mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-08 14:05:19 +00:00
10 lines
277 B
C
10 lines
277 B
C
//this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project
|
|
static const char* pointsFragmentShader= \
|
|
"#version 150\n"
|
|
"in vec4 colourV;\n"
|
|
"out vec4 fragColour;\n"
|
|
"void main(void)\n"
|
|
"{\n"
|
|
" fragColour = colourV;\n"
|
|
"}\n"
|
|
;
|