new FileObject();\n"
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" %text = \"\";\n\n"
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" if(%fo.openForRead(%file))\n"
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" {\n"
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" while(!%fo.isEOF())\n"
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" {\n"
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" %text = %text @ %fo.readLine();\n"
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" if (!%fo.isEOF()) %text = %text @ \"\\n\";\n"
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" }\n"
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" }\n"
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" else\n"
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" {\n"
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" echo(\"Unable to locate the file: \" @ %file);\n"
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" }\n\n"
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" %fo.delete();\n\n"
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" %xml = new SimXMLDocument() {};\n"
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" %xml.parse(%text);\n"
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" // \"Get\" inside of the root element, \"Models\".\n"
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" %xml.pushChildElement(0);\n\n"
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" // \"Get\" into the first child element\n"
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" if (%xml.pushFirstChildElement(\"Model\"))\n"
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" {\n"
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" while (true)\n"
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" {\n"
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" // \n"
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" // Here, i read the element's attributes.\n"
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" // You might want to save these values in an array or call the %xml.getElementValue()\n"
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" // if you have a different XML structure.\n\n"
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" %catagory = %xml.attribute(\"catagory\");\n"
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" %name = %xml.attribute(\"name\");\n"
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" %path = %xml.attribute(\"path\");\n\n"
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" // now, read the next \"Model\"\n"
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" if (!%xml.nextSiblingElement(\"Model\")) break;\n"
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" }\n"
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" }\n"
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"}\n"
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"@endtsexample\n\n"
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"@note SimXMLDocument is a wrapper around TinyXml, a standard XML library. If you're familiar "
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"with its concepts, you'll find they also apply here.\n\n"
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"@see FileObject\n\n"
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"@ingroup FileSystem\n"
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);
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// -----------------------------------------------------------------------------
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// Constructor.
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// -----------------------------------------------------------------------------
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SimXMLDocument::SimXMLDocument():
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m_qDocument(0),
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m_CurrentAttribute(0)
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{
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}
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// -----------------------------------------------------------------------------
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// Destructor.
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// -----------------------------------------------------------------------------
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SimXMLDocument::~SimXMLDocument()
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{
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}
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// -----------------------------------------------------------------------------
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// Included for completeness.
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// -----------------------------------------------------------------------------
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bool SimXMLDocument::processArguments(S32 argc, ConsoleValue *argv)
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{
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return argc == 0;
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}
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// -----------------------------------------------------------------------------
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// Script constructor.
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// -----------------------------------------------------------------------------
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bool SimXMLDocument::onAdd()
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{
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if(!Parent::onAdd())
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{
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return false;
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}
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if(!m_qDocument)
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{
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m_qDocument = new TiXmlDocument();
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}
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return true;
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}
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// -----------------------------------------------------------------------------
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// Script destructor.
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// -----------------------------------------------------------------------------
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void SimXMLDocument::onRemove()
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{
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Parent::onRemove();
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if(m_qDocument)
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{
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m_qDocument->Clear();
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delete(m_qDocument);
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}
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}
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// -----------------------------------------------------------------------------
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// Initialize peristent fields (datablocks).
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// -----------------------------------------------------------------------------
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void SimXMLDocument::initPersistFields()
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{
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Parent::initPersistFields();
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}
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// -----------------------------------------------------------------------------
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// Set this to default state at construction.
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// -----------------------------------------------------------------------------
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void SimXMLDocument::reset(void)
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{
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m_qDocument->Clear();
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m_paNode.clear();
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m_CurrentAttribute = 0;
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}
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DefineEngineMethod( SimXMLDocument, reset, void, (),,
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"@brief Set this document to its default state.\n\n"
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"Clears all Elements from the documents. Equivalent to using clear()\n\n"
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"@see clear()")
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{
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object->reset();
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}
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// -----------------------------------------------------------------------------
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// Get true if file loads successfully.
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// -----------------------------------------------------------------------------
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bool SimXMLDocument::loadFile(const char* rFileName)
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{
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reset();
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return m_qDocument->LoadFile(rFileName);
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}
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DefineEngineMethod( SimXMLDocument, loadFile, bool, ( const char* fileName ),,
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"@brief Load in given filename and prepare it for use.\n\n"
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"@note Clears the current document's contents.\n\n"
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"@param fileName Name and path of XML document\n"
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"@return True if the file was loaded successfully.")
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{
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return object->loadFile( fileName );
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}
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// -----------------------------------------------------------------------------
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// Get true if file saves successfully.
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// -----------------------------------------------------------------------------
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bool SimXMLDocument::saveFile(const char* rFileName)
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{
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return m_qDocument->SaveFile( rFileName );
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}
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// -----------------------------------------------------------------------------
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// Get true if file saves successfully to string.
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// -----------------------------------------------------------------------------
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bool SimXMLDocument::saveToString(String& str)
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{
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TiXmlPrinter printer;
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bool ret = m_qDocument->Accept( &printer );
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if (ret)
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str = printer.CStr();
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return ret;
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}
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DefineEngineMethod( SimXMLDocument, saveFile, bool, ( const char* fileName ),,
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"@brief Save document to the given file name.\n\n"
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"@param fileName Path and name of XML file to save to.\n"
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"@return True if the file was successfully saved.")
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{
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return object->saveFile( fileName );
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}
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// -----------------------------------------------------------------------------
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// Get true if XML text parses correctly.
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// -----------------------------------------------------------------------------
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S32 SimXMLDocument::parse(const char* rText)
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{
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reset();
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m_qDocument->Parse( rText );
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return 1;
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}
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DefineEngineMethod( SimXMLDocument, parse, void, ( const char* xmlString ),,
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"@brief Create a document from a XML string.\n\n"
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"@note Clears the current document's contents.\n\n"
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"@param xmlString Valid XML to parse and store as a document.")
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{
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object->parse( xmlString );
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}
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// -----------------------------------------------------------------------------
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// Clear contents of XML document.
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// -----------------------------------------------------------------------------
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void SimXMLDocument::clear(void)
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{
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reset();
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}
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DefineEngineMethod( SimXMLDocument, clear, void, (),,
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"@brief Set this document to its default state.\n\n"
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"Clears all Elements from the documents. Equivalent to using reset()\n\n"
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"@see reset()")
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{
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object->clear();
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}
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// -----------------------------------------------------------------------------
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// Get error description of XML document.
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// -----------------------------------------------------------------------------
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const char* SimXMLDocument::getErrorDesc(void) const
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{
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if(!m_qDocument)
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{
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return StringTable->insert("No document");
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}
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return m_qDocument->ErrorDesc();
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}
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DefineEngineMethod( SimXMLDocument, getErrorDesc, const char*, (),,
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"@brief Get last error description.\n\n"
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"@return A string of the last error message.")
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{
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return object->getErrorDesc();
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}
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// -----------------------------------------------------------------------------
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// Clear error description of this.
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// -----------------------------------------------------------------------------
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void SimXMLDocument::clearError(void)
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{
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m_qDocument->ClearError();
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}
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DefineEngineMethod( SimXMLDocument, clearError, void, (),,
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"@brief Clear the last error description.\n\n")
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{
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object->clearError();
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}
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// -----------------------------------------------------------------------------
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// Get true if first child element was successfully pushed onto stack.
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// -----------------------------------------------------------------------------
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bool SimXMLDocument::pushFirstChildElement(const char* rName)
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{
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// Clear the current attribute pointer
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m_CurrentAttribute = 0;
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// Push the first element found under the current element of the given name
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TiXmlElement* pElement;
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if(!m_paNode.empty())
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{
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const S32 iLastElement = m_paNode.size() - 1;
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TiXmlElement* pNode = m_paNode[iLastElement];
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if(!pNode)
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{
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return false;
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}
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pElement = pNode->FirstChildElement(rName);
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}
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else
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{
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if(!m_qDocument)
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{
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return false;
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}
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pElement = m_qDocument->FirstChildElement(rName);
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}
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if(!pElement)
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{
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return false;
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}
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m_paNode.push_back(pElement);
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return true;
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}
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DefineEngineMethod( SimXMLDocument, pushFirstChildElement, bool, ( const char* name ),,
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"@brief Push the first child Element with the given name onto the stack, making it the current Element.\n\n"
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"@param name String containing name of the child Element.\n"
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"@return True if the Element was found and made the current one.\n"
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"@tsexample\n"
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"// Using the following test.xml file as an example:\n"
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"// <?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n"
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"// <NewElement>Some text</NewElement>\n\n"
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"// Load in the file\n"
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"%x = new SimXMLDocument();\n"
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"%x.loadFile(\"test.xml\");\n\n"
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"// Make the first Element the current one\n"
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"%x.pushFirstChildElement(\"NewElement\");\n\n"
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"// Store the current Element's text ('Some text' in this example)\n"
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"// into 'result'\n"
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"%result = %x.getText();\n"
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"echo( %result );\n"
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"@endtsexample\n\n")
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{
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return object->pushFirstChildElement( name );
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}
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// -----------------------------------------------------------------------------
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// Get true if first child element was successfully pushed onto stack.
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// -----------------------------------------------------------------------------
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bool SimXMLDocument::pushChildElement(S32 index)
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{
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// Clear the current attribute pointer
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m_CurrentAttribute = 0;
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// Push the first element found under the current element of the given name
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TiXmlElement* pElement;
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if(!m_paNode.empty())
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{
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const S32 iLastElement = m_paNode.size() - 1;
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TiXmlElement* pNode = m_paNode[iLastElement];
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if(!pNode)
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{
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return false;
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}
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pElement = pNode->FirstChildElement();
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for( S32 i = 0; i < index; i++ )
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{
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if( !pElement )
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return false;
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pElement = pElement->NextSiblingElement();
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}
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}
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else
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{
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if(!m_qDocument)
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{
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return false;
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}
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pElement = m_qDocument->FirstChildElement();
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for( S32 i = 0; i < index; i++ )
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{
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if( !pElement )
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return false;
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pElement = pElement->NextSiblingElement();
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}
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}
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if(!pElement)
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{
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return false;
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}
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m_paNode.push_back(pElement);
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return true;
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}
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DefineEngineMethod( SimXMLDocument, pushChildElement, bool, ( S32 index ),,
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"@brief Push the child Element at the given index onto the stack, making it the current one.\n\n"
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"@param index Numerical index of Element being pushed."
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"@return True if the Element was found and made the current one.\n")
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{
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return object->pushChildElement( index );
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}
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// -----------------------------------------------------------------------------
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// Convert top stack element into its next sibling element.
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// -----------------------------------------------------------------------------
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bool SimXMLDocument::nextSiblingElement(const char* rName)
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{
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// Clear the current attribute pointer
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m_CurrentAttribute = 0;
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// Attempt to find the next sibling element
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if(m_paNode.empty())
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{
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return false;
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}
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const S32 iLastElement = m_paNode.size() - 1;
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TiXmlElement*& pElement = m_paNode[iLastElement];
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if(!pElement)
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{
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return false;
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}
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pElement = pElement->NextSiblingElement(rName);
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if(!pElement)
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{
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return false;
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}
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return true;
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}
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DefineEngineMethod( SimXMLDocument, nextSiblingElement, bool, ( const char* name ),,
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"@brief Put the next sibling Element with the given name on the stack, making it the current one.\n\n"
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"@param name String containing name of the next sibling."
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"@return True if the Element was found and made the current one.\n")
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{
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return object->nextSiblingElement( name );
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}
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// -----------------------------------------------------------------------------
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// Get element value if it exists. Used to extract a text node from the element.
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// for example.
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// -----------------------------------------------------------------------------
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const char* SimXMLDocument::elementValue()
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{
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if(m_paNode.empty())
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{
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return StringTable->EmptyString();
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}
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const S32 iLastElement = m_paNode.size() - 1;
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TiXmlElement* pNode = m_paNode[iLastElement];
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if(!pNode)
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{
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return StringTable->EmptyString();
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}
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return pNode->Value();
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}
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DefineEngineMethod( SimXMLDocument, elementValue, const char*, (),,
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"@brief Get the Element's value if it exists.\n\n"
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"Usually returns the text from the Element.\n"
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"@return The value from the Element, or an empty string if none is found.")
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{
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return object->elementValue();
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}
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// -----------------------------------------------------------------------------
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// Pop last element off of stack.
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// -----------------------------------------------------------------------------
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void SimXMLDocument::popElement(void)
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{
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m_paNode.pop_back();
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}
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DefineEngineMethod( SimXMLDocument, popElement, void, (),,
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"@brief Pop the last Element off the stack.\n\n")
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{
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object->popElement();
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}
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// -----------------------------------------------------------------------------
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// Get attribute value if it exists.
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// -----------------------------------------------------------------------------
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const char* SimXMLDocument::attribute(const char* rAttribute)
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{
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if(m_paNode.empty())
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|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
const S32 iLastElement = m_paNode.size() - 1;
|
|
TiXmlElement* pNode = m_paNode[iLastElement];
|
|
if(!pNode)
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
if(!pNode->Attribute(rAttribute))
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
return pNode->Attribute(rAttribute);
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, attribute, const char*, ( const char* attributeName ),,
|
|
"@brief Get a string attribute from the current Element on the stack.\n\n"
|
|
"@param attributeName Name of attribute to retrieve.\n"
|
|
"@return The attribute string if found. Otherwise returns an empty string.\n")
|
|
{
|
|
return object->attribute( attributeName );
|
|
}
|
|
|
|
// These two methods don't make a lot of sense the way TS works. Leaving them in for backwards-compatibility.
|
|
DefineEngineMethod( SimXMLDocument, attributeF32, F32, (const char * attributeName), , "(string attributeName)"
|
|
"@brief Get float attribute from the current Element on the stack.\n\n"
|
|
"@param attributeName Name of attribute to retrieve.\n"
|
|
"@return The value of the given attribute in the form of a float.\n"
|
|
"@deprecated Use attribute().")
|
|
{
|
|
return dAtof( object->attribute( attributeName ) );
|
|
}
|
|
|
|
DefineEngineMethod(SimXMLDocument, attributeS32, S32, (const char * attributeName), , "(string attributeName)"
|
|
"@brief Get int attribute from the current Element on the stack.\n\n"
|
|
"@param attributeName Name of attribute to retrieve.\n"
|
|
"@return The value of the given attribute in the form of an integer.\n"
|
|
"@deprecated Use attribute().")
|
|
{
|
|
return dAtoi( object->attribute( attributeName ) );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Get true if given attribute exists.
|
|
// -----------------------------------------------------------------------------
|
|
bool SimXMLDocument::attributeExists(const char* rAttribute)
|
|
{
|
|
if(m_paNode.empty())
|
|
{
|
|
return false;
|
|
}
|
|
const S32 iLastElement = m_paNode.size() - 1;
|
|
TiXmlElement* pNode = m_paNode[iLastElement];
|
|
if(!pNode)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if(!pNode->Attribute(rAttribute))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, attributeExists, bool, ( const char* attributeName ),,
|
|
"@brief Tests if the requested attribute exists.\n\n"
|
|
"@param attributeName Name of attribute being queried for.\n\n"
|
|
"@return True if the attribute exists.")
|
|
{
|
|
return object->attributeExists( attributeName );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Obtain the name of the current element's first attribute
|
|
// -----------------------------------------------------------------------------
|
|
const char* SimXMLDocument::firstAttribute()
|
|
{
|
|
// Get the current element
|
|
if(m_paNode.empty())
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
const S32 iLastElement = m_paNode.size() - 1;
|
|
TiXmlElement* pNode = m_paNode[iLastElement];
|
|
if(!pNode)
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
// Gets its first attribute, if any
|
|
m_CurrentAttribute = pNode->FirstAttribute();
|
|
if(!m_CurrentAttribute)
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
return m_CurrentAttribute->Name();
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, firstAttribute, const char*, (),,
|
|
"@brief Obtain the name of the current Element's first attribute.\n\n"
|
|
"@return String containing the first attribute's name, or an empty string if none is found.\n\n"
|
|
"@see nextAttribute()\n"
|
|
"@see lastAttribute()\n"
|
|
"@see prevAttribute()")
|
|
{
|
|
return object->firstAttribute();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Obtain the name of the current element's last attribute
|
|
// -----------------------------------------------------------------------------
|
|
const char* SimXMLDocument::lastAttribute()
|
|
{
|
|
// Get the current element
|
|
if(m_paNode.empty())
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
const S32 iLastElement = m_paNode.size() - 1;
|
|
TiXmlElement* pNode = m_paNode[iLastElement];
|
|
if(!pNode)
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
// Gets its last attribute, if any
|
|
m_CurrentAttribute = pNode->LastAttribute();
|
|
if(!m_CurrentAttribute)
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
return m_CurrentAttribute->Name();
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, lastAttribute, const char*, (),,
|
|
"@brief Obtain the name of the current Element's last attribute.\n\n"
|
|
"@return String containing the last attribute's name, or an empty string if none is found.\n\n"
|
|
"@see prevAttribute()\n"
|
|
"@see firstAttribute()\n"
|
|
"@see lastAttribute()\n")
|
|
{
|
|
return object->lastAttribute();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Get the name of the next attribute for the current element after a call
|
|
// to firstAttribute().
|
|
// -----------------------------------------------------------------------------
|
|
const char* SimXMLDocument::nextAttribute()
|
|
{
|
|
if(!m_CurrentAttribute)
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
// Gets its next attribute, if any
|
|
m_CurrentAttribute = m_CurrentAttribute->Next();
|
|
if(!m_CurrentAttribute)
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
return m_CurrentAttribute->Name();
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, nextAttribute, const char*, (),,
|
|
"@brief Get the name of the next attribute for the current Element after a call to firstAttribute().\n\n"
|
|
"@return String containing the next attribute's name, or an empty string if none is found."
|
|
"@see firstAttribute()\n"
|
|
"@see lastAttribute()\n"
|
|
"@see prevAttribute()\n")
|
|
{
|
|
return object->nextAttribute();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Get the name of the previous attribute for the current element after a call
|
|
// to lastAttribute().
|
|
// -----------------------------------------------------------------------------
|
|
const char* SimXMLDocument::prevAttribute()
|
|
{
|
|
if(!m_CurrentAttribute)
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
// Gets its next attribute, if any
|
|
m_CurrentAttribute = m_CurrentAttribute->Previous();
|
|
if(!m_CurrentAttribute)
|
|
{
|
|
return StringTable->EmptyString();
|
|
}
|
|
|
|
return m_CurrentAttribute->Name();
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, prevAttribute, const char*, (),,
|
|
"@brief Get the name of the previous attribute for the current Element after a call to lastAttribute().\n\n"
|
|
"@return String containing the previous attribute's name, or an empty string if none is found."
|
|
"@see lastAttribute()\n"
|
|
"@see firstAttribute()\n"
|
|
"@see nextAttribute()\n")
|
|
{
|
|
return object->prevAttribute();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Set attribute of top stack element to given value.
|
|
// -----------------------------------------------------------------------------
|
|
void SimXMLDocument::setAttribute(const char* rAttribute, const char* rVal)
|
|
{
|
|
if(m_paNode.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const S32 iLastElement = m_paNode.size() - 1;
|
|
TiXmlElement* pElement = m_paNode[iLastElement];
|
|
if(!pElement)
|
|
{
|
|
return;
|
|
}
|
|
pElement->SetAttribute(rAttribute, rVal);
|
|
}
|
|
DefineEngineMethod( SimXMLDocument, setAttribute, void, ( const char* attributeName, const char* value ),,
|
|
"@brief Set the attribute of the current Element on the stack to the given value.\n\n"
|
|
"@param attributeName Name of attribute being changed\n"
|
|
"@param value New value to assign to the attribute\n")
|
|
{
|
|
object->setAttribute( attributeName, value );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Set attribute of top stack element to given value.
|
|
// -----------------------------------------------------------------------------
|
|
void SimXMLDocument::setObjectAttributes(const char* objectID)
|
|
{
|
|
if( !objectID || !objectID[0] )
|
|
return;
|
|
|
|
if(m_paNode.empty())
|
|
return;
|
|
|
|
SimObject *pObject = Sim::findObject( objectID );
|
|
|
|
if( pObject == NULL )
|
|
return;
|
|
|
|
const S32 iLastElement = m_paNode.size() - 1;
|
|
TiXmlElement* pElement = m_paNode[iLastElement];
|
|
if(!pElement)
|
|
return;
|
|
|
|
char textbuf[1024];
|
|
TiXmlElement field( "Field" );
|
|
TiXmlElement group( "FieldGroup" );
|
|
pElement->SetAttribute( "Name", pObject->getName() );
|
|
|
|
|
|
// Iterate over our filed list and add them to the XML document...
|
|
AbstractClassRep::FieldList fieldList = pObject->getFieldList();
|
|
AbstractClassRep::FieldList::iterator itr;
|
|
for(itr = fieldList.begin(); itr != fieldList.end(); itr++)
|
|
{
|
|
|
|
if( itr->type == AbstractClassRep::DeprecatedFieldType ||
|
|
itr->type == AbstractClassRep::StartGroupFieldType ||
|
|
itr->type == AbstractClassRep::EndGroupFieldType) continue;
|
|
|
|
// Not an Array
|
|
if(itr->elementCount == 1)
|
|
{
|
|
// get the value of the field as a string.
|
|
ConsoleBaseType *cbt = ConsoleBaseType::getType(itr->type);
|
|
|
|
const char *val = Con::getData(itr->type, (void *) (((const char *)pObject) + itr->offset), 0, itr->table, itr->flag);
|
|
|
|
// Make a copy for the field check.
|
|
if (!val)
|
|
continue;
|
|
|
|
FrameTemp<char> valCopy( dStrlen( val ) + 1 );
|
|
dStrcpy( (char *)valCopy, val, valCopy.size() );
|
|
|
|
if (!pObject->writeField(itr->pFieldname, valCopy))
|
|
continue;
|
|
|
|
val = valCopy;
|
|
|
|
|
|
expandEscape(textbuf, val);
|
|
|
|
if( !pObject->writeField( itr->pFieldname, textbuf ) )
|
|
continue;
|
|
|
|
field.SetValue( "Property" );
|
|
field.SetAttribute( "name", itr->pFieldname );
|
|
if( cbt != NULL )
|
|
field.SetAttribute( "type", cbt->getTypeName() );
|
|
else
|
|
field.SetAttribute( "type", "TypeString" );
|
|
field.SetAttribute( "data", textbuf );
|
|
|
|
pElement->InsertEndChild( field );
|
|
|
|
continue;
|
|
}
|
|
}
|
|
|
|
//// IS An Array
|
|
//for(U32 j = 0; S32(j) < f->elementCount; j++)
|
|
//{
|
|
|
|
// // If the start of a group create an element for the group and
|
|
// // the our chache to it
|
|
// const char *val = Con::getData(itr->type, (void *) (((const char *)pObject) + itr->offset), j, itr->table, itr->flag);
|
|
|
|
// // Make a copy for the field check.
|
|
// if (!val)
|
|
// continue;
|
|
|
|
// FrameTemp<char> valCopy( dStrlen( val ) + 1 );
|
|
// dStrcpy( (char *)valCopy, val, valCopy.size() );
|
|
|
|
// if (!pObject->writeField(itr->pFieldname, valCopy))
|
|
// continue;
|
|
|
|
// val = valCopy;
|
|
|
|
// // get the value of the field as a string.
|
|
// ConsoleBaseType *cbt = ConsoleBaseType::getType(itr->type);
|
|
// const char * dstr = Con::getData(itr->type, (void *)(((const char *)pObject) + itr->offset), 0, itr->table, itr->flag);
|
|
// if(!dstr)
|
|
// dstr = "";
|
|
// expandEscape(textbuf, dstr);
|
|
|
|
|
|
// if( !pObject->writeField( itr->pFieldname, dstr ) )
|
|
// continue;
|
|
|
|
// field.SetValue( "Property" );
|
|
// field.SetAttribute( "name", itr->pFieldname );
|
|
// if( cbt != NULL )
|
|
// field.SetAttribute( "type", cbt->getTypeName() );
|
|
// else
|
|
// field.SetAttribute( "type", "TypeString" );
|
|
// field.SetAttribute( "data", textbuf );
|
|
|
|
// pElement->InsertEndChild( field );
|
|
//}
|
|
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, setObjectAttributes, void, ( const char* objectID ),,
|
|
"@brief Add the given SimObject's fields as attributes of the current Element on the stack.\n\n"
|
|
"@param objectID ID of SimObject being copied.")
|
|
{
|
|
object->setObjectAttributes( objectID );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Create a new element and set to child of current stack element.
|
|
// New element is placed on top of element stack.
|
|
// -----------------------------------------------------------------------------
|
|
void SimXMLDocument::pushNewElement(const char* rName)
|
|
{
|
|
TiXmlElement cElement( rName );
|
|
TiXmlElement* pStackTop = 0;
|
|
if(m_paNode.empty())
|
|
{
|
|
pStackTop = dynamic_cast<TiXmlElement*>
|
|
(m_qDocument->InsertEndChild( cElement ) );
|
|
}
|
|
else
|
|
{
|
|
const S32 iFinalElement = m_paNode.size() - 1;
|
|
TiXmlElement* pNode = m_paNode[iFinalElement];
|
|
if(!pNode)
|
|
{
|
|
return;
|
|
}
|
|
pStackTop = dynamic_cast<TiXmlElement*>
|
|
(pNode->InsertEndChild( cElement ));
|
|
}
|
|
if(!pStackTop)
|
|
{
|
|
return;
|
|
}
|
|
m_paNode.push_back(pStackTop);
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, pushNewElement, void, ( const char* name ),,
|
|
"@brief Create a new element with the given name as child of current Element "
|
|
"and push it onto the Element stack making it the current one.\n\n"
|
|
|
|
"@note This differs from addNewElement() in that it adds the new Element as a "
|
|
"child of the current Element (or a child of the document if no Element exists).\n\n"
|
|
|
|
"@param name XML tag for the new Element.\n"
|
|
|
|
"@see addNewElement()")
|
|
{
|
|
object->pushNewElement( name );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Create a new element and set to child of current stack element.
|
|
// New element is placed on top of element stack.
|
|
// -----------------------------------------------------------------------------
|
|
void SimXMLDocument::addNewElement(const char* rName)
|
|
{
|
|
TiXmlElement cElement( rName );
|
|
TiXmlElement* pStackTop = 0;
|
|
if(m_paNode.empty())
|
|
{
|
|
pStackTop = dynamic_cast<TiXmlElement*>
|
|
(m_qDocument->InsertEndChild( cElement ));
|
|
if(!pStackTop)
|
|
{
|
|
return;
|
|
}
|
|
m_paNode.push_back(pStackTop);
|
|
return;
|
|
}
|
|
|
|
const S32 iParentElement = m_paNode.size() - 2;
|
|
if(iParentElement < 0)
|
|
{
|
|
pStackTop = dynamic_cast<TiXmlElement*>
|
|
(m_qDocument->InsertEndChild( cElement ));
|
|
if(!pStackTop)
|
|
{
|
|
return;
|
|
}
|
|
m_paNode.push_back(pStackTop);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
TiXmlElement* pNode = m_paNode[iParentElement];
|
|
if(!pNode)
|
|
{
|
|
return;
|
|
}
|
|
pStackTop = dynamic_cast<TiXmlElement*>
|
|
(pNode->InsertEndChild( cElement ));
|
|
if(!pStackTop)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Overwrite top stack position.
|
|
const S32 iFinalElement = m_paNode.size() - 1;
|
|
m_paNode[iFinalElement] = pStackTop;
|
|
//pNode = pStackTop;
|
|
}
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, addNewElement, void, ( const char* name ),,
|
|
"@brief Create a new element with the given name as child of current Element's "
|
|
"parent and push it onto the Element stack making it the current one.\n\n"
|
|
|
|
"@note This differs from pushNewElement() in that it adds the new Element to the "
|
|
"current Element's parent (or document if there is no parent Element). This makes "
|
|
"the new Element a sibling of the current one.\n\n"
|
|
|
|
"@param name XML tag for the new Element.\n"
|
|
|
|
"@see pushNewElement()")
|
|
{
|
|
object->addNewElement( name );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Write XML document declaration.
|
|
// -----------------------------------------------------------------------------
|
|
void SimXMLDocument::addHeader(void)
|
|
{
|
|
TiXmlDeclaration cDeclaration("1.0", "utf-8", "yes");
|
|
m_qDocument->InsertEndChild(cDeclaration);
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, addHeader, void, (),,
|
|
"@brief Add a XML header to a document.\n\n"
|
|
|
|
"Sometimes called a declaration, you typically add a standard header to "
|
|
"the document before adding any elements. SimXMLDocument always produces "
|
|
"the following header:\n\n"
|
|
"<?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n\n"
|
|
|
|
"@tsexample\n"
|
|
"// Create a new XML document with just a header and single element.\n"
|
|
"%x = new SimXMLDocument();\n"
|
|
"%x.addHeader();\n"
|
|
"%x.addNewElement(\"NewElement\");\n"
|
|
"%x.saveFile(\"test.xml\");\n\n"
|
|
"// Produces the following file:\n"
|
|
"// <?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n"
|
|
"// <NewElement />\n"
|
|
"@endtsexample\n\n")
|
|
{
|
|
object->addHeader();
|
|
}
|
|
|
|
void SimXMLDocument::addComment(const char* comment)
|
|
{
|
|
TiXmlComment cComment;
|
|
cComment.SetValue(comment);
|
|
m_qDocument->InsertEndChild(cComment);
|
|
}
|
|
|
|
DefineEngineMethod(SimXMLDocument, addComment, void, ( const char* comment ),,
|
|
"@brief Add the given comment as a child of the document.\n\n"
|
|
"@param comment String containing the comment."
|
|
|
|
"@tsexample\n"
|
|
"// Create a new XML document with a header, a comment and single element.\n"
|
|
"%x = new SimXMLDocument();\n"
|
|
"%x.addHeader();\n"
|
|
"%x.addComment(\"This is a test comment\");\n"
|
|
"%x.addNewElement(\"NewElement\");\n"
|
|
"%x.saveFile(\"test.xml\");\n\n"
|
|
"// Produces the following file:\n"
|
|
"// <?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n"
|
|
"// <!--This is a test comment-->\n"
|
|
"// <NewElement />\n"
|
|
"@endtsexample\n\n"
|
|
|
|
"@see readComment()")
|
|
{
|
|
object->addComment( comment );
|
|
}
|
|
|
|
const char* SimXMLDocument::readComment( S32 index )
|
|
{
|
|
// Clear the current attribute pointer
|
|
m_CurrentAttribute = 0;
|
|
|
|
// Push the first element found under the current element of the given name
|
|
if(!m_paNode.empty())
|
|
{
|
|
const S32 iLastElement = m_paNode.size() - 1;
|
|
TiXmlElement* pNode = m_paNode[iLastElement];
|
|
if(!pNode)
|
|
{
|
|
return "";
|
|
}
|
|
TiXmlNode* node = pNode->FirstChild();
|
|
for( S32 i = 0; i < index; i++ )
|
|
{
|
|
if( !node )
|
|
return "";
|
|
|
|
node = node->NextSiblingElement();
|
|
}
|
|
|
|
if( node )
|
|
{
|
|
TiXmlComment* comment = node->ToComment();
|
|
if( comment )
|
|
return comment->Value();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(!m_qDocument)
|
|
{
|
|
return "";
|
|
}
|
|
TiXmlNode* node = m_qDocument->FirstChild();
|
|
for( S32 i = 0; i < index; i++ )
|
|
{
|
|
if( !node )
|
|
return "";
|
|
|
|
node = node->NextSibling();
|
|
}
|
|
|
|
if( node )
|
|
{
|
|
TiXmlComment* comment = node->ToComment();
|
|
if( comment )
|
|
return comment->Value();
|
|
}
|
|
}
|
|
return "";
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, readComment, const char*, ( S32 index ),,
|
|
"Gives the comment at the specified index, if any.\n\n"
|
|
|
|
"Unlike addComment() that only works at the document level, readComment() may read "
|
|
"comments from the document or any child Element. The current Element (or document "
|
|
"if no Elements have been pushed to the stack) is the parent for any comments, and the "
|
|
"provided index is the number of comments in to read back."
|
|
|
|
"@param index Comment index number to query from the current Element stack\n\n"
|
|
"@return String containing the comment, or an empty string if no comment is found.\n\n"
|
|
|
|
"@see addComment()")
|
|
{
|
|
return object->readComment( index );
|
|
}
|
|
|
|
void SimXMLDocument::addText(const char* text)
|
|
{
|
|
if(m_paNode.empty())
|
|
return;
|
|
|
|
const S32 iFinalElement = m_paNode.size() - 1;
|
|
TiXmlElement* pNode = m_paNode[iFinalElement];
|
|
if(!pNode)
|
|
return;
|
|
|
|
TiXmlText cText(text);
|
|
pNode->InsertEndChild( cText );
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, addText, void, ( const char* text ),,
|
|
"@brief Add the given text as a child of current Element.\n\n"
|
|
|
|
"Use getText() to retrieve any text from the current Element and removeText() "
|
|
"to clear any text.\n\n"
|
|
|
|
"addText() and addData() may be used interchangeably."
|
|
|
|
"@param text String containing the text.\n\n"
|
|
|
|
"@tsexample\n"
|
|
"// Create a new XML document with a header and single element\n"
|
|
"// with some added text.\n"
|
|
"%x = new SimXMLDocument();\n"
|
|
"%x.addHeader();\n"
|
|
"%x.addNewElement(\"NewElement\");\n"
|
|
"%x.addText(\"Some text\");\n"
|
|
"%x.saveFile(\"test.xml\");\n\n"
|
|
"// Produces the following file:\n"
|
|
"// <?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n"
|
|
"// <NewElement>Some text</NewElement>\n"
|
|
"@endtsexample\n\n"
|
|
|
|
"@see getText()\n"
|
|
"@see removeText()\n"
|
|
"@see addData()\n"
|
|
"@see getData()")
|
|
{
|
|
object->addText( text );
|
|
}
|
|
|
|
const char* SimXMLDocument::getText()
|
|
{
|
|
if(m_paNode.empty())
|
|
return "";
|
|
|
|
const S32 iFinalElement = m_paNode.size() - 1;
|
|
TiXmlNode* pNode = m_paNode[iFinalElement];
|
|
if(!pNode)
|
|
return "";
|
|
|
|
if(!pNode->FirstChild())
|
|
return "";
|
|
|
|
TiXmlText* text = pNode->FirstChild()->ToText();
|
|
if( !text )
|
|
return "";
|
|
|
|
return text->Value();
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, getText, const char*, (),,
|
|
"@brief Gets the text from the current Element.\n\n"
|
|
|
|
"Use addText() to add text to the current Element and removeText() "
|
|
"to clear any text.\n\n"
|
|
|
|
"getText() and getData() may be used interchangeably."
|
|
|
|
"@return String containing the text in the current Element."
|
|
|
|
"@tsexample\n"
|
|
"// Using the following test.xml file as an example:\n"
|
|
"// <?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n"
|
|
"// <NewElement>Some text</NewElement>\n\n"
|
|
|
|
"// Load in the file\n"
|
|
"%x = new SimXMLDocument();\n"
|
|
"%x.loadFile(\"test.xml\");\n\n"
|
|
|
|
"// Make the first Element the current one\n"
|
|
"%x.pushFirstChildElement(\"NewElement\");\n\n"
|
|
|
|
"// Store the current Element's text ('Some text' in this example)\n"
|
|
"// into 'result'\n"
|
|
"%result = %x.getText();\n"
|
|
"echo( %result );\n"
|
|
"@endtsexample\n\n"
|
|
|
|
"@see addText()\n"
|
|
"@see removeText()\n"
|
|
"@see addData()\n"
|
|
"@see getData()\n")
|
|
{
|
|
const char* text = object->getText();
|
|
if( !text )
|
|
return "";
|
|
|
|
return text;
|
|
}
|
|
|
|
void SimXMLDocument::removeText()
|
|
{
|
|
if(m_paNode.empty())
|
|
return;
|
|
|
|
const S32 iFinalElement = m_paNode.size() - 1;
|
|
TiXmlElement* pNode = m_paNode[iFinalElement];
|
|
if(!pNode)
|
|
return;
|
|
|
|
if( !pNode->FirstChild() )
|
|
return;
|
|
|
|
TiXmlText* text = pNode->FirstChild()->ToText();
|
|
if( !text )
|
|
return;
|
|
|
|
pNode->RemoveChild(text);
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, removeText, void, (),,
|
|
"@brief Remove any text on the current Element.\n\n"
|
|
|
|
"Use getText() to retrieve any text from the current Element and addText() "
|
|
"to add text to the current Element. As getData() and addData() are equivalent "
|
|
"to getText() and addText(), removeText() will also remove any data from the "
|
|
"current Element.\n\n"
|
|
|
|
"@see addText()\n"
|
|
"@see getText()\n"
|
|
"@see addData()\n"
|
|
"@see getData()\n")
|
|
{
|
|
object->removeText();
|
|
}
|
|
|
|
void SimXMLDocument::addData(const char* text)
|
|
{
|
|
if(m_paNode.empty())
|
|
return;
|
|
|
|
const S32 iFinalElement = m_paNode.size() - 1;
|
|
TiXmlElement* pNode = m_paNode[iFinalElement];
|
|
if(!pNode)
|
|
return;
|
|
|
|
TiXmlText cText(text);
|
|
pNode->InsertEndChild( cText );
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, addData, void, ( const char* text ),,
|
|
"@brief Add the given text as a child of current Element.\n\n"
|
|
|
|
"Use getData() to retrieve any text from the current Element.\n\n"
|
|
|
|
"addData() and addText() may be used interchangeably. As there is no "
|
|
"difference between data and text, you may also use removeText() to clear "
|
|
"any data from the current Element.\n\n"
|
|
|
|
"@param text String containing the text.\n\n"
|
|
|
|
"@tsexample\n"
|
|
"// Create a new XML document with a header and single element\n"
|
|
"// with some added data.\n"
|
|
"%x = new SimXMLDocument();\n"
|
|
"%x.addHeader();\n"
|
|
"%x.addNewElement(\"NewElement\");\n"
|
|
"%x.addData(\"Some text\");\n"
|
|
"%x.saveFile(\"test.xml\");\n\n"
|
|
"// Produces the following file:\n"
|
|
"// <?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n"
|
|
"// <NewElement>Some text</NewElement>\n"
|
|
"@endtsexample\n\n"
|
|
|
|
"@see getData()"
|
|
"@see addText()\n"
|
|
"@see getText()\n"
|
|
"@see removeText()\n")
|
|
{
|
|
object->addData( text );
|
|
}
|
|
|
|
const char* SimXMLDocument::getData()
|
|
{
|
|
if(m_paNode.empty())
|
|
return "";
|
|
|
|
const S32 iFinalElement = m_paNode.size() - 1;
|
|
TiXmlNode* pNode = m_paNode[iFinalElement];
|
|
if(!pNode)
|
|
return "";
|
|
|
|
if( !pNode->FirstChild() )
|
|
return "";
|
|
|
|
TiXmlText* text = pNode->FirstChild()->ToText();
|
|
if( !text )
|
|
return "";
|
|
|
|
return text->Value();
|
|
}
|
|
|
|
DefineEngineMethod( SimXMLDocument, getData, const char*, (),,
|
|
"@brief Gets the text from the current Element.\n\n"
|
|
|
|
"Use addData() to add text to the current Element.\n\n"
|
|
|
|
"getData() and getText() may be used interchangeably. As there is no "
|
|
"difference between data and text, you may also use removeText() to clear "
|
|
"any data from the current Element.\n\n"
|
|
|
|
"@return String containing the text in the current Element."
|
|
|
|
"@tsexample\n"
|
|
"// Using the following test.xml file as an example:\n"
|
|
"// <?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n"
|
|
"// <NewElement>Some data</NewElement>\n\n"
|
|
|
|
"// Load in the file\n"
|
|
"%x = new SimXMLDocument();\n"
|
|
"%x.loadFile(\"test.xml\");\n\n"
|
|
|
|
"// Make the first Element the current one\n"
|
|
"%x.pushFirstChildElement(\"NewElement\");\n\n"
|
|
|
|
"// Store the current Element's data ('Some data' in this example)\n"
|
|
"// into 'result'\n"
|
|
"%result = %x.getData();\n"
|
|
"echo( %result );\n"
|
|
"@endtsexample\n\n"
|
|
|
|
"@see addData()\n"
|
|
"@see addText()\n"
|
|
"@see getText()\n"
|
|
"@see removeText()\n")
|
|
{
|
|
const char* text = object->getData();
|
|
if( !text )
|
|
return "";
|
|
|
|
return text;
|
|
}
|
|
|
|
////EOF/////////////////////////////////////////////////////////////////////////
|