mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-06-20 20:34:13 +00:00
Shader gen now produces a shaderdata class - this should reduce full recompilation of shaders when a macro switch happens. FileStream can now also be setup to be async write, so it will write out the file on a separate thread hopefully freeing up the main thread to continue working. |
||
|---|---|---|
| .. | ||
| bin | ||
| lib | ||
| modules/Verve | ||
| source | ||
| CMakeLists.txt | ||