Torque3D/Templates/BaseGame/game/data
marauder2k7 974f217b96 SFX API Changes
DSound has since been deprecated and xaudio2 would require us to write our own 3d spatialization and mixer
Load devices the same way we load in the gfx end
setup sfx provider
run sfx devices on startup
various fixes around sfx null device
added the bitrate and samplerate globals
added the hrtf global code is in to use this but not setup yet
Adds speed of sound to the sound system
SFXAmbience now has a property for speed of sound for different mediums, can also be set directly
2026-04-13 14:55:43 +01:00
..
cache/shaderCache comparison flaw in spotlight animation check. also, proper location of shadercache dir 2020-07-07 16:54:25 -05:00
DamageModel remove damagemodel from the game subgroup 2025-12-29 17:36:08 -06:00
ExampleModule Merge branch 'TorqueGameEngines:development' into Skurpz/UI-Module-Fixes 2025-12-18 00:05:17 -07:00
gameUI Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
Prototyping extra testcase 2025-12-09 12:31:08 -06:00
UI SFX API Changes 2026-04-13 14:55:43 +01:00
defaults.tscript fix $pref::SFX::channelVolume0 default 2025-10-16 15:28:13 -05:00
splash.png Splash Screen Replecement 2022-08-30 17:51:20 -03:00
torque.png Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00