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ScriptTickObject is a ScriptObject that adds callbacks for tick and frame events. Use setProcessTicks() to enable or disable the onInterpolateTick() and onProcessTick() callbacks. The callOnAdvanceTime property determines if the onAdvanceTime() callback is called.
100 lines
3.1 KiB
C++
100 lines
3.1 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _SCRIPTOBJECTS_H_
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#define _SCRIPTOBJECTS_H_
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#ifndef _CONSOLEINTERNAL_H_
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#include "console/consoleInternal.h"
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#endif
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#ifndef _ITICKABLE_H_
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#include "core/iTickable.h"
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#endif
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//-----------------------------------------------------------------------------
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// ScriptObject
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//-----------------------------------------------------------------------------
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class ScriptObject : public SimObject
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{
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typedef SimObject Parent;
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public:
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ScriptObject();
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bool onAdd();
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void onRemove();
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DECLARE_CONOBJECT(ScriptObject);
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DECLARE_CALLBACK(void, onAdd, (SimObjectId ID) );
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DECLARE_CALLBACK(void, onRemove, (SimObjectId ID));
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};
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//-----------------------------------------------------------------------------
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// ScriptTickObject
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//-----------------------------------------------------------------------------
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class ScriptTickObject : public ScriptObject, public virtual ITickable
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{
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typedef ScriptObject Parent;
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protected:
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bool mCallOnAdvanceTime;
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public:
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ScriptTickObject();
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static void initPersistFields();
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bool onAdd();
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void onRemove();
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virtual void interpolateTick( F32 delta );
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virtual void processTick();
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virtual void advanceTime( F32 timeDelta );
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DECLARE_CONOBJECT(ScriptTickObject);
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DECLARE_CALLBACK(void, onInterpolateTick, (F32 delta) );
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DECLARE_CALLBACK(void, onProcessTick, () );
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DECLARE_CALLBACK(void, onAdvanceTime, (F32 timeDelta) );
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};
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//-----------------------------------------------------------------------------
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// ScriptGroup
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//-----------------------------------------------------------------------------
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class ScriptGroup : public SimGroup
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{
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typedef SimGroup Parent;
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public:
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ScriptGroup();
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bool onAdd();
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void onRemove();
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DECLARE_CONOBJECT(ScriptGroup);
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DECLARE_CALLBACK(void, onAdd, (SimObjectId ID) );
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DECLARE_CALLBACK(void, onRemove, (SimObjectId ID));
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};
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#endif |