Torque3D/Templates/BaseGame/game/tools/riverEditor
JeffR 6b28f1f151 Fleshes out remaining missing editor settings entries/categories
Makes GUIAssets exec scripts before the gui file to allow onAdd methods to work
Adds missing getForestPath and getNavmeshPath methods and updates asset move logic to utilize them
2022-04-05 00:29:58 -05:00
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main.tscript Fleshes out remaining missing editor settings entries/categories 2022-04-05 00:29:58 -05:00
riverEditor.tscript Fixes and cleans up various issues and error spam for core and tools folders 2022-03-17 02:43:18 -05:00
RiverEditorGui, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
RiverEditorGui.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
riverEditorGui.tscript Fleshes out remaining missing editor settings entries/categories 2022-04-05 00:29:58 -05:00
RiverEditorSettingsTab,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
RiverEditorSettingsTab.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
RiverEditorToolbar, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
RiverEditorToolbar.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00