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https://github.com/TorqueGameEngines/Torque3D.git
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* [UI Module] BugFix: Change module directory name to uppercase for matching the declared module name in its module file for asset tree browsing to work correctly on case sensitive systems.
332 lines
12 KiB
Plaintext
332 lines
12 KiB
Plaintext
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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// --------------------------------------------------------------------
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// Message Sound
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// --------------------------------------------------------------------
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/*new SFXDescription(MessageBoxAudioDescription)
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{
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volume = 1.0;
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isLooping = false;
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is3D = false;
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channel = $GuiAudioType;
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};
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new SFXProfile(messageBoxBeep)
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{
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filename = "./messageBoxSound";
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description = MessageBoxAudioDescription;
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preload = true;
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};*/
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//---------------------------------------------------------------------------------------------
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// messageCallback
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// Calls a callback passed to a message box.
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//---------------------------------------------------------------------------------------------
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function messageCallback(%dlg, %callback)
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{
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Canvas.popDialog(%dlg);
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eval(%callback);
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}
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//---------------------------------------------------------------------------------------------
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// MBSetText
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// Sets the text of a message box and resizes it to accomodate the new string.
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//---------------------------------------------------------------------------------------------
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function MBSetText(%text, %frame, %msg)
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{
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// Get the extent of the text box.
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%ext = %text.getExtent();
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// Set the text in the center of the text box.
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%text.setText("<just:center>" @ %msg);
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// Force the textbox to resize itself vertically.
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%text.forceReflow();
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// Grab the new extent of the text box.
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%newExtent = %text.getExtent();
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// Get the vertical change in extent.
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%deltaY = getWord(%newExtent, 1) - getWord(%ext, 1);
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// Resize the window housing the text box.
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%windowPos = %frame.getPosition();
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%windowExt = %frame.getExtent();
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%frame.resize(getWord(%windowPos, 0), getWord(%windowPos, 1) - (%deltaY / 2),
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getWord(%windowExt, 0), getWord(%windowExt, 1) + %deltaY);
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%frame.canMove = "0";
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//%frame.canClose = "0";
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%frame.resizeWidth = "0";
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%frame.resizeHeight = "0";
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%frame.canMinimize = "0";
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%frame.canMaximize = "0";
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//sfxPlayOnce( messageBoxBeep );
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}
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function MessageBoxCtrl::onWake(%this)
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{
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}
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//---------------------------------------------------------------------------------------------
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// Various message box display functions. Each one takes a window title, a message, and a
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// callback for each button.
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//---------------------------------------------------------------------------------------------
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//MessageBoxOK("Test", "This is a test message box", "echo(\"Uhhhhhawhat?\"");
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function MessageBoxOK(%title, %message, %callback)
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{
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Canvas.pushDialog(MessageBoxDlg);
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MessageBoxTitleText.text = %title;
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MessageBoxOCButtonHolder.hidden = true;
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MessageBoxYNCButtonHolder.hidden = true;
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MessageBoxOKButtonHolder.hidden = false;
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MessageBoxOKButtonHolder-->OKButton.set("btn_a", "Return", "OK", "MessageCallback(MessageBoxDlg,MessageBoxDlg.callback);");
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MessageBoxCtrl.originalMenuInputContainer = $activeMenuButtonContainer;
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MessageBoxOKButtonHolder.setActive();
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MBSetText(MessageBoxText, MessageBoxCtrl, %message);
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MessageBoxDlg.callback = %callback;
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}
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function MessageBoxOKDlg::onSleep( %this )
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{
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%this.callback = "";
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MessageBoxCtrl.originalMenuInputContainer.setActive();
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}
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function MessageBoxOKCancel(%title, %message, %callback, %cancelCallback)
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{
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Canvas.pushDialog(MessageBoxDlg);
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MessageBoxTitleText.text = %title;
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MessageBoxOCButtonHolder.hidden = false;
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MessageBoxYNCButtonHolder.hidden = true;
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MessageBoxOKButtonHolder.hidden = true;
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MessageBoxOCButtonHolder-->OKButton.set("btn_a", "Return", "OK", "MessageCallback(MessageBoxDlg,MessageBoxDlg.callback);");
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MessageBoxOCButtonHolder-->CancelButton.set("btn_b", "Escape", "Cancel", "MessageCallback(MessageBoxDlg,MessageBoxDlg.cancelCallback);");
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MessageBoxCtrl.originalMenuInputContainer = $activeMenuButtonContainer;
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MessageBoxOCButtonHolder.setActive();
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MBSetText(MessageBoxText, MessageBoxCtrl, %message);
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MessageBoxDlg.callback = %callback;
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MessageBoxDlg.cancelCallback = %cancelCallback;
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}
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function MessageBoxOKCancelDlg::onSleep( %this )
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{
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%this.callback = "";
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MessageBoxCtrl.originalMenuInputContainer.setActive();
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}
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function MessageBoxOKCancelDetails(%title, %message, %details, %callback, %cancelCallback)
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{
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if(%details $= "")
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{
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MBOKCancelDetailsButton.setVisible(false);
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}
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MBOKCancelDetailsScroll.setVisible(false);
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MBOKCancelDetailsFrame.setText( %title );
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Canvas.pushDialog(MessageBoxOKCancelDetailsDlg);
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MBSetText(MBOKCancelDetailsText, MBOKCancelDetailsFrame, %message);
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MBOKCancelDetailsInfoText.setText(%details);
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%textExtent = MBOKCancelDetailsText.getExtent();
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%textExtentY = getWord(%textExtent, 1);
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%textPos = MBOKCancelDetailsText.getPosition();
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%textPosY = getWord(%textPos, 1);
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%extentY = %textPosY + %textExtentY + 65;
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MBOKCancelDetailsInfoText.setExtent(285, 128);
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MBOKCancelDetailsFrame.setExtent(300, %extentY);
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MessageBoxOKCancelDetailsDlg.callback = %callback;
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MessageBoxOKCancelDetailsDlg.cancelCallback = %cancelCallback;
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MBOKCancelDetailsFrame.defaultExtent = MBOKCancelDetailsFrame.getExtent();
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}
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function MBOKCancelDetailsToggleInfoFrame()
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{
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if(!MBOKCancelDetailsScroll.isVisible())
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{
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MBOKCancelDetailsScroll.setVisible(true);
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MBOKCancelDetailsText.forceReflow();
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%textExtent = MBOKCancelDetailsText.getExtent();
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%textExtentY = getWord(%textExtent, 1);
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%textPos = MBOKCancelDetailsText.getPosition();
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%textPosY = getWord(%textPos, 1);
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%verticalStretch = %textExtentY;
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if((%verticalStretch > 260) || (%verticalStretch < 0))
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%verticalStretch = 260;
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%extent = MBOKCancelDetailsFrame.defaultExtent;
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%height = getWord(%extent, 1);
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%posY = %textPosY + %textExtentY + 10;
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%posX = getWord(MBOKCancelDetailsScroll.getPosition(), 0);
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MBOKCancelDetailsScroll.setPosition(%posX, %posY);
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MBOKCancelDetailsScroll.setExtent(getWord(MBOKCancelDetailsScroll.getExtent(), 0), %verticalStretch);
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MBOKCancelDetailsFrame.setExtent(300, %height + %verticalStretch + 10);
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} else
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{
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%extent = MBOKCancelDetailsFrame.defaultExtent;
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%width = getWord(%extent, 0);
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%height = getWord(%extent, 1);
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MBOKCancelDetailsFrame.setExtent(%width, %height);
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MBOKCancelDetailsScroll.setVisible(false);
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}
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}
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function MessageBoxOKCancelDetailsDlg::onSleep( %this )
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{
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%this.callback = "";
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MessageBoxCtrl.originalMenuInputContainer.setActive();
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}
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function MessageBoxYesNo(%title, %message, %yesCallback, %noCallback)
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{
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Canvas.pushDialog(MessageBoxDlg);
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MessageBoxTitleText.text = %title;
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MessageBoxOCButtonHolder.hidden = false;
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MessageBoxYNCButtonHolder.hidden = true;
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MessageBoxOKButtonHolder.hidden = true;
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MessageBoxOCButtonHolder-->OKButton.set("btn_a", "Return", "Yes", "MessageCallback(MessageBoxDlg,MessageBoxDlg.yesCallBack);");
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MessageBoxOCButtonHolder-->CancelButton.set("btn_b", "Escape", "No", "MessageCallback(MessageBoxDlg,MessageBoxDlg.noCallback);");
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MessageBoxCtrl.originalMenuInputContainer = $activeMenuButtonContainer;
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MessageBoxOCButtonHolder.setActive();
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MBSetText(MessageBoxText, MessageBoxCtrl, %message);
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MessageBoxDlg.yesCallBack = %yesCallback;
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MessageBoxDlg.noCallback = %noCallback;
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}
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function MessageBoxYesNoCancel(%title, %message, %yesCallback, %noCallback, %cancelCallback)
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{
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Canvas.pushDialog(MessageBoxDlg);
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MessageBoxTitleText.text = %title;
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MessageBoxOCButtonHolder.hidden = true;
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MessageBoxYNCButtonHolder.hidden = false;
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MessageBoxOKButtonHolder.hidden = true;
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MessageBoxYNCButtonHolder-->yesButton.set("btn_a", "Return", "Yes", "MessageCallback(MessageBoxDlg,MessageBoxDlg.yesCallBack);");
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MessageBoxYNCButtonHolder-->noButton.set("btn_x", "backspace", "No", "MessageCallback(MessageBoxDlg,MessageBoxDlg.noCallback);");
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MessageBoxYNCButtonHolder-->cancelButton.set("btn_b", "Escape", "No", "MessageCallback(MessageBoxDlg,MessageBoxDlg.cancelCallback);");
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MessageBoxCtrl.originalMenuInputContainer = $activeMenuButtonContainer;
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MessageBoxYNCButtonHolder.setActive();
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MBSetText(MessageBoxText, MessageBoxCtrl, %message);
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MessageBoxDlg.yesCallBack = %yesCallback;
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MessageBoxDlg.noCallback = %noCallback;
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MessageBoxDlg.cancelCallback = %cancelCallback;
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}
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function MessageBoxDlg::onSleep( %this )
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{
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%this.callback = "";
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%this.cancelCallback = "";
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%this.yesCallback = "";
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%this.noCallback = "";
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%this.cancelCallback = "";
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MessageBoxCtrl.originalMenuInputContainer.setActive();
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}
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//---------------------------------------------------------------------------------------------
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// MessagePopup
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// Displays a message box with no buttons. Disappears after %delay milliseconds.
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//---------------------------------------------------------------------------------------------
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function MessagePopup(%title, %message, %delay)
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{
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Canvas.pushDialog(MessageBoxDlg);
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MessageBoxTitleText.text = %title;
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MBSetText(MessageBoxText, MessageBoxCtrl, %message);
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if (%delay !$= "")
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schedule(%delay, 0, CloseMessagePopup);
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}
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function CloseMessagePopup()
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{
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Canvas.popDialog(MessageBoxDlg);
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}
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//---------------------------------------------------------------------------------------------
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// IODropdown
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// By passing in a simgroup or simset, the user will be able to choose a child of that group
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// through a guiPopupMenuCtrl
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//---------------------------------------------------------------------------------------------
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function IODropdown(%title, %message, %simgroup, %callback, %cancelCallback)
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{
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IODropdownFrame.text = %title;
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Canvas.pushDialog(IODropdownDlg);
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MBSetText(IODropdownText, IODropdownFrame, %message);
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if(isObject(%simgroup))
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{
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for(%i = 0; %i < %simgroup.getCount(); %i++)
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IODropdownMenu.add(%simgroup.getObject(%i).getName());
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}
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IODropdownMenu.sort();
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IODropdownMenu.setFirstSelected(0);
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IODropdownDlg.callback = %callback;
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IODropdownDlg.cancelCallback = %cancelCallback;
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}
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function IODropdownDlg::onSleep( %this )
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{
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%this.callback = "";
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%this.cancelCallback = "";
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IODropdownMenu.clear();
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}
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//The # in the function passed replaced with the output
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//of the preset menu.
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function IOCallback(%dlg, %callback)
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{
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%id = IODropdownMenu.getSelected();
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%text = IODropdownMenu.getTextById(%id);
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%callback = strreplace(%callback, "#", %text);
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eval(%callback);
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Canvas.popDialog(%dlg);
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}
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