mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-05-07 06:16:04 +00:00
Adds reverb functionality to sound system TODO: Make a proper sfxMixer api that will route voices to channels that have the effects slots added to them. this is just a place holder for a more complete implementation
575 lines
19 KiB
C++
575 lines
19 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "sfx/openal/sfxALDevice.h"
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#include "sfx/openal/sfxALBuffer.h"
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#include "platform/async/asyncUpdate.h"
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "AL/efx.h"
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#include "AL/alext.h"
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#ifndef ALC_CONNECTED
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#define ALC_CONNECTED 0x313
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#endif
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#ifndef ALC_DEVICE_CLOCK_SOFT
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#define ALC_DEVICE_CLOCK_SOFT 0x1600
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#endif
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#ifndef ALC_DEVICE_LATENCY_SOFT
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#define ALC_DEVICE_LATENCY_SOFT 0x1601
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#endif
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#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
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#define FUNCTION_CAST(T, ptr) (union{void *p; T f;}){ptr}.f
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#elif defined(__cplusplus)
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#define FUNCTION_CAST(T, ptr) reinterpret_cast<T>(ptr)
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#else
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#define FUNCTION_CAST(T, ptr) (T)(ptr)
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#endif
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/* Effect object functions */
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static LPALGENFILTERS alGenFilters{ nullptr };
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static LPALDELETEFILTERS alDeleteFilters{ nullptr };
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static LPALISFILTER alIsFilter{ nullptr };
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static LPALFILTERF alFilterf{ nullptr };
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static LPALFILTERFV alFilterfv{ nullptr };
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static LPALFILTERI alFilteri{ nullptr };
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static LPALFILTERIV alFilteriv{ nullptr };
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static LPALGETFILTERF alGetFilterf{ nullptr };
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static LPALGETFILTERFV alGetFilterfv{ nullptr };
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static LPALGETFILTERI alGetFilteri{ nullptr };
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static LPALGETFILTERIV alGetFilteriv{ nullptr };
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static LPALGENEFFECTS alGenEffects{ nullptr };
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static LPALDELETEEFFECTS alDeleteEffects{ nullptr };
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static LPALISEFFECT alIsEffect{ nullptr };
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static LPALEFFECTF alEffectf{ nullptr };
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static LPALEFFECTFV alEffectfv{ nullptr };
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static LPALEFFECTI alEffecti{ nullptr };
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static LPALEFFECTIV alEffectiv{ nullptr };
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static LPALGETEFFECTF alGetEffectf{ nullptr };
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static LPALGETEFFECTFV alGetEffectfv{ nullptr };
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static LPALGETEFFECTI alGetEffecti{ nullptr };
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static LPALGETEFFECTIV alGetEffectiv{ nullptr };
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static LPALGENAUXILIARYEFFECTSLOTS alGenAuxiliaryEffectSlots{ nullptr };
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static LPALDELETEAUXILIARYEFFECTSLOTS alDeleteAuxiliaryEffectSlots{ nullptr };
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static LPALISAUXILIARYEFFECTSLOT alIsAuxiliaryEffectSlot{ nullptr };
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static LPALAUXILIARYEFFECTSLOTF alAuxiliaryEffectSlotf{ nullptr };
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static LPALAUXILIARYEFFECTSLOTFV alAuxiliaryEffectSlotfv{ nullptr };
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static LPALAUXILIARYEFFECTSLOTI alAuxiliaryEffectSloti{ nullptr };
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static LPALAUXILIARYEFFECTSLOTIV alAuxiliaryEffectSlotiv{ nullptr };
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static LPALGETAUXILIARYEFFECTSLOTF alGetAuxiliaryEffectSlotf{ nullptr };
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static LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv{ nullptr };
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static LPALGETAUXILIARYEFFECTSLOTI alGetAuxiliaryEffectSloti{ nullptr };
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static LPALGETAUXILIARYEFFECTSLOTIV alGetAuxiliaryEffectSlotiv{ nullptr };
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static LPALCGETSTRINGISOFT alcGetStringiSOFT{ nullptr };
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static LPALCRESETDEVICESOFT alcResetDeviceSOFT{ nullptr };
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static LPALCREOPENDEVICESOFT alcReopenDeviceSOFT{ nullptr };
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static LPALCGETINTEGER64VSOFT alcGetInteger64vSOFT{ nullptr };
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class SFXALRegisterProvider
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{
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public:
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SFXALRegisterProvider()
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{
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SFXSystem::getRegisterProviderSignal().notify(&SFXALDevice::enumerateProviders);
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}
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};
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static SFXALRegisterProvider pSFXALRegisterProvider;
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SFXProvider::CreateProviderInstanceDelegate SFXALDevice::mCreateDeviceInstance(SFXALDevice::createInstance);
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SFXDevice* SFXALDevice::createInstance(U32 providerIndex)
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{
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SFXALDevice* dev = new SFXALDevice(providerIndex);
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return dev;
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}
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//----------------------------------------------------------------------------
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// STATIC OPENAL FUNCTIONS
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//----------------------------------------------------------------------------
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void SFXALDevice::printALInfo(ALCdevice* device)
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{
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ALCint major, minor;
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if (device)
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{
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const ALCchar* devname = NULL;
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Con::printBlankLine();
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if (alcIsExtensionPresent(device, "ALC_ENUMERATE_ALL_EXT") != AL_FALSE)
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{
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devname = alcGetString(device, ALC_ALL_DEVICES_SPECIFIER);
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}
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else
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{
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devname = alcGetString(device, ALC_DEVICE_SPECIFIER);
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}
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Con::printf("| Device info for: %s ", devname);
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}
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alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &major);
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alcGetIntegerv(device, ALC_MINOR_VERSION, 1, &minor);
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Con::printf("| OpenAL Version: %d.%d", major, minor);
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if (device)
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{
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const ALchar* extStr = alcGetString(device, ALC_EXTENSIONS);
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if (extStr)
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{
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Con::printf("| SFXALDevice - Supported ALC extensions:");
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// Copy to a modifiable string.
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char* extCopy = dStrdup(extStr);
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char* token = dStrtok(extCopy, " ");
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while (token)
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{
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Con::printf("| %s", token);
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token = dStrtok(NULL, " ");
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}
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dFree(extCopy);
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}
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U32 err = alcGetError(device);
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if (err != ALC_NO_ERROR)
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Con::errorf("SFXALDevice - Error Retrieving ALC Extensions: %s", alcGetString(device, err));
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}
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}
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S32 SFXALDevice::getMaxSources()
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{
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alGetError();
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ALCint nummono;
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alcGetIntegerv(mDevice, ALC_MONO_SOURCES, 1, &nummono);
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if(nummono == 0)
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nummono = getMaxSourcesOld();
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return nummono;
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}
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S32 SFXALDevice::getMaxSourcesOld()
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{
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ALuint uiSource[256] = {};
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S32 sourceCount = 0;
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// clear errors.
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alGetError();
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for(sourceCount = 0; sourceCount < 256; sourceCount++)
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{
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alGenSources(1,&uiSource[sourceCount]);
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if(alGetError() != AL_NO_ERROR)
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break;
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}
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alDeleteSources(sourceCount, uiSource);
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if(alGetError() != AL_NO_ERROR)
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{
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for(U32 i = 0; i < 256; i++)
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{
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alDeleteSources(1,&uiSource[i]);
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}
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}
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return sourceCount;
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}
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SFXALDevice::SFXALDevice(U32 providerIndex)
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: mContext(NULL),
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mDevice(NULL),
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mDistanceModel(SFXDistanceModelLinear),
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mDistanceFactor(1.0f),
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mRolloffFactor(1.0f),
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mUserRolloffFactor(1.0f),
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mHasEFX(false),
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mEffect(0),
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mAuxSlot(0)
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{
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SFXProvider* p = SFXSystem::getProvider(providerIndex);
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mDevice = alcOpenDevice(p->getName());
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U32 err = alcGetError(mDevice);
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if (err != ALC_NO_ERROR)
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Con::errorf("SFXALDevice - Device Initialization Error: %s", alcGetString(mDevice, err));
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if (mDevice)
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{
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mContext = alcCreateContext(mDevice, NULL);
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if (mContext)
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alcMakeContextCurrent(mContext);
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if( err != ALC_NO_ERROR )
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Con::errorf( "SFXALDevice - Context Initialization Error: %s", alcGetString( mDevice, err ) );
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}
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AssertFatal( mDevice != NULL && mContext != NULL, "Failed to create OpenAL device and/or context!" );
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// Start the update thread.
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// TODO AsyncPeriodicUpdateThread support for Linux/Mac
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#ifdef TORQUE_OS_WIN
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if( !Con::getBoolVariable( "$_forceAllMainThread" ) )
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{
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SFXInternal::gUpdateThread = new AsyncPeriodicUpdateThread
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( "OpenAL Update Thread", SFXInternal::gBufferUpdateList,
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Con::getIntVariable( "$pref::SFX::updateInterval", SFXInternal::DEFAULT_UPDATE_INTERVAL ) );
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SFXInternal::gUpdateThread->start();
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}
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#endif
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// --- Capabilities ---
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if (alcIsExtensionPresent(mDevice, "ALC_EXT_EFX") == AL_TRUE)
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mCaps |= CAPS_Reverb | CAPS_Occlusion;
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if (alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF") == AL_TRUE)
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mCaps |= CAPS_HRTF;
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if (alIsExtensionPresent("AL_EXT_float32") == AL_TRUE)
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mCaps |= CAPS_Float32;
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if (alIsExtensionPresent("AL_EXT_MCFORMATS") == AL_TRUE)
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mCaps |= CAPS_MonoStereo;
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if (mCaps & CAPS_Reverb)
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{
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#define LOAD_PROC(T, x) ((x) = FUNCTION_CAST(T, alGetProcAddress(#x)))
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LOAD_PROC(LPALGENEFFECTS, alGenEffects);
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LOAD_PROC(LPALDELETEEFFECTS, alDeleteEffects);
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LOAD_PROC(LPALISEFFECT, alIsEffect);
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LOAD_PROC(LPALEFFECTI, alEffecti);
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LOAD_PROC(LPALEFFECTIV, alEffectiv);
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LOAD_PROC(LPALEFFECTF, alEffectf);
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LOAD_PROC(LPALEFFECTFV, alEffectfv);
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LOAD_PROC(LPALGETEFFECTI, alGetEffecti);
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LOAD_PROC(LPALGETEFFECTIV, alGetEffectiv);
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LOAD_PROC(LPALGETEFFECTF, alGetEffectf);
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LOAD_PROC(LPALGETEFFECTFV, alGetEffectfv);
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LOAD_PROC(LPALGENAUXILIARYEFFECTSLOTS, alGenAuxiliaryEffectSlots);
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LOAD_PROC(LPALDELETEAUXILIARYEFFECTSLOTS, alDeleteAuxiliaryEffectSlots);
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LOAD_PROC(LPALISAUXILIARYEFFECTSLOT, alIsAuxiliaryEffectSlot);
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LOAD_PROC(LPALAUXILIARYEFFECTSLOTI, alAuxiliaryEffectSloti);
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LOAD_PROC(LPALAUXILIARYEFFECTSLOTIV, alAuxiliaryEffectSlotiv);
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LOAD_PROC(LPALAUXILIARYEFFECTSLOTF, alAuxiliaryEffectSlotf);
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LOAD_PROC(LPALAUXILIARYEFFECTSLOTFV, alAuxiliaryEffectSlotfv);
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LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTI, alGetAuxiliaryEffectSloti);
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LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTIV, alGetAuxiliaryEffectSlotiv);
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LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTF, alGetAuxiliaryEffectSlotf);
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LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTFV, alGetAuxiliaryEffectSlotfv);
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#undef LOAD_PROC
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// generate our auxiliary slot for the effects.
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alGenAuxiliaryEffectSlots(1, &mAuxSlot);
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}
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// --- Device frequency ---
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ALCint freq = 0;
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alcGetIntegerv(mDevice, ALC_FREQUENCY, 1, &freq);
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if (freq > 0)
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Con::setIntVariable("$pref::SFX::frequency", freq);
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else
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Con::setIntVariable("$pref::SFX::frequency", 44100); // default
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// --- Bitrate approximation ---
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U32 bitrate = (mCaps & CAPS_Float32) ? 32 : 16;
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Con::setIntVariable("$pref::SFX::bitrate", bitrate);
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printALInfo(mDevice);
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mMaxBuffers = getMaxSources();
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Con::setIntVariable("$pref::SFX::maxSoftwareBuffers", mMaxBuffers);
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}
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//-----------------------------------------------------------------------------
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SFXALDevice::~SFXALDevice()
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{
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_releaseAllResources();
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if (alIsEffect(mEffect))
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{
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alDeleteAuxiliaryEffectSlots(1, &mAuxSlot);
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alDeleteEffects(1, &mEffect);
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}
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///cleanup of effects ends
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alcMakeContextCurrent( NULL );
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alcDestroyContext( mContext );
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alcCloseDevice( mDevice );
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}
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//-----------------------------------------------------------------------------
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void SFXALDevice::enumerateProviders(Vector<SFXProvider*>& providerList)
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{
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const ALCchar* devices;
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U32 index = providerList.size();
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const ALCchar* defaultDeviceName;
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if (alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT") == AL_TRUE)
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{
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devices = alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
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defaultDeviceName = alcGetString(NULL, ALC_DEFAULT_ALL_DEVICES_SPECIFIER);
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}
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else
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{
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devices = alcGetString(NULL, ALC_DEVICE_SPECIFIER);
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defaultDeviceName = alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
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}
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const ALCchar* currentDevice = devices;
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while (*currentDevice != '\0')
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{
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SFXProvider* toAdd = new SFXProvider;
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toAdd->mName = String::ToString(currentDevice);
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toAdd->mIndex = index;
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toAdd->mDeviceType = Output;
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toAdd->mType = OpenAL;
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toAdd->mCreateDeviceInstanceDelegate = mCreateDeviceInstance;
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if (String::compare(currentDevice, defaultDeviceName) == 0)
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toAdd->mDefault = true;
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currentDevice += dStrlen(currentDevice) + 1;
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index++;
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providerList.push_back(toAdd);
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}
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}
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SFXBuffer* SFXALDevice::createBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description )
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{
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AssertFatal( stream, "SFXALDevice::createBuffer() - Got null stream!" );
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AssertFatal( description, "SFXALDevice::createBuffer() - Got null description!" );
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SFXALBuffer* buffer = SFXALBuffer::create( stream,
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description,
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mUseHardware );
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if ( !buffer )
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return NULL;
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_addBuffer( buffer );
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return buffer;
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}
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//-----------------------------------------------------------------------------
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SFXVoice* SFXALDevice::createVoice( bool is3D, SFXBuffer *buffer )
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{
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// Don't bother going any further if we've
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// exceeded the maximum voices.
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if ( mVoices.size() >= mMaxBuffers )
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return NULL;
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AssertFatal( buffer, "SFXALDevice::createVoice() - Got null buffer!" );
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SFXALBuffer* alBuffer = dynamic_cast<SFXALBuffer*>( buffer );
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AssertFatal( alBuffer, "SFXALDevice::createVoice() - Got bad buffer!" );
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SFXALVoice* voice = SFXALVoice::create( this, alBuffer );
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if ( !voice )
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return NULL;
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_addVoice( voice );
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return voice;
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}
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//-----------------------------------------------------------------------------
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void SFXALDevice::setListener( U32 index, const SFXListenerProperties& listener )
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{
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if( index != 0 )
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return;
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// Torque and OpenAL are both right handed
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// systems, so no coordinate flipping is needed.
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const MatrixF &transform = listener.getTransform();
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Point3F pos, tupple[2];
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transform.getColumn( 3, &pos );
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transform.getColumn( 1, &tupple[0] );
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transform.getColumn( 2, &tupple[1] );
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const VectorF &velocity = listener.getVelocity();
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alListenerfv( AL_POSITION, pos );
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alListenerfv( AL_VELOCITY, velocity );
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alListenerfv( AL_ORIENTATION, (const F32 *)&tupple[0] );
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}
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//-----------------------------------------------------------------------------
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void SFXALDevice::setDistanceModel( SFXDistanceModel model )
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{
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switch( model )
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{
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case SFXDistanceModelLinear:
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alDistanceModel( AL_LINEAR_DISTANCE_CLAMPED );
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if( mRolloffFactor != 1.0f )
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_setRolloffFactor( 1.0f ); // No rolloff on linear.
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break;
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case SFXDistanceModelLogarithmic:
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alDistanceModel( AL_INVERSE_DISTANCE_CLAMPED );
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if( mUserRolloffFactor != mRolloffFactor )
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_setRolloffFactor( mUserRolloffFactor );
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break;
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/// create a case for our exponential distance model
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case SFXDistanceModelExponent:
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alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
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if (mUserRolloffFactor != mRolloffFactor)
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_setRolloffFactor(mUserRolloffFactor);
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break;
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default:
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AssertWarn( false, "SFXALDevice::setDistanceModel - distance model not implemented" );
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}
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mDistanceModel = model;
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}
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//-----------------------------------------------------------------------------
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void SFXALDevice::setReverb(const SFXReverbProperties& r)
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{
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if (!(mCaps & CAPS_Reverb))
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return;
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ALenum err;
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/* Clear error state. */
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alGetError();
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if (alIsEffect(mEffect))
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alDeleteEffects(1, &mEffect);
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/* Create the effect object and check if we can do EAX reverb. */
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alGenEffects(1, &mEffect);
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alEffecti(mEffect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
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err = alGetError();
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// Map your engine's properties to EFX parameters.
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// Using EAX Reverb as an example:
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if (err == AL_NO_ERROR)
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{
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alEffectf(mEffect, AL_EAXREVERB_DENSITY, r.flDensity);
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alEffectf(mEffect, AL_EAXREVERB_DIFFUSION, r.flDiffusion);
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alEffectf(mEffect, AL_EAXREVERB_GAIN, r.flGain);
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alEffectf(mEffect, AL_EAXREVERB_GAINHF, r.flGainHF);
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alEffectf(mEffect, AL_EAXREVERB_GAINLF, r.flGainLF);
|
|
alEffectf(mEffect, AL_EAXREVERB_DECAY_TIME, r.flDecayTime);
|
|
alEffectf(mEffect, AL_EAXREVERB_DECAY_HFRATIO, r.flDecayHFRatio);
|
|
alEffectf(mEffect, AL_EAXREVERB_DECAY_LFRATIO, r.flDecayLFRatio);
|
|
|
|
alEffectf(mEffect, AL_EAXREVERB_REFLECTIONS_GAIN, r.flReflectionsGain);
|
|
alEffectf(mEffect, AL_EAXREVERB_REFLECTIONS_DELAY, r.flReflectionsDelay);
|
|
alEffectfv(mEffect, AL_EAXREVERB_REFLECTIONS_PAN, r.flReflectionsPan);
|
|
|
|
alEffectf(mEffect, AL_EAXREVERB_LATE_REVERB_GAIN, r.flLateReverbGain);
|
|
alEffectf(mEffect, AL_EAXREVERB_LATE_REVERB_DELAY, r.flLateReverbDelay);
|
|
alEffectfv(mEffect, AL_EAXREVERB_LATE_REVERB_PAN, r.flLateReverbPan);
|
|
|
|
alEffectf(mEffect, AL_EAXREVERB_ECHO_TIME, r.flEchoTime);
|
|
alEffectf(mEffect, AL_EAXREVERB_ECHO_DEPTH, r.flEchoDepth);
|
|
alEffectf(mEffect, AL_EAXREVERB_MODULATION_TIME, r.flModulationTime);
|
|
alEffectf(mEffect, AL_EAXREVERB_MODULATION_DEPTH, r.flModulationDepth);
|
|
|
|
alEffectf(mEffect, AL_EAXREVERB_AIR_ABSORPTION_GAINHF, r.flAirAbsorptionGainHF);
|
|
alEffectf(mEffect, AL_EAXREVERB_HFREFERENCE, r.flHFReference);
|
|
alEffectf(mEffect, AL_EAXREVERB_LFREFERENCE, r.flLFReference);
|
|
alEffectf(mEffect, AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, r.flRoomRolloffFactor);
|
|
alEffecti(mEffect, AL_EAXREVERB_DECAY_HFLIMIT, r.iDecayHFLimit);
|
|
}
|
|
else
|
|
{
|
|
alEffecti(mEffect, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
|
|
|
|
alEffectf(mEffect, AL_REVERB_DENSITY, r.flDensity);
|
|
alEffectf(mEffect, AL_REVERB_DIFFUSION, r.flDiffusion);
|
|
alEffectf(mEffect, AL_REVERB_GAIN, r.flGain);
|
|
alEffectf(mEffect, AL_REVERB_GAINHF, r.flGainHF);
|
|
alEffectf(mEffect, AL_REVERB_DECAY_TIME, r.flDecayTime);
|
|
alEffectf(mEffect, AL_REVERB_DECAY_HFRATIO, r.flDecayHFRatio);
|
|
alEffectf(mEffect, AL_REVERB_REFLECTIONS_GAIN, r.flReflectionsGain);
|
|
alEffectf(mEffect, AL_REVERB_REFLECTIONS_DELAY, r.flReflectionsDelay);
|
|
alEffectf(mEffect, AL_REVERB_LATE_REVERB_GAIN, r.flLateReverbGain);
|
|
alEffectf(mEffect, AL_REVERB_LATE_REVERB_DELAY, r.flLateReverbDelay);
|
|
alEffectf(mEffect, AL_REVERB_AIR_ABSORPTION_GAINHF, r.flAirAbsorptionGainHF);
|
|
alEffectf(mEffect, AL_REVERB_ROOM_ROLLOFF_FACTOR, r.flRoomRolloffFactor);
|
|
alEffecti(mEffect, AL_REVERB_DECAY_HFLIMIT, r.iDecayHFLimit);
|
|
}
|
|
|
|
err = alGetError();
|
|
if (err != AL_NO_ERROR)
|
|
{
|
|
if (alIsEffect(mEffect))
|
|
alDeleteEffects(1, &mEffect);
|
|
}
|
|
else
|
|
{
|
|
// Bind updated effect to slot
|
|
alAuxiliaryEffectSloti(mAuxSlot, AL_EFFECTSLOT_EFFECT, (ALint)mEffect);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void SFXALDevice::setDopplerFactor( F32 factor )
|
|
{
|
|
alDopplerFactor( factor );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void SFXALDevice::_setRolloffFactor( F32 factor )
|
|
{
|
|
mRolloffFactor = factor;
|
|
|
|
for( U32 i = 0, num = mVoices.size(); i < num; ++ i )
|
|
alSourcef( ( ( SFXALVoice* ) mVoices[ i ] )->mSourceName, AL_ROLLOFF_FACTOR, factor );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void SFXALDevice::setRolloffFactor( F32 factor )
|
|
{
|
|
if( mDistanceModel == SFXDistanceModelLinear && factor != 1.0f )
|
|
Con::errorf( "SFXALDevice::setRolloffFactor - rolloff factor <> 1.0f ignored in linear distance model" );
|
|
else
|
|
_setRolloffFactor( factor );
|
|
|
|
mUserRolloffFactor = factor;
|
|
}
|
|
|
|
void SFXALDevice::setSpeedOfSound(F32 speedOfSound)
|
|
{
|
|
alSpeedOfSound(speedOfSound);
|
|
}
|