Torque3D/Templates/Full
2019-03-25 23:17:53 -05:00
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buildFiles Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
game Undid debug work, shifted logic over entirely to utilize the updateTexture methods. Refactored probe init'ing so they'll load correctly without nudging, properly sequestered skylights from the probe array and updated the shader to contain az's changes as well as skylight and probe array changes. 2019-03-25 23:17:53 -05:00
source Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
web/source Full Template for ticket #1 2012-09-19 11:54:25 -04:00
cleanShaders.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
cleanShaders.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeleteCachedDTSs.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
DeleteCachedDTSs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeleteDSOs.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
DeleteDSOs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeletePrefs.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
DeletePrefs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
generateProjects.bat Full Template for ticket #1 2012-09-19 11:54:25 -04:00
generateProjects.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
thumb.png Full Template for ticket #1 2012-09-19 11:54:25 -04:00