mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
144 lines
4.1 KiB
C++
144 lines
4.1 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include <CoreServices/CoreServices.h>
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#include "platform/platformTimer.h"
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#include <time.h>
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#include <unistd.h>
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//--------------------------------------
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static U32 sgCurrentTime = 0;
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//--------------------------------------
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void Platform::getLocalTime(LocalTime <)
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{
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struct tm systime;
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time_t long_time;
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/// Get time as long integer.
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time( &long_time );
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/// Convert to local time, thread safe.
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localtime_r( &long_time, &systime );
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/// Fill the return struct
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lt.sec = systime.tm_sec;
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lt.min = systime.tm_min;
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lt.hour = systime.tm_hour;
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lt.month = systime.tm_mon;
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lt.monthday = systime.tm_mday;
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lt.weekday = systime.tm_wday;
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lt.year = systime.tm_year;
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lt.yearday = systime.tm_yday;
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lt.isdst = systime.tm_isdst;
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}
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String Platform::localTimeToString( const LocalTime < )
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{
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tm systime;
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systime.tm_sec = lt.sec;
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systime.tm_min = lt.min;
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systime.tm_hour = lt.hour;
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systime.tm_mon = lt.month;
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systime.tm_mday = lt.monthday;
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systime.tm_wday = lt.weekday;
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systime.tm_year = lt.year;
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systime.tm_yday = lt.yearday;
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systime.tm_isdst = lt.isdst;
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return asctime( &systime );
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}
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/// Gets the time in seconds since the Epoch
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U32 Platform::getTime()
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{
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time_t epoch_time;
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time( &epoch_time );
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return epoch_time;
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}
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/// Gets the time in milliseconds since some epoch. In this case, system start time.
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/// Storing milliseconds in a U32 overflows every 49.71 days
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U32 Platform::getRealMilliseconds()
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{
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// Duration is a S32 value.
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// if negative, it is in microseconds.
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// if positive, it is in milliseconds.
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Duration durTime = AbsoluteToDuration(UpTime());
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U32 ret;
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if( durTime < 0 )
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ret = durTime / -1000;
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else
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ret = durTime;
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return ret;
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}
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U32 Platform::getVirtualMilliseconds()
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{
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return sgCurrentTime;
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}
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void Platform::advanceTime(U32 delta)
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{
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sgCurrentTime += delta;
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}
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/// Asks the operating system to put the process to sleep for at least ms milliseconds
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void Platform::sleep(U32 ms)
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{
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// note: this will overflow if you want to sleep for more than 49 days. just so ye know.
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usleep( ms * 1000 );
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}
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//----------------------------------------------------------------------------------
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PlatformTimer* PlatformTimer::create()
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{
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return new DefaultPlatformTimer;
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}
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void Platform::fileToLocalTime(const FileTime & ft, LocalTime * lt)
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{
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if(!lt)
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return;
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time_t long_time = ft;
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struct tm systime;
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/// Convert to local time, thread safe.
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localtime_r( &long_time, &systime );
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/// Fill the return struct
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lt->sec = systime.tm_sec;
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lt->min = systime.tm_min;
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lt->hour = systime.tm_hour;
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lt->month = systime.tm_mon;
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lt->monthday = systime.tm_mday;
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lt->weekday = systime.tm_wday;
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lt->year = systime.tm_year;
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lt->yearday = systime.tm_yday;
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lt->isdst = systime.tm_isdst;
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}
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