Torque3D/Templates/BaseGame/game/data/UI
JeffR 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
Also adds a sanity check when applying the type suffix to see if it's already there to avoid needless doubleups
Fixes offsetting/positioning behavior on icon buttons to actually respect the icon position variable
Adds sanity checks to ensure we're not trying to utilize a in-process-of-deleting decoy dummy
Fixes handling of sliders in option menus to properly store and test unapplied values
Fixes handling of display device setting to properly store and test unapplied values
Adds additional logic to creation of shape and material asset previews to attempt to force-load dependencies to improve likelihood that they'll actually be loaded when we go to generate the preview.
Temp disables creating cubemap 'assets' via the RMB context menu in the AB
2022-04-10 01:40:15 -05:00
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datablocks Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
guis Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 2022-04-10 01:40:15 -05:00
images Merge pull request #753 from Areloch/miscFixes20220327 2022-03-27 04:36:49 -05:00
scripts Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 2022-03-26 22:36:37 -05:00
sounds Imported in UI sounds 2021-09-04 02:27:21 -05:00
UI.module Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
UI.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00