Torque3D/Templates/BaseGame/game/tools/decalEditor
Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts:
#	Templates/BaseGame/game/data/ui/guis/loadingGui.gui
#	Templates/BaseGame/game/data/ui/guis/mainMenu.gui
#	Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui
#	Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui
#	Templates/BaseGame/game/tools/forestEditor/brushes.tscript
2021-08-13 20:14:39 -04:00
..
add-decal_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
add-decal_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
add-decal_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
add_decal_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
add_decal_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
add_decal_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
decal-editor_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
decal-editor_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
decal-editor_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
decal_editor_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
decal_editor_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
decal_editor_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
decalEditor.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
decalEditorActions.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
DecalEditorGui.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
decalEditorGui.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
decalEditorGui.tscript Removed unneeded duplicate of blank sky skybox 2021-08-06 01:06:36 -05:00
main.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00