mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
147 lines
4.7 KiB
C++
147 lines
4.7 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "console/consoleTypes.h"
|
|
#include "console/console.h"
|
|
#include "gui/core/guiCanvas.h"
|
|
#include "gui/controls/guiConsoleEditCtrl.h"
|
|
#include "core/frameAllocator.h"
|
|
|
|
IMPLEMENT_CONOBJECT(GuiConsoleEditCtrl);
|
|
|
|
ConsoleDocClass( GuiConsoleEditCtrl,
|
|
"@brief Text entry element of a GuiConsole.\n\n"
|
|
"@tsexample\n"
|
|
"new GuiConsoleEditCtrl(ConsoleEntry)\n"
|
|
"{\n"
|
|
" profile = \"ConsoleTextEditProfile\";\n"
|
|
" horizSizing = \"width\";\n"
|
|
" vertSizing = \"top\";\n"
|
|
" position = \"0 462\";\n"
|
|
" extent = \"640 18\";\n"
|
|
" minExtent = \"8 8\";\n"
|
|
" visible = \"1\";\n"
|
|
" altCommand = \"ConsoleEntry::eval();\";\n"
|
|
" helpTag = \"0\";\n"
|
|
" maxLength = \"255\";\n"
|
|
" historySize = \"40\";\n"
|
|
" password = \"0\";\n"
|
|
" tabComplete = \"0\";\n"
|
|
" sinkAllKeyEvents = \"1\";\n"
|
|
" useSiblingScroller = \"1\";\n"
|
|
"};\n"
|
|
"@endtsexample\n\n"
|
|
"@ingroup GuiCore"
|
|
);
|
|
|
|
GuiConsoleEditCtrl::GuiConsoleEditCtrl()
|
|
{
|
|
mSinkAllKeyEvents = true;
|
|
mSiblingScroller = NULL;
|
|
mUseSiblingScroller = true;
|
|
}
|
|
|
|
void GuiConsoleEditCtrl::initPersistFields()
|
|
{
|
|
docsURL;
|
|
addGroup("GuiConsoleEditCtrl");
|
|
addField("useSiblingScroller", TypeBool, Offset(mUseSiblingScroller, GuiConsoleEditCtrl));
|
|
endGroup("GuiConsoleEditCtrl");
|
|
|
|
Parent::initPersistFields();
|
|
}
|
|
|
|
bool GuiConsoleEditCtrl::onKeyDown(const GuiEvent &event)
|
|
{
|
|
setUpdate();
|
|
|
|
if (event.keyCode == KEY_TAB)
|
|
{
|
|
// Get a buffer that can hold the completed text...
|
|
FrameTemp<UTF8> tmpBuff(GuiTextCtrl::MAX_STRING_LENGTH);
|
|
// And copy the text to be completed into it.
|
|
mTextBuffer.getCopy8(tmpBuff, GuiTextCtrl::MAX_STRING_LENGTH);
|
|
|
|
// perform the completion
|
|
bool forward = (event.modifier & SI_SHIFT) == 0;
|
|
mCursorPos = Con::tabComplete(tmpBuff, mCursorPos, GuiTextCtrl::MAX_STRING_LENGTH, forward);
|
|
|
|
// place results in our buffer.
|
|
mTextBuffer.set(tmpBuff);
|
|
return true;
|
|
}
|
|
else if ((event.keyCode == KEY_PAGE_UP) || (event.keyCode == KEY_PAGE_DOWN))
|
|
{
|
|
// See if there's some other widget that can scroll the console history.
|
|
if (mUseSiblingScroller)
|
|
{
|
|
if (mSiblingScroller)
|
|
{
|
|
return mSiblingScroller->onKeyDown(event);
|
|
}
|
|
else
|
|
{
|
|
// Let's see if we can find it...
|
|
SimGroup* pGroup = getGroup();
|
|
if (pGroup)
|
|
{
|
|
// Find the first scroll control in the same group as us.
|
|
for (SimSetIterator itr(pGroup); *itr; ++itr)
|
|
{
|
|
mSiblingScroller = dynamic_cast<GuiScrollCtrl*>(*itr);
|
|
if (mSiblingScroller != NULL)
|
|
{
|
|
return mSiblingScroller->onKeyDown(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
// No luck... so don't try, next time.
|
|
mUseSiblingScroller = false;
|
|
}
|
|
}
|
|
}
|
|
else if( event.keyCode == KEY_RETURN || event.keyCode == KEY_NUMPADENTER )
|
|
{
|
|
if ( event.modifier & SI_SHIFT &&
|
|
mTextBuffer.length() + dStrlen("echo();") <= GuiTextCtrl::MAX_STRING_LENGTH )
|
|
{
|
|
// Wrap the text with echo( %s );
|
|
|
|
char buf[GuiTextCtrl::MAX_STRING_LENGTH];
|
|
getText( buf );
|
|
|
|
String text( buf );
|
|
text.replace( ";", "" );
|
|
|
|
text = String::ToString( "echo(%s);", text.c_str() );
|
|
|
|
setText( text.utf8() );
|
|
}
|
|
|
|
return Parent::dealWithEnter(false);
|
|
}
|
|
|
|
return Parent::onKeyDown(event);
|
|
}
|
|
|