Torque3D/Templates/Modules/RPGDialog/Scripts/client/RPGDialogAudioProfiles.cs
Areloch f1777016b8 GFX card profile config file logging moved to debug only
WIP mode of guiSliderCtrl to be a filled rectangle instead of a textured UI
Fixed bug with guiTextEditCtrl losing focus updating history passing malformed strings
Updated WIP options menu
Editor/Project settings WIP
Updated editor theme to be consistent, and feed off the editor settings
Updated popup menus to reference renamed profiles
Added more in-progress modules for examples/stress testing
2019-06-17 02:30:45 -05:00

21 lines
381 B
C#

new SFXDescription(DialogSound)
{
volume = 1.2;
isLooping= false;
is3D = false;
type = $MessageAudioType;
};
new SFXProfile(test)
{
filename = "art/dialogs/sounds/test.wav";
description = "DialogSound";
preload = false;
};
new SFXProfile(test2)
{
filename = "art/dialogs/sounds/test2.wav";
description = "DialogSound";
preload = false;
};