Torque3D/Engine/source/console/arrayObject.h
Thomas "elfprince13" Dickerson bb38a40bcb fixed lots of tabs and space
2017-01-06 18:04:28 -05:00

232 lines
7.2 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _ARRAYOBJECT_H_
#define _ARRAYOBJECT_H_
#ifndef _SIMBASE_H_
#include "console/simBase.h"
#endif
// This class is based on original code by community
// member Daniel Neilsen:
//
// http://www.garagegames.com/community/resources/view/4711
/// A data structure holding indexed sequences of key/value pairs for script use.
class ArrayObject : public SimObject
{
typedef SimObject Parent;
protected:
struct Element
{
String key;
String value;
Element() { }
Element( const String& _key, const String& _value ) : key(_key), value(_value) { }
};
bool mCaseSensitive;
S32 mCurrentIndex;
/// The array of key/value pairs.
Vector< Element > mArray;
/// @name Sorting
/// @{
static bool smDecreasing;
static bool smCaseSensitive;
static const char* smCompareFunction;
static S32 QSORT_CALLBACK _valueCompare( const void *a, const void *b );
static S32 QSORT_CALLBACK _valueNumCompare( const void *a, const void *b );
static S32 QSORT_CALLBACK _keyCompare( const void *a, const void *b );
static S32 QSORT_CALLBACK _keyNumCompare( const void *a, const void *b );
static S32 QSORT_CALLBACK _keyFunctionCompare( const void* a, const void* b );
static S32 QSORT_CALLBACK _valueFunctionCompare( const void* a, const void* b );
/// @}
static bool _addKeyFromField( void *object, const char *index, const char *data );
public:
ArrayObject();
/// @name Data Query
/// @{
/// Returns true if string handling by the array is case-sensitive.
bool isCaseSensitive() const { return mCaseSensitive; }
bool isEqual( const String &valA, const String &valB ) const
{
return valA.equal( valB, isCaseSensitive() ? String::Case : String::NoCase );
}
/// Searches the array for the first matching value from the
/// current array position. It will return -1 if no matching
/// index is found.
S32 getIndexFromValue( const String &value ) const;
/// Searches the array for the first matching key from the current
/// array position. It will return -1 if no matching index found.
S32 getIndexFromKey( const String &key ) const;
/// Returns the key for a given index.
/// Will return a null value for an invalid index
const String& getKeyFromIndex( S32 index ) const;
/// Returns the value for a given index.
/// Will return a null value for an invalid index
const String& getValueFromIndex( S32 index ) const;
///
S32 getIndexFromKeyValue( const String &key, const String &value ) const;
/// Counts the number of elements in the array
S32 count() const { return mArray.size(); }
/// Counts the number of instances of a particular value in the array
S32 countValue( const String &value ) const;
/// Counts the number of instances of a particular key in the array
S32 countKey( const String &key ) const;
/// @}
/// @name Data Alteration
/// @{
/// Adds a new array item to the end of the array
void push_back( const String &key, const String &value );
/// Adds a new array item to the front of the array
void push_front( const String &key, const String &value );
/// Adds a new array item to a particular index of the array
void insert( const String &key, const String &value, S32 index );
/// Removes an array item from the end of the array
void pop_back();
/// Removes an array item from the end of the array
void pop_front();
/// Removes an array item from a particular index of the array
void erase( S32 index );
/// Clears an array
void empty();
/// Moves a key and value from one index location to another.
void moveIndex( S32 prev, S32 index );
/// @}
/// @name Complex Data Alteration
/// @{
/// Removes any duplicate values from the array
/// (keeps the first instance only)
void uniqueValue();
/// Removes any duplicate keys from the array
/// (keeps the first instance only)
void uniqueKey();
/// Makes this array an exact duplicate of another array
void duplicate( ArrayObject *obj );
/// Crops the keys that exists in the target array from our current array
void crop( ArrayObject *obj );
/// Appends the target array to our current array
void append( ArrayObject *obj );
/// Sets the key at the given index
void setKey( const String &key, S32 index );
/// Sets the key at the given index
void setValue( const String &value, S32 index );
/// This sorts the array.
/// @param valtest Determines whether sorting by value or key.
/// @param asc Determines if sorting ascending or descending.
/// @param numeric Determines if sorting alpha or numeric search.
void sort( bool valtest, bool asc, bool numeric );
/// This sorts the array using a script callback.
/// @param valtest Determines whether sorting by value or key.
/// @param asc Determines if sorting ascending or descending.
/// @param callbackFunctionName Name of the script function.
void sort( bool valtest, bool asc, const char* callbackFunctionName );
/// @}
/// @name Pointer Manipulation
/// @{
/// Moves pointer to arrays first position
S32 moveFirst();
/// Moves pointer to arrays last position
S32 moveLast();
/// Moves pointer to arrays next position
/// If last position it returns -1 and no move occurs;
S32 moveNext();
/// Moves pointer to arrays prev position
/// If first position it returns -1 and no move occurs;
S32 movePrev();
/// Returns current pointer index.
S32 getCurrent() const { return mCurrentIndex; }
///
void setCurrent( S32 idx );
/// @}
/// @name Data Listing
/// @{
/// Echos the content of the array to the console.
void echo();
/// @}
// SimObject
DECLARE_CONOBJECT( ArrayObject );
DECLARE_CATEGORY( "Core" );
DECLARE_DESCRIPTION( "An object storing an indexed sequence of key/value pairs." );
static void initPersistFields();
};
#endif // _ARRAYOBJECT_H_