..
arch
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
collada
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
loader
Issue found with PVS-Studio:
2015-07-13 22:51:17 -05:00
instancingMatHook.cpp
TheoraTextureObject
2013-04-23 11:24:05 -04:00
instancingMatHook.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsAnimate.cpp
Issue found with PVS-Studio:
2015-07-13 22:51:17 -05:00
tsCollision.cpp
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsDecal.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsDecal.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsDump.cpp
Issue found with PVS-Studio:
2015-07-13 22:51:17 -05:00
tsIntegerSet.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsIntegerSet.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsLastDetail.cpp
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsLastDetail.h
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
2013-08-04 16:58:59 -05:00
tsMaterialList.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsMaterialList.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsMesh.cpp
Issue found with PVS-Studio:
2015-07-13 22:51:17 -05:00
tsMesh.h
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsMeshFit.cpp
Issue found with PVS-Studio:
2015-07-13 22:51:17 -05:00
tsMeshIntrinsics.cpp
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
tsMeshIntrinsics.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsPartInstance.cpp
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsPartInstance.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsRenderState.cpp
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
tsRenderState.h
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
tsShape.cpp
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsShape.h
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsShapeAlloc.cpp
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
2014-03-15 12:50:38 +01:00
tsShapeAlloc.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsShapeConstruct.cpp
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsShapeConstruct.h
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
tsShapeEdit.cpp
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsShapeInstance.cpp
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsShapeInstance.h
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsShapeOldRead.cpp
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsSortedMesh.cpp
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsSortedMesh.h
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
tsThread.cpp
Issue found with PVS-Studio:
2015-07-13 22:51:17 -05:00
tsTransform.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsTransform.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00