Torque3D/Templates/BaseGame/game/tools/shapeEditor
JeffR 4f3d6c918b Fixes issue where storing of AB position and extent wasn't applying correctly
Changes ShapeEditor's Library tab to an "Assets" tab and opens the AB with the shapeAsset filter on
Adds Asset tab to world editor scenetree window that opens the assetBrowser
Fixes issue where opening default scene in worldEditor would activate the saveAs dirty flag, then if you exit the level and open a new one, you can only saveAs and not save the existing level asset
2022-04-24 12:16:22 -05:00
..
gui Fixes issue where storing of AB position and extent wasn't applying correctly 2022-04-24 12:16:22 -05:00
images Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
scripts Fixes issue where storing of AB position and extent wasn't applying correctly 2022-04-24 12:16:22 -05:00
main.tscript Fixes issue where storing of AB position and extent wasn't applying correctly 2022-04-24 12:16:22 -05:00