Torque3D/Templates/BaseGame/game/data/TTR/materials/wall72.asset.taml
Areloch 6a654a9c35 Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously
Added some initial asset stuffs for Das Boot for building out a better testing level.
2019-06-04 00:21:52 -05:00

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wall72"
scriptFile="@assetFile=wall72.cs"
materialDefinitionName="wall72"
imageMap0="@Asset=TTR:wall72_ALBEDO"
originalFilePath="/wall72"
shaderGraph="data/TTR/materials/wall72.sgf"
VersionId="1" />