..
fieldTypes
more torquescript template fixes.
2021-05-04 22:49:19 -04:00
images
Removed unneeded default irradiance and prefilter cubemaps, and their convars
2022-04-03 20:00:30 -05:00
messageBoxes
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
assimpImport.ed.gui
lotsa fixes.
2021-05-04 21:18:15 -04:00
assimpImport.ed.tscript
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
AssimpImportDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
colladaImport.ed.gui
Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation
2021-12-04 22:47:10 -06:00
ColladaImportDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
colorPicker.ed.gui
lotsa fixes.
2021-05-04 21:18:15 -04:00
ColorPickerDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
CubemapEditor.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
cubemapEditor.gui
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
cursors.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
EditorLoadingGui,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
EditorLoadingGui.gui
lotsa fixes.
2021-05-04 21:18:15 -04:00
EditorSettingsWindow,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
EditorSettingsWindow.ed.gui
lotsa fixes.
2021-05-04 21:18:15 -04:00
editorSettingsWindow.ed.tscript
Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation
2022-04-06 01:08:20 -05:00
fileDialogBase.ed.tscript
lotsa fixes.
2021-05-04 21:18:15 -04:00
guiDialogs.ed.tscript
Added changes missed via merge failures.
2021-07-20 20:05:49 -05:00
GuiEaseEditDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
GuiEaseEditDlg.ed.gui
lotsa fixes.
2021-05-04 21:18:15 -04:00
GuiEaseEditDlg.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
guiObjectInspector.ed.gui
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
guiObjectInspector.ed.tscript
lotsa fixes.
2021-05-04 21:18:15 -04:00
materialSelector.ed.gui
Clean up more evals that have local variables are not working correctly.
2021-09-12 15:09:33 -04:00
MaterialSelectorOverlay, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
objectSelection.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
openFileDialog.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
postFXEditor.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
postFxEditor.gui
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
postFxEditor.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
profilerGraph.gui
lotsa fixes.
2021-05-04 21:18:15 -04:00
profilerGraph.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
ProfilerGraphGui.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
profiles.ed.tscript
Fixes issue with some of the On/Off options not properly toggling in the OptionsMenu
2022-04-23 16:07:36 -05:00
RenderTargetVisualizer.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
renderTargetVisualizer.ed.gui
lotsa fixes.
2021-05-04 21:18:15 -04:00
renderTargetVisualizer.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
saveChangesMBDlg.ed.gui
lotsa fixes.
2021-05-04 21:18:15 -04:00
saveFileDialog.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
ScriptEditorDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
scriptEditorDlg.ed.gui
Clean up more evals that have local variables are not working correctly.
2021-09-12 15:09:33 -04:00
simViewDlg, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
simViewDlg.ed.gui
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-08-13 20:14:39 -04:00
toolsMessageBoxSaveChangesDlg, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
uvEditor.ed.gui
Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
2021-11-14 21:39:51 -06:00
UVEditorOverlay, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00