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Torque3D
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AzaezelX
4f31dea023
materials.cs files are still being automatically executed reguardless of location twice. shifted the ribbonshader shaderdata defines from new to singleton to avoid attempts at duplicated creation.
2019-10-21 19:22:13 -05:00
..
BaseGame
materials.cs files are still being automatically executed reguardless of location twice. shifted the ribbonshader shaderdata defines from new to singleton to avoid attempts at duplicated creation.
2019-10-21 19:22:13 -05:00
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Merge branch 'MatInstanceViewer' of
https://github.com/Areloch/Torque3D
into Preview4_0
2019-06-27 00:36:56 -05:00
Modules
Force proper update of box probe when attenuation changes
2019-08-19 01:14:34 -05:00