Torque3D/Engine/source/sfx/openal/LoadOAL.cpp
marauder2k7 974f217b96 SFX API Changes
DSound has since been deprecated and xaudio2 would require us to write our own 3d spatialization and mixer
Load devices the same way we load in the gfx end
setup sfx provider
run sfx devices on startup
various fixes around sfx null device
added the bitrate and samplerate globals
added the hrtf global code is in to use this but not setup yet
Adds speed of sound to the sound system
SFXAmbience now has a property for speed of sound for different mediums, can also be set directly
2026-04-13 14:55:43 +01:00

176 lines
6.6 KiB
C++

/*
* Copyright (c) 2006, Creative Labs Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of conditions and
* the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the distribution.
* * Neither the name of Creative Labs Inc. nor the names of its contributors may be used to endorse or
* promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
// Based on Openal-soft router code.
#include "sfx/openal/LoadOAL.h"
#include "console/console.h"
#if defined(TORQUE_OS_WIN)
#include <windows.h>
#else
#include <dirent.h>
#include <sys/types.h>
#endif
LIB_HANDLE openaAlDll = NULL;
#define LOAD_REQUIRED(table, x) \
table->x = reinterpret_cast<decltype(table->x)>(reinterpret_cast<void*>( \
GET_PROC_ADDRESS(openaAlDll, #x))); \
if(!table->x) \
{ \
Con::warnf("Failed to find entry point :%s\n", #x); \
loadok = false; \
}
ALboolean LoadOAL10Library(char *szOALFullPathName, LPOPENALFNTABLE oal)
{
if (!oal)
return AL_FALSE;
if (szOALFullPathName)
openaAlDll = LOAD_LIBRARY(szOALFullPathName);
else
{
#if defined(TORQUE_OS_WIN)
openaAlDll = LOAD_LIBRARY("openal32.dll");
#elif defined(TORQUE_OS_LINUX)
openaAlDll = LOAD_LIBRARY("libopenal.so");
#elif defined(TORQUE_OS_MAC)
openaAlDll = LOAD_LIBRARY("@rpath/libopenal.1.24.3.dylib");
#endif
}
if (!openaAlDll)
return AL_FALSE;
bool loadok = true;
LOAD_REQUIRED(oal, alcCreateContext);
LOAD_REQUIRED(oal, alcMakeContextCurrent);
LOAD_REQUIRED(oal, alcProcessContext);
LOAD_REQUIRED(oal, alcSuspendContext);
LOAD_REQUIRED(oal, alcDestroyContext);
LOAD_REQUIRED(oal, alcGetCurrentContext);
LOAD_REQUIRED(oal, alcGetContextsDevice);
LOAD_REQUIRED(oal, alcOpenDevice);
LOAD_REQUIRED(oal, alcCloseDevice);
LOAD_REQUIRED(oal, alcGetError);
LOAD_REQUIRED(oal, alcIsExtensionPresent);
LOAD_REQUIRED(oal, alcGetProcAddress);
LOAD_REQUIRED(oal, alcGetEnumValue);
LOAD_REQUIRED(oal, alcGetString);
LOAD_REQUIRED(oal, alcGetIntegerv);
LOAD_REQUIRED(oal, alcCaptureOpenDevice);
LOAD_REQUIRED(oal, alcCaptureCloseDevice);
LOAD_REQUIRED(oal, alcCaptureStart);
LOAD_REQUIRED(oal, alcCaptureStop);
LOAD_REQUIRED(oal, alcCaptureSamples);
LOAD_REQUIRED(oal, alEnable);
LOAD_REQUIRED(oal, alDisable);
LOAD_REQUIRED(oal, alIsEnabled);
LOAD_REQUIRED(oal, alGetString);
LOAD_REQUIRED(oal, alGetBooleanv);
LOAD_REQUIRED(oal, alGetIntegerv);
LOAD_REQUIRED(oal, alGetFloatv);
LOAD_REQUIRED(oal, alGetDoublev);
LOAD_REQUIRED(oal, alGetBoolean);
LOAD_REQUIRED(oal, alGetInteger);
LOAD_REQUIRED(oal, alGetFloat);
LOAD_REQUIRED(oal, alGetDouble);
LOAD_REQUIRED(oal, alGetError);
LOAD_REQUIRED(oal, alIsExtensionPresent);
LOAD_REQUIRED(oal, alGetProcAddress);
LOAD_REQUIRED(oal, alGetEnumValue);
LOAD_REQUIRED(oal, alListenerf);
LOAD_REQUIRED(oal, alListener3f);
LOAD_REQUIRED(oal, alListenerfv);
LOAD_REQUIRED(oal, alListeneri);
LOAD_REQUIRED(oal, alListener3i);
LOAD_REQUIRED(oal, alListeneriv);
LOAD_REQUIRED(oal, alGetListenerf);
LOAD_REQUIRED(oal, alGetListener3f);
LOAD_REQUIRED(oal, alGetListenerfv);
LOAD_REQUIRED(oal, alGetListeneri);
LOAD_REQUIRED(oal, alGetListener3i);
LOAD_REQUIRED(oal, alGetListeneriv);
LOAD_REQUIRED(oal, alGenSources);
LOAD_REQUIRED(oal, alDeleteSources);
LOAD_REQUIRED(oal, alIsSource);
LOAD_REQUIRED(oal, alSourcef);
LOAD_REQUIRED(oal, alSource3f);
LOAD_REQUIRED(oal, alSourcefv);
LOAD_REQUIRED(oal, alSourcei);
LOAD_REQUIRED(oal, alSource3i);
LOAD_REQUIRED(oal, alSourceiv);
LOAD_REQUIRED(oal, alGetSourcef);
LOAD_REQUIRED(oal, alGetSource3f);
LOAD_REQUIRED(oal, alGetSourcefv);
LOAD_REQUIRED(oal, alGetSourcei);
LOAD_REQUIRED(oal, alGetSource3i);
LOAD_REQUIRED(oal, alGetSourceiv);
LOAD_REQUIRED(oal, alSourcePlayv);
LOAD_REQUIRED(oal, alSourceStopv);
LOAD_REQUIRED(oal, alSourceRewindv);
LOAD_REQUIRED(oal, alSourcePausev);
LOAD_REQUIRED(oal, alSourcePlay);
LOAD_REQUIRED(oal, alSourceStop);
LOAD_REQUIRED(oal, alSourceRewind);
LOAD_REQUIRED(oal, alSourcePause);
LOAD_REQUIRED(oal, alSourceQueueBuffers);
LOAD_REQUIRED(oal, alSourceUnqueueBuffers);
LOAD_REQUIRED(oal, alGenBuffers);
LOAD_REQUIRED(oal, alDeleteBuffers);
LOAD_REQUIRED(oal, alIsBuffer);
LOAD_REQUIRED(oal, alBufferData);
LOAD_REQUIRED(oal, alDopplerFactor);
LOAD_REQUIRED(oal, alDopplerVelocity);
LOAD_REQUIRED(oal, alSpeedOfSound);
LOAD_REQUIRED(oal, alDistanceModel);
// these are optional.
LOAD_REQUIRED(oal, alBufferf);
LOAD_REQUIRED(oal, alBuffer3f);
LOAD_REQUIRED(oal, alBufferfv);
LOAD_REQUIRED(oal, alBufferi);
LOAD_REQUIRED(oal, alBuffer3i);
LOAD_REQUIRED(oal, alBufferiv);
LOAD_REQUIRED(oal, alGetBufferf);
LOAD_REQUIRED(oal, alGetBuffer3f);
LOAD_REQUIRED(oal, alGetBufferfv);
LOAD_REQUIRED(oal, alGetBufferi);
LOAD_REQUIRED(oal, alGetBuffer3i);
LOAD_REQUIRED(oal, alGetBufferiv);
return AL_TRUE;
}
ALvoid UnloadOAL10Library()
{
// Unload the dll
if (openaAlDll)
CLOSE_LIBRARY(openaAlDll);
}